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Up Front Complete Game [BUNDLE]
by Wizards of the Coast

Long out-of-print, this classic wargame is now available again on Wargame Vault! This is a straight reprint of the original Avalon Hill game printed on our premium quality card stock with minor re-mastering for visual clarity. Includes all of the components of the original except the box. Rules are offered as a free pdf download.

Up Front Complete Game [BUNDLE]
 
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 Title    Publisher    Price  
Jousting All Day & All Knight

Jousting All Day & All Knight


"The sun beats down on the arena and a lively fanfare plays, which signals the beginning of the contest. Two Knights stare each other down through the slits in the visors of their helmets as their horses impatiently stomp the ground. Everyone in attendance eagerly awaits the start of the Joust. The King rises and raises his goblet of wine ready to address the crowd..." An...   [click here for more]
mjhGames  $6.95 $5.75

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Angels - Michael's War (core set)

Angels - Michael's War (core set)


Gather Angels. Defeat Demons. Claim Major Victories. ******************************************* Successfully Funded on Kickstarter, and now available to everyone. (Thank you backers!) ******************************************* Eons ago, Lucifer led a third of the Angels of Heaven in a rebellion against God. Michael and the Angel's loyal to God defeated them and kicked them out of Heaven. Now,...   [click here for more]
AnSR Games   FREE 

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Badass Zombie Killers

Badass Zombie Killers


The Zombie Apocalypse is here! Now, you and your friends must gather whatever weapons you can. But it’s not enough to just grab a weapon: you’ve got to make it Badass! It’s not about killing Zombies; it’s about looking Awesome while you do it. Why settle for a Machete when you can wield Laser-Guided Machete-Chuks! And hey, is...   [click here for more]
Reality Cheque  $9.99 $6.89

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Badass Zombie Killers - Zombie Plague Booster Shot

Badass Zombie Killers - Zombie Plague Booster Shot


You know what you need more of in your life? Badassery, that's what! This pack of extra cards for the Badass Zombie Killers card game includes 8 new cards for your deck, and 2 brand new Badass Characters. Most of these cards were originally intended for backers of the Badass Zombie Killers KickStarter campaign,...   [click here for more]
Reality Cheque  $2.49 $1.72

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Pyramids of Mars

Pyramids of Mars


A fast bidding and building game for 1 to 4 players The grandest buildings in all of Mars are its pyramids. You are trying to build the next great Martian wonder before your competitors do. The only problem is, getting materials delivered into the city is a bit tricky. Your must send your Courier to one of the 3 depots in the city, and then use your influence (as a great artistic mind) to get the...   [click here for more]
AnSR Games  Pay What You Want

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Narosia Divine Intervention Cards

Narosia Divine Intervention Cards


These cards are for use with the Narosia: Sea of Tears fantasy RPG (releasing 7/29 on DriveThruRPG). This is not a stand-alone game. Players Control The Gods To Influence The Plot The gods meddle, and the players use these cards to say how a specific god influences the story — if they can explain the god’s motivation. Divine Intervention cards are used to represent both the possibility...   [click here for more]
Legendsmiths   FREE 

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Deck100 Four Dragons

Deck100 Four Dragons


Additional dragon cards for Deck100! Add these to your Deck100 products to activate house rules. One each black, blue, red and gold dragons. This product is printed on premium card stock described by this site as follows: Premium: 11.8-pt. thickness, 305gsm black core card stock from French paper manufacturer Arjo-Wiggins....   [click here for more]
Nocturnal Media  $0.99

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Dragon Art Cards (no Deck100 logo)

Dragon Art Cards (no Deck100 logo)


Four cards featuring just the beautiful dragon art from Deck100. One card each for the black, blue, red and gold dragons, featuring the dragon artwork on both sides of the cards (no Deck100 logo). This makes the cards useful in any deck for house-rules purposes, or they can be added back to any Deck100 deck for similar purpose. Or just enjoy these...   [click here for more]
Nocturnal Media  $0.99

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America's Next Top Reality Show

America's Next Top Reality Show


3-5 Players, 20+ Minutes The network needs new reality shows! Or at least that’s what the guys upstairs are saying! That’s why we’re having a pitch meeting to figure out what we can get together. Whoever comes up with the most good ideas is getting a promotion, so get at it! ...   [click here for more]
Yaruki Zero Games  $1.99

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Bad Decisions

Bad Decisions


Who doesn’t love making fun of Bad Decisions made by Fools reacting to unexpected Crises? Bad Decisions, a new card-matching storytelling party game, can be played for a few minutes by 3-4 people or for an entire evening by up to a dozen friends. 660 cards, ages 13+. play FREE browser version @ baddecisionscg.com! ...   [click here for more]
Diamond Dust Dreams, Inc.  $5.00

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Combat Patrol Set B

Combat Patrol Set B


Combat PatrolTM is an exciting set of skirmish rules that allows players to focus on the game instead of the rules. Combat PatrolTM is a unique card-based minatures game. The unique Double Random ActivationTM mechanism provides a leap-ahead method for activating units that provides the friction and drama of card-based systems with none of the drawbacks. More importantly, Combat PatrolTM uses...   [click here for more]
BuckSurdu.com  $5.00

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Combat Patrol Set A

Combat Patrol Set A


Combat PatrolTM is an exciting set of skirmish rules that allows players to focus on the game instead of the rules. Combat PatrolTM is a unique card-based minatures game. The unique Double Random ActivationTM mechanism provides a leap-ahead method for activating units that provides the friction and drama of card-based systems with none of the drawbacks. More importantly, Combat PatrolTM uses...   [click here for more]
BuckSurdu.com  $5.00

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Badass Zombie Killers - National Guard Armory Raid

Badass Zombie Killers - National Guard Armory Raid


Just what do the National Guard do when they aren’t showing up just in time to save everyone’s hides and spoil all the fun? Well, sometimes they hunker down their armory, with all the weapons and vehicles. Unfortunately,, most of the weapons have already been looted, but they do have A Frickin’ Tank! This expansion...   [click here for more]
Reality Cheque  $7.49 $5.17

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The Botch

The Botch


"In the criminal underworld, there are good days and there are bad days. Today, everyone is having a bad day." In The Botch, a motley collection of criminals are picking through the wreckage of a massive heist gone massively cock-eyed. There's a fortune's worth of diamonds flying around between the hands of even the...   [click here for more]
Invincible Ink  $5.00

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Colt Maudit v2 -Pack Jeu "3D"

Colt Maudit v2 -Pack Jeu "3D"


"....Ouest Sauvage - Colt Maudit est une règle simple et ludique, à la frontière entre le jeu de rôle et le jeu d'histoire avec figurines. ...." VaeVictis N°103 Description Colt Maudit v2 est une règle d'escarmouche pour des figurines de 25 à 30mm, simple et originale, avec des spécificités...   [click here for more]
Ouest Sauvage  $18.89 $15.11

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Local Shadow Government

Local Shadow Government


Get your tin foil hats on as you play as the various secret world organizations who are vying for control of the sleepy town of Shadow Falls, South Dakota. In this single deck card game, build sinister projects shrouded in secret as the meek townspeople of Shadow Falls struggle to keep hold of their town. Use your influence to build your own projects and attack other organizations. Each player’s...   [click here for more]
Front Room Games  $20.00 $18.00

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Brass Empire Free PNP

Brass Empire Free PNP


Brass Empire is a strategic deckbuilding card game for 1-4 players (ages 10 and up) and plays in about 30 - 60 minutes. It takes place in a Steampunk universe where each player takes on the role of a different corporation hiring the best employees, constructing building, and manufacturing steam-powered machines. Players battle and sabotage each other to amass economic wealth and influence to win the...   [click here for more]
rockmanorgames   FREE 

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Colt Maudit v2 - Le livre de règles

Colt Maudit v2 - Le livre de règles


"....Ouest Sauvage - Colt Maudit est une règle simple et ludique, à la frontière entre le jeu de rôle et le jeu d'histoire avec figurines. ...." VaeVictis N°103 Description Colt Maudit v2 est une règle d'escarmouche pour des figurines de 25 à 30mm, simple et originale, avec des spécificités...   [click here for more]
Ouest Sauvage  $15.35 $12.28

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Soft Core

Soft Core


Soft Core pits friends against each other on teams, looking to take each other out, with either points or drinks. As you play through lightning fast rounds, you will use the cards in your hand to tell a story based on the rounds genre card. After a few rounds the team with the highest score wins, but don't think the game will go that smoothly! Soft Core is a collaborative drinking game played with...   [click here for more]
Act Ten Game Studio  $4.99

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Heroes of Pterro

Heroes of Pterro


Glory or ruin—what do the cards hold for you? Will you be heroes or villains? The choice is yours! Using cards similar to a traditional Tarot deck, players vie to form parties of adventurers and complete quests while preventing others from doing the same! Heroes of Pterro is an Adventuring Party Card Game for 3 to 5 players, ideal for 30 minutes...   [click here for more]
Popcorn Press  $4.99

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Xemytica: Fate of Heroes [Starter Pack]

Xemytica: Fate of Heroes [Starter Pack]


Fate of Heroes is an action-packed fantasy card game, perfect for fast battles and fun game nights. It is easy to learn and quick to start playing with. You have the choice to use complex rule cards and the more you play, the more you will understand the beauties of the underlying rules of Xemytica. Fate of Heroes Starter Pack comes with a total...   [click here for more]
PenguinComics.com  $3.95

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Outlast: The Zombie Card Game

Outlast: The Zombie Card Game


The Game... Played with a standard deck of cards, Outlast: The Zombie Card Game is great for most groups with the age range of 12-40. It plays best with 2-5 players, but can be played up to 10 or more. Although there are three rounds to the game, players can change that amount to their own desire, and each round lasts 10-20 minutes. How to...   [click here for more]
In Flight Games US  Pay What You Want

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Jane Austen's Matchmaker with Zombies

Jane Austen's Matchmaker with Zombies


If an unholy fusion of Regency romance and undead horror is your cup of tea, we have a Matchmaker expansion just for you! In Jane Austen's Matchmaker with Zombies the Curse of the Living Dead has fallen on England. If it comes to your door, your ladies and gentleman may transform into cannibalistic fiends and forget their table manners. The expansion consists of 54 new cards and...   [click here for more]
Warm Acre  $1.45

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Rocket Race - Steampunk Rockets

Rocket Race - Steampunk Rockets


Build Steampunk Rockets and Race to the Moon! Welcome to a New Age of Weird Science! The Leagues of Adventure are gentlemen’s clubs, social clubs, scientific societies, and collectives of like-minded individuals striving to achieve various cultural, social, and scientific objectives, as well as earn public recognition for their deeds. Each player represents the combined resources of one...   [click here for more]
Triple Ace Games  $9.99

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VIII Corps: The Somme 1916 v1.0 (US Letter)

VIII Corps: The Somme 1916 v1.0 (US Letter)


This two player card game covers the experience of the British VIII Corps on the first day of the Battle of the Somme, July 1st 1916. Games typically take 45-60 minutes. The game follows the course of the pre-battle preparation and the first day of the battle itself. One player is commander of VIII Corps, Lt. General Sir Aylmer Hunter-Weston. The other player is his opponent Lt. General Hermann...   [click here for more]
Vexillia  $12.00

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VIII Corps: The Somme 1916 v1.0 (A4)

VIII Corps: The Somme 1916 v1.0 (A4)


This two player card game covers the experience of the British VIII Corps on the first day of the Battle of the Somme, July 1st 1916. Games typically take 45-60 minutes. The game follows the course of the pre-battle preparation and the first day of the battle itself. One player is commander of VIII Corps, Lt. General Sir Aylmer Hunter-Weston. The other player is his opponent Lt. General Hermann...   [click here for more]
Vexillia  $12.00

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What the Flock King Size Charity Card Game

What the Flock King Size Charity Card Game


Don't want a mini sized set? Get the King sized version here. ALL PROCEEDS BENEFIT THE AMERICAN CANCER SOCIETY Do you want to fight cancer with some fun? Then then make cancer sheepish and purchase the full poker card-sized version of "What the Flock?" for a donation of $15 which all designer profit will be donated. Yep that's right- the...   [click here for more]
Spare Change Games  $1.00

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Camping Manager

Camping Manager


Due gestori di campeggio si sfidano per raggiungere il loro obiettivo: riempire il proprio campeggio vendendo 15 piazzole! Ci riuscirai? Accetterai più tende o bungalow? Oppure le formiche e il temporale ti fermeranno? Vorrai continuare avendere o vorrai bloccare il tuo avversario? Un gioco veloce ed avvincente, 10 minuti di gioco a partire da 10 anni; per 2 a 4 giocatori. Two Camping...   [click here for more]
Lumaca Games  $9.44 $2.36

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Delving Dungeons

Delving Dungeons


A print and play solo or cooperative dungeon crawling card game , with 100 encounter cards , 4 pregen character cards and 4 blank character cards , i have designed this game as a system to generate random dungeons where you as a player do not know what is round the next corner. the system uses 2 diffrent coloured d6 dice with one being a (+) the other a (-) but there are scores on each of the cards...   [click here for more]
Twylite Games  Pay What You Want

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Bulwark: A Few Wounds More

Bulwark: A Few Wounds More


Heroic Co-operative Deck-Building! This product provides 6 extra wound cards you can use together with Extra Wounds from Blood-Soaked Plains and the wounds from the base set. With these extra wounds, you can make a 30-card wound deck consisting of 2 copies of each type of wound. With two copies of this product, you can make two such decks. Useful for just that bit more...   [click here for more]
Chthonic Games  Pay What You Want

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Colt Maudit V2 - Rule book

Colt Maudit V2 - Rule book


"....Ouest SauvageColt Maudit follows fun and single game rules, merging historical content along with RGP gaming while depicting real life characters in the form of figurines... " VaeVictis N°103 Game fundamentals Ouest sauvage Colt maudit lets you take control over 1.20 inches high figurines (28-30mm)...   [click here for more]
Ouest Sauvage  $15.35 $12.28

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Colt Maudit V2 - Starter Pack

Colt Maudit V2 - Starter Pack


"....Ouest SauvageColt Maudit follows fun and single game rules, merging historical content along with RGP gaming while depicting real life characters in the form of figurines..." VaeVictis N°103 Game fundamentals Ouest sauvage Colt maudit lets you take control over 1.20 inches high figurines (28-30mm)...   [click here for more]
Ouest Sauvage  $18.89 $15.11

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Colt Maudit - Demonstration Pack

Colt Maudit - Demonstration Pack


"....Ouest SauvageColt Maudit follows fun and single game rules, merging historical content along with RGP gaming while depicting real life characters in the form of figurines..." VaeVictis N°103 Game fundamentals Ouest sauvage Colt maudit lets you take control over 1.20 inches high figurines...   [click here for more]
Ouest Sauvage  Pay What You Want

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X Corps: The Somme 1916 v1.0 (A4)

X Corps: The Somme 1916 v1.0 (A4)


This two player card game covers the experience of the British X Corps on the first day of the Battle of the Somme, July 1st 1916. Games typically take 45-60 minutes. The game follows the course of the pre-battle preparation and the first day of the battle itself. One player is the commander of the X Corps, Lt. General Sir Thomas Morland. The other player is his opponent Lt. General Hermann von...   [click here for more]
Vexillia  $12.00

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X Corps: The Somme 1916 v1.0 (US letter)

X Corps: The Somme 1916 v1.0 (US letter)


This two player card game covers the experience of the British X Corps on the first day of the Battle of the Somme, July 1st 1916. Games typically take 45-60 minutes. The game follows the course of the pre-battle preparation and the first day of the battle itself. One player is the commander of the X Corps, Lt. General Sir Thomas Morland. The other player is his opponent Lt. General Hermann von...   [click here for more]
Vexillia  $12.00

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Lost World Lunch

Lost World Lunch


Tired of becoming the wall trophies for Victorian Hunters, the dinosaurs of the Lost World have banded together to eliminate as many of the hunters as possible by Biting, Clawing, Stomping and Smashing them. Watch out for Ungga Bungga and some other Special effects, though, as they can completely throw off your game plan. The Carnivores think they're better at this, but the Herbivores think otherwise....   [click here for more]
Rattrap Productions LLC  $10.00

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III Corps: The Somme 1916 v1.0 (A4)

III Corps: The Somme 1916 v1.0 (A4)


This two player card game covers the experience of the British III Corps on the first day of the Battle of the Somme, July 1st 1916. This, the third game in the Somme series, is an extension of X Corps and uses the same rules. Games typically take 45-60 minutes. There are no rules with this game and you will need a copy of X Corps to play the game. The game follows the course of...   [click here for more]
Vexillia  $6.99

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III Corps: The Somme 1916 v1.0 (US letter)

III Corps: The Somme 1916 v1.0 (US letter)


This two player card game covers the experience of the British III Corps on the first day of the Battle of the Somme, July 1st 1916. This, the third game in the Somme series, is an extension of X Corps and uses the same rules. Games typically take 45-60 minutes. There are no rules with this game and you will need a copy of X Corps to play the game. The game follows the course of...   [click here for more]
Vexillia  $6.99

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Concept Cards - Urban Locations

Concept Cards - Urban Locations


When you play for A, B and C, and your players choose 7 Concept Cards - Urban Locations details 55 surprising urban regions and structures, so that when your players decide to take off down a side street, or duck into the nearest building, you can easily find an interesting location for them to visit. They're also useful for mapping out cities before sessions, even including a solitaire...   [click here for more]
Artemis Games  $4.00

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Icebox: Decompression

Icebox: Decompression


On December 9th, 2470, the Interstellar Population Transport and Terraform vessel ISPT-8 (designation “Sequoia”) departed from Lunar Dock Alpha. Like others of its kind, the starship carried some eight thousand passengers towards their new home among the stars. The Sequoia was bound for the Earth-class planet PM-6272 (also known as Metis-3), the most distant world to date to host a new...   [click here for more]
Gizmet Gameworks  $5.00

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Concept Cards - Rural Locations

Concept Cards - Rural Locations


When you play for A, B and C, and your players choose 7 Concept Cards - Rural Locations details 55 surprising urban regions and structures, so that when your players decide to take off down a side street, or duck into the nearest building, you can easily find an interesting location for them to visit. They're also useful for mapping out areas before sessions, and planning future encounters....   [click here for more]
Artemis Games  $4.00

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Breaking Free

Breaking Free


This ONE SHOT adventure has been internationally delta tested on the most popular Virtual Table Top Forums. Considered to be the best and most original adventure hook to help get a good party started. Used as either a ONE SHOT or as a opening scenario for the Wrath of the Morning Star Campaign Series, this pack is a sure win to unite a group for an epic adventure. Old School Players publishing...   [click here for more]
Old School Players   FREE 

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Grey Goo

Grey Goo


Congratulations on your purchase of a lovable culture of JEB-D Brand Grey Goo Nanobots! These exciting little digitised reproducers are always an educational treat to watch in action! Grey Goo is a board game playable with conventional D6es and a chess or checker board, where you and your opponent play a replicating colony of nanobots, seeking to control enough of the medium you're both...   [click here for more]
Invincible Ink  Pay What You Want

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Facing the Consequences

Facing the Consequences


Do you get stuck, when you need to create a cool consequence? Do you prefer to draw a card, describing your excruciating pain? Is combat a returning part of your game? If you can say yes to this, then this accessory might be of interest to you, as it includes no less than 144 unique consequences for your character! The Facing the Consequences Deck includes 36 cards:...   [click here for more]
Sune Nodskou  $9.99

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XV Corps: The Somme 1916 v1.0 (US letter)

XV Corps: The Somme 1916 v1.0 (US letter)


This two player card game covers the experience of the British XV Corps on the first day of the Battle of the Somme, July 1st 1916. This, the fourth game in the Somme series, is an extension of X Corps and uses the same rules. Games typically take 45-60 minutes. There are no rules with this game and you will need a copy of X Corps to play the game. The game follows the course of...   [click here for more]
Vexillia  $6.99

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XV Corps: The Somme 1916 v1.0 (A4)

XV Corps: The Somme 1916 v1.0 (A4)


This two player card game covers the experience of the British XV Corps on the first day of the Battle of the Somme, July 1st 1916. This, the fourth game in the Somme series, is an extension of X Corps and uses the same rules. Games typically take 45-60 minutes. There are no rules with this game and you will need a copy of X Corps to play the game. The game follows the course of...   [click here for more]
Vexillia  $6.99

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Galactic Traders

Galactic Traders


Get ready to trade across the galaxy! Galactic Traders is an easy to learn game of trading goods across the galaxy. Players: 2 - 4 Duration: 30 - 45 minutes Ages: 8 and up Core Set: 74 cards + 4 rules cards The game is played over several rounds divided in 2 phases: 1) Trade goods phase 2)...   [click here for more]
Cyborg Centaur   FREE 

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Simon's Schism

Simon's Schism


We all know Simon. Simon says things, and you do them. Simon says to put hands on head, and we do. Simon says to jump in the air, and we do. Simon says inform on your parents and we do. Simon says elect a one world government and what could we do to stop ourselves?! But that was then. This is now. Now, Simon owns the world. Simon controls our lives. Freedom is...   [click here for more]
Invincible Ink  Pay What You Want

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Have You Ever? The Game of Experiences

Have You Ever? The Game of Experiences


Have You Ever? The Game of Experiences is an English learning game. Simply put, this easy to learn card game helps people learn to talk about their personal experiences in a fun and engaging way. Players draw a card, answer the question, and receive points based on the difficulty of the question. The first player to amass enough points wins. Questions are all written using "Have you ever...?"...   [click here for more]
Big Sun English  $4.99

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XIII Corps: The Somme 1916 v1.0 (A4)

XIII Corps: The Somme 1916 v1.0 (A4)


This two player card game covers the experience of the British XIII Corps on the first day of the Battle of the Somme, July 1st 1916. This, the fifth game in the Somme series, is an extension of X Corps and uses the same rules. Games typically take 45-60 minutes. There are no rules with this game and you will need a copy of X Corps to play the game. The game follows the course...   [click here for more]
Vexillia  $6.99

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