This is the 2015 set of 9 playable promotional cards for the board game Shadows of Malice. If you do not have Shadows of Malice, you will not be able to use these cards. ... [click here for more]
This deck of cards can be used along with any skirmish game out there:
Select or draw 3 mission cards, bid different amounts of victory points on each mission to stress on the importance of the different parts of a scenario and thus get over 15000 unique scenarios for your skirmish games.
A small preview (for a better preview, hit the preview link above):
Want to learn more?
Check out CatZeyeS... [click here for more]
This is the card set of 24 cards for the Hunger of a Shadow Vile expansion to the board game Shadows of Malice. If you do not have Shadows of Malice, you will not be able to use these cards. ... [click here for more]
Fate Skill Prompt Cards supercharge character creation in Fate Core with questions and other prompts based on central axis of action for your characters: their skills.
This deck contains 18 skill cards for use while playing Fate Core, plus an instructions card replicating the instructions below.
HOW TO USE FATE SKILL PROMPT CARDS
These cards map to the 18 default skills... [click here for more]
In San Quentin Kings: Folsom Blood, an expansion to San Quentin Kings, players experience the history of Folsom State Prison. Folsom is California's second oldest prison after San Quentin, known for it's harsh conditions. In Folsom, gang leaders must now avoid injuring their members, deal with the political pull of the warden and lawyers, which may become a problem or could work in a leader's favor.... [click here for more]
Mission 104: Dodge the Bullet
Solitaire, Team, Cooperative, 1+ players
Objective:
Destroy all radiological missiles before they destroy you.
Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game.
Be sure to download the official rulebook. ... [click here for more]
RPGs involve a lot of improvisation. Because of this, sometimes things can go in unplanned directions.
People are complicated things. Sometimes they have something that they're not happy dealing with, even in a fictional context.
These two factors can sometimes combine to cause what should be a fun activity to turn into something decidedly unfun. Maybe things go too far, and the game gets derailed.... [click here for more]