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Store your cards in our inexpensive, stacking deckboxes.

Standard deckbox holds up to 70 cards.
Large deckbox holds up to 120 cards.








Read What Others Are Saying
Backstory Cards: Distant Worlds
by Blake H.
Publisher: Brooklyn Indie Games
Date Added: 02/22/2017 15:00:56
Backstory Cards: Distant Worlds So I had already purchased the original Backstory Cards, which seemed pricey but were pretty decent in play. Since I'm currently running a space opera game using Uncharted Worlds, I thought I'd try these. There are fifteen new cards, a two-page PDF. For a $5.00 price point, I'd have thought there'd be more meat. The cards themselves are OK, but not that amazing or creative. This is a $1.99 product at best. I see now that they've marked down the price on the physical deck + PDF to $5.00, which might still be high, but does me no good. As it is, I feel ripped off. Caveat emptor. My recommendation is to skip this one and any other Backstory Card supplements at this price point....

Rating:
[2 of 5 Stars!]
T.p.k. - Custom Card
by Jonathan M.
Publisher: Brotherwise Games
Date Added: 02/18/2017 10:38:35
T.p.k. - Custom Card The main problem with this card is that there is a misspelling. Cleric is misspelled "clefric" in this card. I really wish I'd bought a different one.

Rating:
[1 of 5 Stars!]
The GameMaster's Apprentice: Horror Deck
by Anthony J.
Publisher: Larcenous Designs, LLC
Date Added: 12/18/2016 20:22:30
The GameMaster's Apprentice: Horror Deck Although the horror deck feels really specialized when you first look at it., it does give results for exactly those moments you need a little randomization: when the PCs enter dark alleys or empty rooms, when they are confronting something but aren't sure what it is. When the plot stalls and they aren't sure what to do next. In those specific moments, the deck really shines. In the not-so-horror moments, the deck provides some weird results so its best not to use it. The trick I found though is that you don't really need the deck during most of those moments anyway. Keep drawing cards so the PCs don't notice any pattern to your drawing, but learn when you need to use the results and when you don't, because this deck isn't generically useful... it seems specialized to help for particular situations that are usually kind of dull without it. This deck helps you take those moments that are usually skipped and glossed over and make those moments interesting... those moments that real...

Rating:
[3 of 5 Stars!]
SpellCards 5e
by Adrian S. [Featured Reviewer]
Publisher: Myth Merchant Press
Date Added: 12/14/2016 20:52:25
SpellCards 5e I'm always a fan of cards as record-keeping in games as they make the game flow much smoother and tend to support players to be more prepared (and the DM to construct material on the fly). These cards are excellent, providing all of the spell information you need for your 5e game. I'll not only encourage my players to purchase a set to have at the table (and construct custom decks to represent their spellbooks or equivalent) but also as a tactile treasure when they lay hands on a captured spellbook. There is an extra sense of achievement for the player when you hand them a small stack of cards to rummage through after defeating an enemy mage and these are perfect for the job. An accompanying product that I'd buy in an instant would be collections of monsters on these sorts of cards (like the old 'Monster Sets' from first edition), perhaps as themed decks (ie 'Dungeon Monsters', 'Aquatic Monsters', High-Level Threat Monsters'). I could imagine combining some monster cards with a fe...

Rating:
[4 of 5 Stars!]
Karacterz Box 2
by Customer Name Withheld
Publisher: Landratt, LLC
Date Added: 12/13/2016 19:43:23
Karacterz Box 2 Last summer, a couple of our awesome illustrators in Italy hosted their own Karacterz tournament! There was 7 people playing 1-on-1 games to win a double-elimination tournament. They had lots of fun and here’s what they had to say: [Several players] agreed in loving the Phase 1! They had a lot of fun creating the character especially, setting their equipment and looking to reach requirements for a class. I must agree with them as well: picking cards from the deck and planning out how to make the character grow is really exciting! I made a Samurai in a game and loved it. The game can either be quick or slow and there is quite a variety of different actions to be done, especially in phase 2 [Kombat Mode]. Thank you again for the super-useful cards with the rules and phases!! In particular, [one player] said he finds it easier than Magic the Gathering, while [another player] thinks it's more complex- nonetheless, both are loving it. I must agree that compared to Magic the Gath...

Rating:
[5 of 5 Stars!]
Karacterz Box 1
by Customer Name Withheld
Publisher: Landratt, LLC
Date Added: 12/13/2016 19:42:04
Karacterz Box 1 Last summer, a couple of our awesome illustrators in Italy hosted their own Karacterz tournament! There was 7 people playing 1-on-1 games to win a double-elimination tournament. They had lots of fun and here’s what they had to say: [Several players] agreed in loving the Phase 1! They had a lot of fun creating the character especially, setting their equipment and looking to reach requirements for a class. I must agree with them as well: picking cards from the deck and planning out how to make the character grow is really exciting! I made a Samurai in a game and loved it. The game can either be quick or slow and there is quite a variety of different actions to be done, especially in phase 2 [Kombat Mode]. Thank you again for the super-useful cards with the rules and phases!! In particular, [one player] said he finds it easier than Magic the Gathering, while [another player] thinks it's more complex- nonetheless, both are loving it. I must agree that compared to Magic the Gath...

Rating:
[5 of 5 Stars!]
Night Witches
by Patrick H.
Publisher: Bully Pulpit Games
Date Added: 11/27/2016 22:02:00
Night Witches This is basically genius. It's one of the weirder niche settings I've encountered, but somehow all the more powerful for it.

Rating:
[5 of 5 Stars!]
Deck100 Indie Variant (Polyhedral Dice Cards for RPGs)
by mark h.
Publisher: Nocturnal
Date Added: 11/21/2016 12:15:39
Deck100 Indie Variant (Polyhedral Dice Cards for RPGs) Great Product! I use this in my Dungeon Crawl Classics Game. DCC uses a die chain mechanic which can move the die roll up or down a scale of dice sizes/types. All of the necesary dice are on the cards which makes it very easy to resolve a roll, in addition the deck takes up less space behind the GM screen. This is particularly helpful at convention games. I highly recomend this product.

Rating:
[5 of 5 Stars!]
The GameMaster's Apprentice: Horror Deck
by sean m.
Publisher: Larcenous Designs, LLC
Date Added: 11/13/2016 19:54:34
The GameMaster's Apprentice: Horror Deck Must buy for solo games.Great purchase.Text and graphical elements are really nice. Since i purchased all 6 pdf decks and use them on my ipad it would be great if they all were illustrated with the decks vertically rather than horizontally as i use my tablet in portrait orientation (demon,scifi,base are all vertical whereas horror,sail,steampunk are horizontal). I would gladly buy different genre themed decks if they are produced.

Rating:
[5 of 5 Stars!]
Movable Type - Premium Print and Play
by Adam W.
Publisher: Uncanny Cardboard
Date Added: 11/12/2016 12:14:01
Movable Type - Premium Print and Play Fun little word/card game. Somewhat ink heavy but the cards look great and the layout is nice. I would definantly recommend giving this one a try.

Rating:
[4 of 5 Stars!]
The GameMaster's Apprentice: Sci Fi
by Scott M.
Publisher: Larcenous Designs, LLC
Date Added: 11/10/2016 16:49:29
The GameMaster's Apprentice: Sci Fi Great for writing as well as RPGs. The ability to whip up situations, people, and items at the draw of a card makes awkward game mastering situations much easier

Rating:
[5 of 5 Stars!]
The GameMaster's Apprentice: Base Deck
by JP D.
Publisher: Larcenous Designs, LLC
Date Added: 11/08/2016 22:50:22
The GameMaster's Apprentice: Base Deck After using sites like rpgsolo and the Mythic gmemulator for GMless play with my brother I found myself stumbling onto these, with the hopes of using them on Roll20 via the deck system, thanks to Larcenous Designs Nathan Rockwood's very helpful support post-purchase, i've been able to do just that; It's worked great. The sheer amount of content each card can produce is huge, and I personally find it much easier and quicker to create an event or reaction using these than other systems. The runes are my favourite part, they really make it easy to come up with things quickly and avoid the game pace coming to a crawl (Something I found happened with gmemulator when you had an event or detail randomised and just drew a blank on how to interpret it) GMA gets around this problem with a number of additional ways of clarifying or adding detail to events. It is exceedingly easy to quickly piece together everything from a world ending threat, the motivations of a villain or even just the tr...

Rating:
[5 of 5 Stars!]
The Bite
by jeffrey s.
Publisher: Dan Enders
Date Added: 11/08/2016 15:40:44
The Bite This game broke my heart in the best way. It uses a familiar scene (the moment in a zombie movie when one character is bitten and chooses to hide it) to pose difficult questions about violence, human nature, and morality under pressure. The mechanics are easy to understand, move the narrative forward, and force a close, emotional playstyle that suits the subject matter. Be warned, there is heavy subject matter at play, including murder and self-harm. But if you're comfortable with that, this is a game you won't regret playing....

Rating:
[5 of 5 Stars!]
Beneath Nexus
by Thomas L.
Publisher: Silverclutch Games
Date Added: 11/05/2016 15:48:12
Beneath Nexus While over-all its an OK game, it still needs some tweeking-I think. 1. Some of the art is hard to see what actually is in the picture, so it somewhat boring. 2. It does not give you the feel of a trun dungeon crawker, i.e., no searching, looking and opening thinks. 3. There is a bad card as a treasure that of you get it there is noway to get rid of it. 4. I still backed the project and look forward to getting the final game, but if I knew someone who has the game I would not have purchased a copy. 5. So, in the end I hope my copy does not go on ebay for sale....

Rating:
[3 of 5 Stars!]
Wrap Your Mummy
by Ken F.
Publisher: Spare Change Games
Date Added: 10/25/2016 11:55:10
Wrap Your Mummy Wrap Your Mummy is a simple, but entertaining card game for up to six players. The mechanics are pretty straighforward: draw a card, play a card. The strategy comes from trying to manage the wrappings of your mummy. Get your Mummy wrapped too soon and you become the target of the other players. Wait too long and the game can come to an abrupt end with your mummy still unfinished. The random element of the vizier's arrival, as represented by four cards shuffled into the deck, forces the player to try and get the most out of each turn of play. If there is a drawback to the game, it is that while it is entertaining to play, the random nature of the vizier and the ability of the other players to disrupt your wrapped mummy make it very difficult to win. The art and card design are very good, probably the best from Spare Change Games to date....

Rating:
[4 of 5 Stars!]
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