I bought these for use with Fate games. Particularly, those that use Balsera-Style Initiative. AKA Elective Action Order, Marvel Action Order, or Popcorn Inititaive. (See here: http://www.deadlyfredly.com/2012/02/marvel/ and http://angrydm.com/2013/09/popcorn-initiative-a-great-way-to- -adjust-dd-and-pathfinder-initiative-with-a-stupid-name/ )
For that purpose, they are perfect. Big text in bright colors makes it eash to tell who has and hasn't gone by just looking around the table. The included set of villian cards are an especially creative solution to the GM having multiple characters to not only track, but make their status obvsious to the players.
Just the right product, at an easily accessible price point, with some nice touches. A well done accessory I plan on using frequently....
A nice map with great details. The artist clearly has talent. My only quibble is that the two halves (JPGs) don't come together well (they are slightly misaligned and the center gridline is missing). But it's a free product, so one can't really complain.
Publisher: Dan Enders
Date Added: 08/22/2016 20:42:08
Games for two don't usually jump off the shelf and bite me but this one really did. The setting is familiar but not stale. Instead of the typical violence between man and nature or man and man, Dan seeks to guide you toward finding the good in even the most forsaken. In the cruel but supporting hands of his game mechanics you go on an emotional journey of two survivors at the end of everything. Card by card you'll be pushed into the dark emotional pits of each other's souls. In the end will one of you find the strength to pick up the gun or the strength to throw it away.
The game is simple. The rules simpler. This is a master stroke of emotional rug pulling.
The game is pay what you want, but it should be pay a dollar for every tear you wipe from your eyes as you put the gun back down on the table, now alone in the world forever....
Having initially rated this as 3 stars due to my not being able print it, I can now say I've Realised my mistake and give it the 5 stars it deserves.
To print the pdf file with the fronts and backs aligned, I selected duplex printing and "auto-rotate and centre" in the options given by the pdf print program. This worked absolutely flawlessly.
The content of the cards is accurate without being as verbose as many of the descriptions in the PHB. They are a real pleasure to use in-game and as an aid while preparing for the game....
Clearly inspired by the short-lived World of Warcraft ccg's Raids, Middleware is a delightful cooperative spin on the deckbuilding genre. Experienced players will almost certainly want the alter access addon, though.
Publisher: Dan Enders
Date Added: 08/17/2016 12:15:03
This game is a work of miserable genius. It's a focus on a terrible choice you have to make with someone very close to you, and what that choice means. Play this game if you wanna get Real Sad. It's great & Dan's a monster.
Far from a new idea, but perhaps the best executed I have seen so far. With a few exceptions we found the cards to be exactly right in directed vs. choice balance. In other words, the cards give exactly enough guidance to get the creative juices flowing. The rules recommend you skip cards that don't make sense, and I would even suggest GM's prune the cards before use to take out the ones that they don't think will fit.