Outlaw Tricks is not just one, but a pair of wild-west trick-taking games based around classic playing card suits, with 10 primary cards, 4 score cards, and a sheriff card. The objective in each game is to avoid taking the tricks (Hearts-style), and choosing the best card to play to gain the most loot (diamonds), keep yourself alive (hearts), increase your defense (clubs), and take down the sheriff... [click here for more]
In Mutiny: A pirate's jolly game of dice and backstabbing, players take on the roles of 2-6 pirates, trying to horde gold while attempting to escape a steadily sinking ship. In this case, the captain may not go down with the ship, but you can bet everyone else will!
Mutiny was introduced in concept during the 2014 rpggeek.com VirtuaCon digital convention event. At that time it was... [click here for more]
Link is a simple-to-learn strategy game for 2-6 players. It plays in about 20 minutes. The objective of the game is to place cards of 6 different colors (black, white, red, yellow, green, blue) on an imaginary grid so that they link to 1) a universal link, gaining the ability of the card played; or 2) another card, gaining the ability of the card linked to, and flipping the card to its inverse side.... [click here for more]
Spy Tactics is a secret agent themed MicroGame for 4-9 players who will form 2-3 teams of agents. Agencies are Chimera, Tachyon, and Vex. Each agent receives an Alignment card, a point tracker card and 8 code cards. (The same 8 code cards are given to each agent.) After examining their code cards, each agent will choose one to discard. The other 7 form a player's hand, though only 6 of these will come... [click here for more]