Title |
Publisher |
Price |
Independent. 2 votes (titled): If Ezmerelda is ready during your unlock phase, you can remove her from the game to gain 11 pool. +1 bleed.... [click here for more] |
Black Chantry Productions |
$0.36
|
+1 stealth action. Requires an Anarch. Choose a vampire in your uncontrolled region. [chi] (D) Move 1 blood from a crypt card in any uncontrolled region to the chosen vampire. [pre] (D) Bleed. If the bleed is successful, add 1 blood to the chosen vampire. [qui] Add 1 blood to the chosen vampire. If the amount of blood equals or exceeds their capacity, move them to your ready region.... [click here for more] |
Black Chantry Productions |
$0.36
|
+1 stealth action. Condemnation. [chi] (D) Lock a younger vampire. [dai] Requires an infernal vampire. (D) Put this card on a ready vampire. The attached vampire gets -3 votes. Burn all other condemnation cards on this minion. [DAI] As [dai] above, and the attached vampire burns 1 blood after a referendum passes. ... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. Condemnation. [obf] (D) Lock a younger vampire. [dai] Requires an infernal vampire. (D) Put this card on a ready minion. The attached minion gets -1 stealth. Burn all other condemnation cards on this minion. [DAI] As [dai] above, and if the attached minion is blocked, their controller burns 1 pool before block resolution. ... [click here for more] |
Black Chantry Productions |
$0.35
|
[nec] Only usable by a ready vampire other than the acting wraith. The acting wraith gets +1 stealth. [NEC] Only usable as an action to recruit or employ a wraith is announced. Unlock this vampire after action resolution if this action is successful.... [click here for more] |
Black Chantry Productions |
$0.36
|
Retainer with 1 life. [pro][ser] The employer can prevent 1 damage each combat. Hatch the Viper inflicts 1 damage on the opposing minion each round of combat during normal strike resolution at close range. [PRO][SER] As above, but it inflicts 2 damage.... [click here for more] |
Black Chantry Productions |
$0.36
|
 Unique location. You can lock this card during the polling step of a political action to get +1 vote for each ready Daughter of Cacophony you control. If you control no ready Daughters of Cacophony, you can lock and burn this location during the polling step of a political action to get +1 vote. ... [click here for more] |
Black Chantry Productions |
$0.35
|
 [cel] Requires a vampire with capacity 5 or more. Vampires with capacity 4 or less get -1 intercept. [mel] Allies and younger vampires get -1 intercept. [MEL] +1 stealth. ... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. Choose three library cards in your ash heap by name. Move them to the top of your library, then discard 3 cards at random (draw afterward).... [click here for more] |
Black Chantry Productions |
$0.36
|
 [pre] Only usable during the polling step of a political action. This vampire gets +2 votes. [mel] As [pre] above, and usable by a ready vampire other than the acting minion. [MEL] Only usable after resolution of a political action. Usable by a ready vampire other than the acting minion. Move the political action card [POLITICAL ACTION] used to call the referendum from your ash heap to this vampire,... [click here for more] |
Black Chantry Productions |
$0.35
|
 Only usable during the polling step of a political action before votes and ballots are cast. [pre] [REACTION] This vampire gets +2 votes. [mel] [ACTION MODIFIER][REACTION] This vampire gets +2 votes. [MEL] [ACTION MODIFIER][REACTION] As [mel] above, and vampires casting votes or ballots in agreement with this vampire gain 1 blood. Vampires casting votes or ballots in opposition to this vampire burn... [click here for more] |
Black Chantry Productions |
$0.35
|
[obt] Strike: burn the opposing ally. [OBT] Strike: send the opposing vampire to torpor.... [click here for more] |
Black Chantry Productions |
$0.36
|
[vic] Strike: 1R aggravated damage. If this strike is used at close range, this striking vampire also takes 1 environmental aggravated damage. [VIC] Strike: 2R aggravated damage. If this strike is used at close range, this striking vampire also takes 2 environmental aggravated damage.... [click here for more] |
Black Chantry Productions |
$0.36
|
![Crypt - Arishat [6] - Baali](https://d1vzi28wh99zvq.cloudfront.net/images/12056/419027-thumb140.jpg) Independent. 1 vote (titled): During the polling step of any referendum, Arishat can burn 1 blood to force a vampire to abstain. Infernal. ... [click here for more] |
Black Chantry Productions |
$0.35
|
 +1 stealth action. Requires an infernal Baali with capacity 9 or more. Put this card on this Baali; if this Baali has three copies of this card, burn these copies to give each other Methuselah who does not have a shattered counter 1 shattered counter with "During your unlock phase, burn 3 pool". A vampire with capacity 6 or more can burn the Edge to burn this card as a (D) action. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Only usable if this Baali blocks, before block resolution. Put this card on the acting vampire. If there are any vampires in torpor that the attached vampire can diablerize, they cannot perform any action other than diablerie (although they are free not to perform any action). If they must hunt, they can choose to diablerize a vampire instead. ... [click here for more] |
Black Chantry Productions |
$0.35
|
 [tha] Only usable at long range. Burn 1 blood to strike: 1R aggravated damage. [dai] Strike: 1 aggravated damage. [DAI] Strike: 1R aggravated damage. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Requires an Anarch. [obt] Only usable if this Anarch is blocked, before block resolution. The blocking minion burns 2 blood or life. [pot] Only usable during a bleed action. +1 bleed that does not count against the limit. [pre] Only usable during a bleed action. +1 bleed (limited), or +1 stealth and +1 bleed (limited).... [click here for more] |
Black Chantry Productions |
$0.36
|
+1 stealth action. [for] Put this card on this vampire. During your unlock phase, this vampire can burn this card to move from torpor to the ready region. A vampire can have only one Renewed Vigor. [obe] Move a vampire from torpor to their controller's ready region. [obe] Add enough life to an ally or retainer to reach their starting life. [OBE] Add enough blood to another vampire to reach full capacity.... [click here for more] |
Black Chantry Productions |
$0.36
|
 Only usable if an ally or younger vampire blocks, before block resolution. [pre] Unlock this vampire, and the action ends (unsuccessfully). [dai] The block fails, and the action continues. The blocking minion cannot attempt to block this action again. [DAI] As [dai] above, and the blocking minion takes 1 unpreventable environmental damage. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique location. This card comes into play with 1 counter for each Ravnos you control. Ravnos you control can use these counters to pay some or all of the blood cost of action cards they play. Burn this card if it has no counters.... [click here for more] |
Black Chantry Productions |
$0.36
|
 Requires an infernal vampire. Only usable during the polling step of a political action. Force a younger vampire to abstain (this can cancel their votes and ballots). ... [click here for more] |
Black Chantry Productions |
$0.35
|
Independent: While Matthias is ready, Baali and Followers of Set get -1 bleed against you. Scarce. +1 intercept.... [click here for more] |
Black Chantry Productions |
$0.36
|
Only usable before range is determined. [vic] This vampire gets +1 strength this combat. [VIC] As above, and this vampire can prevent 1 damage each round.... [click here for more] |
Black Chantry Productions |
$0.36
|
Only usable before range is determined in combat with a vampire. A vampire can play only one Vitae Block each combat. [ani] This vampire gets 1 optional press this round. [obe] Put this card in play and move up to 2 blood from the opposing vampire to this card. During your unlock phase, move all the blood from this card to the opposing vampire and burn this card. [OBE] As [obe] above, but move up... [click here for more] |
Black Chantry Productions |
$0.36
|
 +1 stealth action. [aus] Unlock a vampire with Melpominee [mel]. [mel] Put this card in play with one card requiring Melpominee from your hand on it, face down and out of play (you can look at the card at any time). A vampire you control can burn this card to play the card on it as if from your hand and as if they had basic Melpominee. [MEL] As [mel] above, and the vampire can play the card as if they... [click here for more] |
Black Chantry Productions |
$0.35
|
Requires an Anarch. Only one Hell-for-Leather can be played at a given Discipline each combat. [ani] Strike: dodge, with 1 additional strike (limited). [cel] Additional strike that does not count against the limit. [obt] Only usable if this Anarch is ready and the opposing minion is not. The opposing minion's controller burns 2 pool.... [click here for more] |
Black Chantry Productions |
$0.36
|
[ani] +1 stealth action. Move 1 or more blood from this vampire to another vampire. [obe] As [ani] above, and unlock this acting vampire. [OBE] (D) Put this card on an ally or younger vampire. The attached minion cannot perform actions, block or play reaction cards. During the attached minion's unlock phase, this card is burned unless this acting vampire burns 2 blood.... [click here for more] |
Black Chantry Productions |
$0.36
|
[pre] Only usable as the action is announced. If this action is blocked, this vampire gets 1 optional maneuver, only usable to get to long range, during the resulting combat. [obe] +1 stealth. [OBE] Put this card on this vampire. This vampire gets +1 stealth. Burn this card if this vampire is in torpor. This vampire cannot have or play another Repulsion.... [click here for more] |
Black Chantry Productions |
$0.36
|
[chi] (D) Unlock this vampire and lock a ready minion. [aus][chi] (D) Put this card on a ready minion and lock them. The attached minion does not unlock as normal. During their unlock phase, they can burn 1 pool to unlock. Burn this card after this acting vampire leaves the ready region [AUS][CHI] As [aus][chi] above, but without the option to burn pool to unlock.... [click here for more] |
Black Chantry Productions |
$0.36
|
[vic] [ACTION MODIFIER] +1 stealth. [VIC] [COMBAT] Strike: dodge.... [click here for more] |
Black Chantry Productions |
$0.36
|
Ghoul with 3 life. 2 strength, 0 bleed. Asanbonsam Ghoul gets +1 intercept during directed actions. If Asanbonsam Ghoul blocks a directed action, set the range for the first round of the resulting combat to close.... [click here for more] |
Black Chantry Productions |
$0.36
|
Only usable before range is determined. [chi] Combat ends. Move the bottom card from your crypt to your ready region. That minion does not contest any other minions or titles in play. That vampire gains blood equal to half their capacity rounded down. That vampire and the opposing minion enter combat. Remove that minion from the game at the end of combat (if they are still in play). [CHI] As above,... [click here for more] |
Black Chantry Productions |
$0.36
|
Independent. 2 votes (titled): You can gain 1 pool after resolution of any successful action to recruit a mummy ally. During your unlock phase, you can move 1 blood between Sutekh and another Follower of Set you control. +1 bleed.... [click here for more] |
Black Chantry Productions |
$0.36
|
[vic] Maneuver. [VIC] Burn 1 blood to make the damage from this vampire's hand strikes aggravated this round.... [click here for more] |
Black Chantry Productions |
$0.36
|
Independent: Aabbt Kindred cannot perform directed actions unless /Nefertiti/ is ready. Aabbt Kindred can prevent 1 damage each combat. Non-unique.... [click here for more] |
Black Chantry Productions |
$0.36
|
[nec] [ACTION MODIFIER] +1 stealth. [NEC] [REACTION] +1 intercept.... [click here for more] |
Black Chantry Productions |
$0.36
|
[obt] (D) Each ready vampire controlled by your prey burns 1 blood. [OBT] As above, and this is a +1 stealth action.... [click here for more] |
Black Chantry Productions |
$0.36
|
 Only usable if this Baali blocks an ally or younger vampire, before block resolution. Lock this Baali. This Baali inflicts 1 unpreventable damage on the acting minion and each retainer on the acting minion. The action ends. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Only one Week of Nightmares can be played in a game. Put this card in play with 10 nightmare counters. Ravnos get +1 bleed and +1 strength and do not hunt as normal. Any Ravnos can steal 1 blood from another Ravnos as a +1 stealth hunt action. During each Methuselah's unlock phase, that Methuselah can move 1 nightmare counter from this card to any Ravnos. If this card has no counters, each Ravnos burns... [click here for more] |
Black Chantry Productions |
$0.36
|
[nec] [ACTION MODIFIER] Only usable during an action to recruit or employ a wraith. +2 stealth. [NEC] [COMBAT] Strike: 1 aggravated damage.... [click here for more] |
Black Chantry Productions |
$0.36
|
 Out-of-turn. Only usable during your influence phase. Not usable if you played a Hanging Fermata during your last turn. No cards named /Choir/ are burned during this influence phase. ... [click here for more] |
Black Chantry Productions |
$0.35
|
[vic] Only usable in combat with an ally. Strike: combat ends. [VIC] Only usable before range is determined. This round, this vampire is immune to non-aggravated damage, cannot strike and gets 1 optional press, only usable to end combat.... [click here for more] |
Black Chantry Productions |
$0.36
|
[obt] +1 intercept. [OBT] As above, with 1 optional maneuver or press during the resulting combat if this vampire blocks.... [click here for more] |
Black Chantry Productions |
$0.36
|
+1 stealth action. Requires a non-sterile Ravnos with capacity 5 or more. Put this card in play; it becomes a 2-capacity (non-unique) Ravnos of the same sect as the acting Ravnos with basic Chimerstry [chi], and must hunt this turn. You can put a master Discipline card from your hand on this new vampire.... [click here for more] |
Black Chantry Productions |
$0.36
|
Independent: Nefertiti can search your crypt for a card named /Aabbt Kindred/ (shuffle afterward), reveal it and move it to your uncontrolled region as a +1 stealth action. [MERGED] During your minion phase, Nefertiti can unlock. ... [click here for more] |
Black Chantry Productions |
$0.36
|
![Crypt - Yseult [3] - Daughter of Cacophony](https://d1vzi28wh99zvq.cloudfront.net/images/12056/419092-thumb140.jpg) Sabbat: After you replace a card requiring Melpominee [mel] Yseult played, you can draw 1 additional card. She cannot block vampires with capacity 5 or more. ... [click here for more] |
Black Chantry Productions |
$0.35
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[obt] Strike: dodge. [OBT] As above, with 1 additional strike (limited).... [click here for more] |
Black Chantry Productions |
$0.36
|
Only usable at close range before strikes are chosen. A vampire can play only one Blood of Acid each round. [vic] During each strike resolution this round, the opposing minion takes environmental damage equal to the amount of damage they successfully inflict on this vampire. [VIC] As above, but the damage is aggravated.... [click here for more] |
Black Chantry Productions |
$0.36
|
 +1 stealth action. Condemnation. [pre] (D) Lock a younger vampire. [dai] Requires an infernal vampire. (D) Put this card on a ready minion. The attached minion gets -1 strength. Burn all other condemnation cards on this minion. [DAI] As [dai] above, and the attached minion cannot press in combat. ... [click here for more] |
Black Chantry Productions |
$0.35
|