Title |
Publisher |
Price |
Unique location. You can lock this card during the polling step of a political action to get +1 vote for each ready Daughter of Cacophony you control. If you control no ready Daughters of Cacophony, you can lock and burn this location during the polling step of a political action to get +1 vote. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Only usable by a locked vampire. [qui] Only usable during a (D) action directed at you or something you control. This vampire unlocks and attempts to block. [QUI] As above, but usable on any action.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. Condemnation. [ser] (D) Lock a younger vampire. [dai] Requires an infernal vampire. (D) Put this card on a ready minion. Bleed actions cost the attached minion 1 additional blood (allies cannot pay blood costs). Burn all other condemnation cards on this minion. [DAI] As [dai] above, and the attached minion's controller burns the top card of their library during their unlock phase.... [click here for more] |
Black Chantry Productions |
$0.35
|
Only usable if this minion is blocked, before block resolution. [ser] Put 1 corruption counter on the blocking minion. If the number of your corruption counters on the minion equals or exceeds their capacity or cost, you can burn those counters to steal the blocking minion (combat does not occur). [SER] As above, but this card costs 1 fewer blood.... [click here for more] |
Black Chantry Productions |
$0.35
|
Requires an infernal vampire. Only usable during the polling step of a political action. Force a younger vampire to abstain (this can cancel their votes and ballots). ... [click here for more] |
Black Chantry Productions |
$0.35
|
[ser] (D) Burn the Edge to burn 2 pool from your prey. Minions you control cannot bleed until the end of the turn. [SER] As above, but your prey burns 3 pool.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. Put this card in play in your uncontrolled region with 3 training counters. During your unlock phase, burn a training counter from this card. You may burn counters from no more than two recruits each unlock phase. When the last training counter is burned, move this card to your ready region; it becomes a 3-capacity, non-unique Assamite with Celerity [cel], Obfuscate [obf], Potence... [click here for more] |
Black Chantry Productions |
$0.35
|
Sabbat cardinal: Once each combat, Lambach can burn 1 blood to make the damage from his hand strikes aggravated for the current round. +1 strength. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Keepers of Tradition reprint bundle 1
Updated April 2022 with latest card texts
The firm hand rules all
The Camarilla is an exclusive organization of vampires that speaks for and legislates its members all over the world (at least, in theory). Bound by a number of Traditions detailing the creation, behavior and destruction of Kindred, the sect also... [click here for more] |
Black Chantry Productions |
$26.00
|
Requires an Anarch. Do not replace until after combat. Strike: hand strike or use a melee weapon strike. [for] This strike is at +1 damage, with 1 optional maneuver. [pot] This strike is at +2 damage. [vic] This strike is at +1 damage, with 1 optional press. If another round of combat occurs, that round is at close range (skip the determine range step for that round).... [click here for more] |
Black Chantry Productions |
$0.35
|
Out-of-turn. Only usable during your influence phase. Not usable if you played a Hanging Fermata during your last turn. No cards named /Choir/ are burned during this influence phase. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Independent. 2 votes (titled): Cards requiring Obtenebration [obt] cost Montano 1 fewer blood. During an action, he can burn 1 blood to give a minion you control +1 stealth. +1 bleed.... [click here for more] |
Black Chantry Productions |
$0.35
|
Independent: Nefertiti can put 1 corruption counter on a minion controlled by your prey as a +1 stealth (D) action that costs 1 blood. +1 bleed.... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique location. Any Follower of Set you control can put 1 corruption counter on an ally or younger vampire controlled by your prey as a (D) action. If the action is successful and the number of your corruption counters on the minion equals or exceeds their capacity or cost, you can burn those counters to steal that minion.... [click here for more] |
Black Chantry Productions |
$0.35
|
[aus] Reduce a bleed against you by 1. [dai] Requires an infernal vampire. Only usable if this vampire blocks, before block resolution. Put 4 pact counters on the acting minion; if the number of pact counters equals or exceeds their capacity or cost, burn them to make them infernal. [DAI] As [dai] above, and the acting minion's controller burns 1 pool. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique location. While in play, this card does not count as equipment. This Tremere antitribu gets 1 optional maneuver or press each combat.... [click here for more] |
Black Chantry Productions |
$0.35
|
Only usable during a bleed action. [ser] +1 bleed (limited). [SER] Burn 1 of your corruption counters from a minion controlled by the target Methuselah to get +3 bleed against that Methuselah (limited).... [click here for more] |
Black Chantry Productions |
$0.35
|
Sabbat Archbishop of Washington, D.C.: If Sascha is ready, you can draw 1 card after another Methuselah plays a master card. [MERGED] Sabbat cardinal. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Keepers of Tradition reprint bundle 2
Updated card texts April 2022
The firm hand rules all
The Camarilla is an exclusive organization of vampires that speaks for and legislates its members all over the world (at least, in theory). Bound by a number of Traditions detailing the creation, behavior and destruction of Kindred, the sect also strives... [click here for more] |
Black Chantry Productions |
$26.00
|
Unique. Put this card in play. Cards requiring Serpentis [ser] cost Followers of Set 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires.... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique wraith with 1 life. 0 strength, 1 bleed. Tye can burn a non-ready minion as a (D) action; if that action is successful, you can move a library card from your ash heap to your hand (discard down afterward). He is immune to non-aggravated damage.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. [cel][qui] Put this card on this vampire. Blood this vampire spends to play cards requiring Celerity [cel] or Quietus [qui] is put on this card instead of the blood bank. During your unlock phase, move 1 blood from this card to this vampire. [CEL][QUI] As above, but move 2 blood from this card to this vampire during your unlock phase. ... [click here for more] |
Black Chantry Productions |
$0.35
|
[obt] +1 stealth. [OBT] +2 stealth.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. Requires an Anarch. [nec] This Anarch unlocks. Move a card from your ash heap to your hand. [pre] This Anarch unlocks and gets +1 stealth until the end of the turn. [vic] This Anarch unlocks and gets +1 strength until your unlock phase.... [click here for more] |
Black Chantry Productions |
$0.35
|
[pre] +1 stealth. [mel] Only usable during a bleed action. +1 stealth and +2 bleed (limited), or +2 bleed (limited). [MEL] Only usable as the action is announced. This action is unblockable. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Sabbat: Dragos does not burn blood to pay the cost of combat cards he plays.... [click here for more] |
Black Chantry Productions |
$0.35
|
Sabbat: Jimmy Dunn cannot be contested; if a second Jimmy would enter play, burn the first Jimmy in play instead of contesting him.... [click here for more] |
Black Chantry Productions |
$0.35
|
Independent: Rescuing a vampire from torpor costs Miriam 1 fewer blood. During your unlock phase, you can move 1 blood from her to a ready vampire. Scarce.... [click here for more] |
Black Chantry Productions |
$0.35
|
[for] [COMBAT] This round, this vampire treats aggravated damage as normal damage and cards named /Flash Grenade/ have no effect on this vampire. [for][obe] [COMBAT] As [for] above, but until the end of combat. [FOR][OBE] [ACTION MODIFIER] Only usable as the action is announced. Choose a vampire. The chosen vampire cannot block this action.... [click here for more] |
Black Chantry Productions |
$0.35
|
Only usable before range is determined. A vampire can play only one Immense Size each combat. [vic] The opposing minion cannot play grapple cards (this includes cards named /Immortal Grapple/ and /Mighty Grapple/) this combat. [VIC] As above, with 1 optional press.... [click here for more] |
Black Chantry Productions |
$0.35
|
Only usable at long range. [obt] Strike: 3R damage. [OBT] Strike: 4R damage.... [click here for more] |
Black Chantry Productions |
$0.35
|
Sabbat.... [click here for more] |
Black Chantry Productions |
$0.35
|
A wealthy patron commissions a lovely landscape mural, hiring the greatest (and most competitive) painters in the world... you!
Interfere with each other’s paintings and compete to win the world’s greatest treasure: Points! Score points by growing contiguous branches sharing dragonflies, butterflies, flowers or blossoms! Fulfill your commissions to win extra points! The player... [click here for more] |
Smart Play Games |
$10.99 $8.99
|
Demon with 4 life. 3 strength, 0 bleed. Abyssal Hunter can inflict 1 damage on any minion as a (D) action. During your unlock phase, Abyssal Hunter inflicts 1 damage on a ready vampire you control. Burn Abyssal Hunter if any ranged aggravated damage is inflicted on it (even if prevented).... [click here for more] |
Black Chantry Productions |
$0.35
|
This 2-card Boss Monster Errata includes two versions of Advanced Trap Room: The Crushinator. ... [click here for more] |
Brotherwise Games |
$0.50
|
Only usable if this Baali blocks, before block resolution. Put this card on the acting vampire. If there are any vampires in torpor that the attached vampire can diablerize, they cannot perform any action other than diablerie (although they are free not to perform any action). If they must hunt, they can choose to diablerize a vampire instead. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique. Put this card in play. Once each turn, you can burn 1 pool to get +3 votes during the polling step of any referendum.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. [aus] Unlock a vampire with Melpominee [mel]. [mel] Put this card in play with one card requiring Melpominee from your hand on it, face down and out of play (you can look at the card at any time). A vampire you control can burn this card to play the card on it as if from your hand and as if they had basic Melpominee. [MEL] As [mel] above, and the vampire can play the card as if they... [click here for more] |
Black Chantry Productions |
$0.35
|
Sabbat: After you replace a card requiring Melpominee [mel] Yseult played, you can draw 1 additional card. She cannot block vampires with capacity 5 or more. ... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. [ser] (D) Lock a ready minion controlled by your prey. [SER] As above, and put 1 corruption counter on the target minion. If the number of your corruption counters on the minion equals or exceeds their capacity or cost, you can burn those counters to steal the target minion.... [click here for more] |
Black Chantry Productions |
$0.35
|
[obt] Strike: combat ends. [OBT] As above, and the opposing minion burns 1 blood or life after combat ends (even at long range).... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique. Put this card in play. Cards requiring Chimerstry [chi] cost Ravnos 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. [qui] (D) Choose a clan. Lock all younger vampires of the chosen clan. [QUI] As above, and each of those vampires burns 1 blood. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Sabbat: +1 strength. ... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. [vic] Put this card on this vampire, search your library for a non-unique non-location equipment card, and put it on another minion you control (ignore requirements and cost; shuffle afterward). This vampire cannot perform actions, block or cast votes or ballots. You can burn this card and the chosen equipment during your unlock phase or after the minion with the chosen equipment... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique location. When a ready Assamite you control is the target of a (D) action or is chosen by the acting Methuselah in the terms of a referendum, you can lock this location to unlock the acting minion and have the action or referendum fail. Only usable as the (D) action is announced or during the polling step of the referendum before votes and ballots are cast. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Wraith with 1 life. [nec] Masquer is immune to non-aggravated damage. The employer gets +1 intercept. You can burn this retainer to give any minion +1 intercept. [NEC] As above, but Masquer has 2 life.... [click here for more] |
Black Chantry Productions |
$0.35
|
Sabbat Archbishop of New York: Once each turn, Francisco can burn 1 blood to get +1 bleed for the current action.... [click here for more] |
Black Chantry Productions |
$0.35
|
Usable by a locked vampire. Only usable after a combat involving this Assamite and a minion with a contract naming this Assamite. Only usable if the opposing minion is not ready and this Assamite is ready. This Assamite gains enough blood from the blood bank to reach full capacity, and the contract is burned if still in play.... [click here for more] |
Black Chantry Productions |
$0.35
|
[vic] Strike: strength+1 ranged damage. If this striking minion takes 4 or more damage this combat, they go to torpor. [VIC] As above, with 1 optional press, only usable to continue combat, and once each round this combat, this vampire can strike, ranged: steal 2 blood or life (becoming blood). ... [click here for more] |
Black Chantry Productions |
$0.35
|