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 Hottest Brainy, 3+ Players
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Brass Taels Storytelling: Catchphrase Cards

Brass Taels Storytelling: Catchphrase Cards


A snazzy catchphrase can endear a character to readers or NPC's to players. Need help coming up with one? Then these Brass Taels Storytelling: Catchphase cards are just what you need! A deck of 100 cards with loads of info to help create a fun character or NPC: A signature catchphrase Names, ranging from medieval to modern Physical traits Aesthetics and occupations And some randomized responses Mix...   [click here for more]
Insolent Visage  $7.50

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Brass Taels Storytelling: Dialogue Cards

Brass Taels Storytelling: Dialogue Cards


Ever needed help coming up with an NPC's dialogue cue? Then these Brass Taels Storytelling: Dialogue cards are just what you need! A deck of 100 cards with 6 different bits of dialogue tied to questions: Who are you? What do you want? When will you act? Where are you going? Why did you do that? How did you do that? Mix and match the cards how you like to flesh out a character. Great for spontaneous...   [click here for more]
Insolent Visage  $7.50

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Brass Taels Storytelling: Prophecy Cards

Brass Taels Storytelling: Prophecy Cards


A time foretold long ago, a legacy the characters must carry on, an ancient warning now relevant. Need a cool myth to insert into your game or story? Then these Brass Taels Storytelling: Prophecy cards are just what you need! A deck of 100 cards with all kinds of handy info, including: A single line of prophecy Key figures, events, and locations to tie in The scale of the prophecy A couple...   [click here for more]
Insolent Visage  $7.50

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Caravan

Caravan


Caravan is a "shedding" type card game for 2-6 players in which the object is to get rid of all your cards first. A set of simple rules enables a player to play groups of cards in carefully constructed caravans, which can often be quite ingenious and require several moments thought to create. The one on one game can be especially engrossing. The deck of 60 cards was illustrated over twenty...   [click here for more]
Caravan Card Game  $12.06

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CEQ Level I - Emotion Skills

CEQ Level I - Emotion Skills


Conversational EQ Level I: Emotion Skills is the first deck in the Conversational EQ series. This deck is focused on developing 4 key EQ conversation skills—Feel & Think, Ask Permission, Open Questions, and Deep Breath.  Within this first deck there are multiple games—from beginner to advanced levels. These games are designed to train your brain for emotional intelligence...   [click here for more]
YouEQ Global Inc  $37.00

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CEQ Level II - Collaborative Empathy

CEQ Level II - Collaborative Empathy


Conversational EQ Level II: Collaborative Empathy is the second deck in the Conversational EQ series. This deck is focused on developing the skill of EQ Empathy. Within this deck there are multiple games—ranging from beginner to advanced levels. These games are designed to train your brain for emotional intelligence (EQ skills). Playing these games for a few minutes several times...   [click here for more]
YouEQ Global Inc  $37.00

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CEQ Level III - Collaborative Communication

CEQ Level III - Collaborative Communication


Conversational EQ Level III: Collaborative Communication is the third deck in the Conversational EQ series. This deck is focused on developing the skills to move conversations from conflict into collaborative change. Within this deck there are multiple games—ranging from beginner to advanced levels. These games are designed to train your brain for advance communication skills....   [click here for more]
YouEQ Global Inc  $37.00

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Corners: A Puzzling, Matching, Shedding Card Game (Print and Play)

Corners: A Puzzling, Matching, Shedding Card Game (Print and Play)


Corners: Print and Play This is the basic and simple deck to start playing Corners- a puzzling, matching, shedding card game. If you enjoy the game, consider the premium printed card decks: Corners: Deco or Corners: Nouveau Corners: How To Play All players are dealt six cards face down from a shuffled deck. One card is placed face...   [click here for more]
Karma Pirate Games   FREE 

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Corners: Nouveau

Corners: Nouveau


Corners: Nouveau The Nouveau theme deck of 34 game cards and 2 instruction cards. 2 to 4 players. Tested on ages 5 and up. Corners: How To Play All players are dealt six cards face down from a shuffled deck. One card is placed face up in the center of the table as a starter. The rest of the cards become the draw pile. Players take...   [click here for more]
Karma Pirate Games  $5.00

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Critter Clues: Invertebrate and Arachnid Edition

Critter Clues: Invertebrate and Arachnid Edition


How well do you know the animal kingdom? Get ready to giggle and guess with these quirky clues! Contents: 50-card set: Each card includes three fun facts about an invertebrate or arachnid. Instructions for use of this trivia deck. Recommended Ages: 7+   ...   [click here for more]
Samantha Cowan  $21.34

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Critter Clues: Ocean Animal Edition

Critter Clues: Ocean Animal Edition


How well do you know the animal kingdom? Get ready to giggle and guess with these quirky clues! Contents: 50-card set: Each card includes three fun facts about an ocean animal. Instructions for use of this trivia deck. Recommended Ages: 7+    ...   [click here for more]
Samantha Cowan  $21.34

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Critter Clues: Reptile and Amphibian Edition

Critter Clues: Reptile and Amphibian Edition


How well do you know the animal kingdom? Get ready to giggle and guess with these quirky clues! Contents: 50-card set: Each card includes three fun facts about a reptile or amphibian. Instructions for use of this trivia deck. Recommended Ages: 7+    ...   [click here for more]
Samantha Cowan  $21.34

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Deal With It! with Tuckbox

Deal With It! with Tuckbox


Fast! Fun! INFURIATING! This option comes with a custom tuckbox. For those who want no tuckbox, or to use a deckbox, click here. Changing rules with every card will keep you on your toes. The gameplay is simple; to win may not be. Set up by dealing 7 cards to each player (5 cards each if 4+ players). Deal one card face up in front of each player. This starts what's called a stack....   [click here for more]
BeholderGames  $0.99

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Dino Time: A Card Game about Extinction

Dino Time: A Card Game about Extinction


Did Velociraptors come before or after the Stegosaurus? Were there mammals around in the time of dinosaurs? Learn the answer to both and more in this colorful mini card game! The game involves placing cards that represent an extinct animal in a timeline on the table, with the correct extinction date determining the card's placement. Players take turns placing cards, and if a card is placed incorrectly,...   [click here for more]
Diane Ramic Stock Art  $13.67

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Dinosaur Fun Time

Dinosaur Fun Time


Dinosaur Fun Time is a fun game for the whole family from ages 2-92. Follow the rules or make your own! For 1-6 players Can you handle the challenge? Lots of laughter, lots of fun, lots of precious memories are coming your way when you order today. ...   [click here for more]
Linda L Culbreth  $12.99

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Dirty Detectives

Dirty Detectives


There has been a murder. Players are all detectives charged with solving the crime. But solving a crime is hard work and you all are feeling lazy. So instead, you're trying to frame each other for the murder. ...   [click here for more]
Project Danger  $9.99

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Dis the Rhyme

Dis the Rhyme


Write the rhyme. Beat the time. *Develop comeback skills. *Develop rhyme skills. *Develop poetry skills. Race a 30-second timer to complete a line for a randomly generated Rhyme Scheme, using more words than your competitors. Fail to finish a line or finish a line that doesn't fit the Rhyme Scheme and get a Buster Mark. Remove Buster Marks by dissing yourself or other players....   [click here for more]
Ephiroll Productions   FREE 

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Diversity

Diversity


Diversity is an easy-to-learn anti-matching card game where the more unique the card you play is, the more you can score! For 2 to 4 players. It is suggested to add one of DriveThru's snazzy plastic boxes! ...   [click here for more]
Unnecessary Apostrophe Studios  $9.00

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Downspout

Downspout


Everyone's played that classic game of connecting pipes before the water starts to flow. You need to make sure you can get the water from one point to another, urgently juggling pipe sections and keeping an eye on the clock! But what if you weren't just racing the clock, but other plumbers? In the tradition of Water Works, Downspout is a pipe-laying...   [click here for more]
Invincible Ink  $15.00

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Duel Devastator - Game Guide

Duel Devastator - Game Guide


The guide for Duel Devastator, including the mechanics of how to play. The card types, card effects, as well as a complete listing of avaliable decks released as of 9/29/2023!  Based off of the comic of the same name ( Duel Devasator ) learn the field, the rules, and the card types in order to play the game!  ...   [click here for more]
Comix-Blade   FREE 

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Dynamic Recycling Game (DRG)(Only Portuguese Version)

Dynamic Recycling Game (DRG)(Only Portuguese Version)


Olá, este é um projeto para um trabalho da nossa faculdade, ele consiste em um jogo para amigos e para a familia, o jogo tem a ideia de educar sobre a reciclagem. Aceitamos criticas e dicas para o desenvolvimento do trabalho, obrigado. ------------------------------------------------------------------------------------- Hello, this is a project for a work at our college, it consists of a game...   [click here for more]
Equipe B.E.S   FREE 

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EDGE of EXTINCTION - Complete 2015 Collection

EDGE of EXTINCTION - Complete 2015 Collection


The Complete 2015 Collection gives you the ability to begin playing against your friends without the need to purchase any additional cards. Outscore your opponents using your own custom decks. Edge of Extinction: The Educational Trading Card Game is a fun and educational card game about wildlife. You have ten rounds to build a more complex ecosystem than your opponents... Good Luck. Copyright ©...   [click here for more]
Two Sisters in the Wild, LLC.  $100.05

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Empiric Small Animal Veterinary

Empiric Small Animal Veterinary


Empiric is a 15 minute infectious disease card game for 2-4 players. This package is the 2023 Small Animal Vetrinary version which contains 52 play cards including 22 infection cards, 30 treatment cands and four rules cards.  Antibiotic cards are color coded by mechanism of action and list important details about spectrum of actiity. Each infection card includes treatment optoins and learning...   [click here for more]
Empiric  $9.10

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Empiric Veterinary Exotics

Empiric Veterinary Exotics


This is an exansion for Empiric Small Animal Vet with six new cases, 12 treament cards and an instruction card. These cases are for educational purposes and not a clinical reference.  ...   [click here for more]
Empiric  $2.19

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EQ2IQ 1 - Normalizing Emotions

EQ2IQ 1 - Normalizing Emotions


EQ2iQ Level 1: Normalize Emotions is the first deck in the EQ2iQ series. This series trains the brain for emotional awareness and management as it develops from 3 years old to 14 years old. This first level is ideally achieved by age 3-4—as they begin to become aware of emotions. Level 1 focuses on normalizing emotions. It trains the user to make "I Feel" statements using 1st level emotional...   [click here for more]
YouEQ Global Inc  $37.00

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EQ2iQ 2 - Cognitive Control

EQ2iQ 2 - Cognitive Control


EQ2iQ Level 2: Cognitive Control is the second deck in the EQ2iQ series. This series trains the brain for emotional awareness and management as it develops from 3 years old to 14 years old. This second level is ideally achieved by age 4-5—as they build awareness of emotions. Level 2 focuses on cognitive control. It trains the user to identify non-verbal emotions using 2nd level emotional...   [click here for more]
YouEQ Global Inc  $37.00

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EQ2iQ 3 - Self Control

EQ2iQ 3 - Self Control


EQ2iQ Level 3: Self Control is the third deck in the EQ2iQ series. This series trains the brain for emotional management as it develops from 3 years old to 14 years old. This third level is ideally achieved by age 6-7. Level 3 focuses on demonstrating self control by changing behaviours. It trains the users to make "What & When Statements" using 3rd level emotional vocabulary. It focuses...   [click here for more]
YouEQ Global Inc  $37.00

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EQ2iQ 4 - Change the Situation

EQ2iQ 4 - Change the Situation


EQ2iQ Level 4: Changing the Situation is the fourth deck in the EQ2iQ series. This series trains the brain for emotional management as it develops from 3 years old to 14 years old. This fourth level is ideally achieved by age 8-9. Level 4 focuses on changing a situation through actions. It trains the users to discuss emotional context using 4th level emotional vocabulary. It focuses on making...   [click here for more]
YouEQ Global Inc  $37.00

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EQ2iQ 5 - Connect Mood & Action

EQ2iQ 5 - Connect Mood & Action


EQ2iQ Level 5: Connecting Mood and Action is the fifth deck in the EQ2iQ series. This series trains the brain for emotional management as it develops from 3 years old to 14 years old. This fifth level is ideally achieved by age 10-11. Level 5 focuses on their mood and how it impacts their actions. It trains the users to recognize emotions in narrative context using 5th level emotional vocabulary....   [click here for more]
YouEQ Global Inc  $37.00

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EQ2iQ 6 - Strengths & Challenges

EQ2iQ 6 - Strengths & Challenges


EQ2iQ Level 6: Strengths & Challenges is the sixth deck in the EQ2iQ series. This series trains the brain for emotional management as it develops from 3 years old to 14 years old. This sixth level is ideally achieved by age 12-13. Level 6 focuses on managing strengths and challenges. It trains the users to use emotional visualization with 6th level emotional vocabulary. It helps the user...   [click here for more]
YouEQ Global Inc  $37.00

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EQ2iQ 7 - Reframe Self Talk

EQ2iQ 7 - Reframe Self Talk


EQ2iQ Level 7: Reframe Self Talk is the seventh deck in the EQ2iQ series. This series trains the brain for emotional management as it develops from 3 years old to 14 years old. This seventh level is ideally achieved by ages 14 and up—preparing them for adulthood. Level 7 focuses on reframing self talk. It trains the user to make "But I Statements" using 7th level emotional vocabulary. It...   [click here for more]
YouEQ Global Inc  $37.00

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Expat Life

Expat Life


ExpatLife is perfect for Expats Diplomats Military Third Culture Kids Gamers Looking for a new way to connect with your kids? Tired of trying to explain your unique lifestyle to the folks back home? Want a fun new game to play at your next dinner party? Then ExpatLife is for you. ExpatLife features easy rules and quick set up so you don’t waste time. It’s a compact...   [click here for more]
Nomadic Dragon Books  $4.99

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Expat Life Expansion Pack

Expat Life Expansion Pack


Back with more Expat Life! An all new expansion pack that doubles the fun of the original. Perfect for: Expats Diplomats Military Third Culture Kids Gamers Looking for a new way to connect with your kids? Tired of trying to explain your unique lifestyle to the folks back home? Want a fun new game to play at your next dinner party? Then Expat Life is for you. Expat Life features...   [click here for more]
Nomadic Dragon Books  $25.04

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Exploding Words

Exploding Words


Exploding Words ( Browse All Quirky Co. Games ) / 2-4 Player Card Game for Ages 8+ / Time: 30' Exploding Words is the game Card Samples: The game consists of consonant cards, vowel cards, 2x word score cards, kaboom! cards, and an instruction...   [click here for more]
Quirky Co.  $22.99

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First Watch

First Watch


The shadows deepen around your campsite in the first watch of the night. An enemy appears. Rouse your companions! Build your Victory pile of Sacred Scroll cards by speaking sacred verses from memory. Lightraiders play this game on the road and at Lightraider Academy to practice sacred verses and prepare for battle. Now you can play First Watch at home. First Watch is a Scripture memory and application...   [click here for more]
Lightraider Academy  $8.99

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Five Card Fictions PNP [BUNDLE]

Five Card Fictions PNP [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Get print-and-play versions of all four Five-Card Fictions decks at half the price! Karin Days: Five-Card Fictions Vol. 4 Regular price: $1.99 Bundle price: $0.99 Format: Print-and-Play PDF Five-Card Fictions decks give you a set of 52 cards that tell stories...   [click here for more]
Yaruki Zero Games  $7.96 $3.96

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Five-Card Fictions Print Bundle [BUNDLE]

Five-Card Fictions Print Bundle [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Karin Days: Five-Card Fictions Vol. 4 Regular price: $8.99 Bundle price: $5.99 Format: Card(s) Five-Card Fictions decks give you a set of 52 cards that tell stories through endless combinations. Play alone or with friends, letting strange little stories unfold. Play five cards and see a...   [click here for more]
Yaruki Zero Games  $35.96 $23.96

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For The Love of Baseball

For The Love of Baseball


Baseball For The Love of Baseball (2-4 players) is a game made from reproduced very old baseball cards. Fun to look at - and that requires NO skills. Even more fun to play, but skills are definetely required! These 78 regular U.S. Poker sized cards come with a one inch cellaphane band. ...   [click here for more]
Linda L Culbreth  $10.97

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Fruit

Fruit


Fruit is a trick-taking game, but not your garden-variety trick-taking game. Instead of ranks and suits, the Fruit deck uses a binary tree as its structure, positing a magical tree with 32 different fruits, divided into groups by size, flavor, chroma, color, and type. Thus, you might have a "Large Sweet Bright Red Berry" or a "Small Tart Dull Yellow Drupe" or any combination of those traits. Each...   [click here for more]
Uncle Hat Games  $9.05

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Fungus and Fruitbat

Fungus and Fruitbat


Fungus and Fruitbat is the weirdest card game ever invented to use a standard poker deck. It starts with a psychic round.  Then you spore; then you spawn, then you flash, then you suffer the Clutch of Doom, then you play King of the Hill Elimination to see which creature will be the last left standing. ...   [click here for more]
Trollgodfather Press  $777.77 $5.00

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Gerónimooo!!!

Gerónimooo!!!


The life of a lemming is not easy, it is full of jumping, running and war cries. In Geronimooo!!! players will try to make their lemming be the first to run across the grassy path to their doom. Turn by turn, players will play cards to make the lemmings hop in different directions, and when one of them jumps off the table, the winner will be the one with that lemming's identity card. Rulebook English...   [click here for more]
Gnomosapiens  $15.00

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Have You Ever? The Game of Experiences

Have You Ever? The Game of Experiences


Have You Ever? The Game of Experiences is an English learning game. Simply put, this easy to learn card game helps people learn to talk about their personal experiences in a fun and engaging way. Players draw a card, answer the question, and receive points based on the difficulty of the question. The first player to amass enough points wins. Questions are all written using "Have you ever...?"...   [click here for more]
Big Sun English  $4.99

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Hook, Line and Sinker!

Hook, Line and Sinker!


There are times and places like these, all over. Rich people are the typical mark – people so rich they can carry enough cash that they won’t notice if it all goes missing. Casino openings. Art galleries. Presentations of important political parties. The events change, but the situation’s always the same.    When there’s money to be made, thieves come...   [click here for more]
Invincible Ink  $10.00

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Hyakunin Isshu - one hundred poets, one poem each [Poker card size]

Hyakunin Isshu - one hundred poets, one poem each [Poker card size]


Hyakunin Isshu Karuta / 百人一首かる from the classical Japanese anthology of one hundred Japanese waka by one hundred poets. Hyakunin Isshu can be translated to "one hundred people, one poem [each]"; it can also refer to the card game of uta-garuta, which uses a deck of cards based on the Hyakunin Isshu. The...   [click here for more]
Stefan Grossmann  $20.00 $15.00

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Hyakunin Isshu - one hundred poets, one poem each [Tarot card size]

Hyakunin Isshu - one hundred poets, one poem each [Tarot card size]


This is the TAROT card size edition. Please see our other titles for the POKER size format. Hyakunin Isshu Karuta / 百人一首かる from the classical Japanese anthology of one hundred Japanese waka by one hundred poets. Hyakunin Isshu can be translated to "one hundred people, one poem [each]"; it can also refer to...   [click here for more]
Stefan Grossmann  $20.00 $15.00

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Knightvale News (Card Game)

Knightvale News (Card Game)


Greetings, citizens of Knightvale! You work for our city-state’s newspaper! As Reporters, you will take the topic of the day and put your own spin on it, in an effort to gain fame and self-integrity while trying to accomplish your personal goal. As Editors, you will decide what stories will fit where in that day’s paper, based on what you think will be popular and sell newspapers. But you’ll...   [click here for more]
That1Stickman  $9.00

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Link

Link


Link is a simple-to-learn strategy game for 2-6 players. It plays in about 20 minutes. The objective of the game is to place cards of 6 different colors (black, white, red, yellow, green, blue) on an imaginary grid so that they link to 1) a universal link, gaining the ability of the card played; or 2) another card, gaining the ability of the card linked to, and flipping the card to its inverse side....   [click here for more]
Wooden Robot Games  $4.99

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Mac's Mission Doggie Love

Mac's Mission Doggie Love


Fund raiser for Mac's Mission ...   [click here for more]
Linda L Culbreth  $20.00

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Many Dots

Many Dots


AUTISM, DEMENTIA, LOW VISION/BLIND, PRESCHOOL, FAMILY FUN Many Dots - Match the dots, amount and/or the colors. Line up sequences. Includes directions for a very simple solitaire game called Polka Dots. If someone is low vision or even blind, it’s simple enough to make this game deck tactical with the use of a mini glue gun. Just let the dots...   [click here for more]
Linda L Culbreth  $7.02

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Midnight Market

Midnight Market


You've Pulled off the Heist. Now What? Once the mark is conned, the loot is lifted, and the grift is over, you and your other knaves must divide the booty, but only one thief can walk away with the lion’s share. You and up to four other thieves must trade, deal, bluff, and swindle one another to try and make yours the most profitable “enterprise”, but not all loot is created equal....   [click here for more]
BNKB Games  $11.99 $9.99

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