Title |
Publisher |
Price |
Downfall is the first half of the Ashes cycle and the first expansion released by NISEI! Contains 3x each of 65 new cards. Compatible with Android: Netrunner. Not associated with, produced by, or endorsed by Fantasy Flight Games, R. Talsorian Games, or Wizards of the Coast. ... [click here for more] |
Null Signal Games |
$40.00
|
[dom] (D) Bleed with +1 bleed. [obe] (D) Bleed with +1 bleed and lock a ready minion controlled by your prey (even if the target of the bleed is changed). [OBE] +1 stealth action. (D) Take control of a ready unlocked minion until the end of the next action. That minion must bleed your prey unless they must hunt.... [click here for more] |
Black Chantry Productions |
$0.35
|
Retainer with 1 life. [pro][ser] The employer can prevent 1 damage each combat. Hatch the Viper inflicts 1 damage on the opposing minion each round of combat during normal strike resolution at close range. [PRO][SER] As above, but it inflicts 2 damage.... [click here for more] |
Black Chantry Productions |
$0.35
|
Independent. 2 votes (titled): If Ezmerelda is ready during your unlock phase, you can remove her from the game to gain 11 pool. +1 bleed.... [click here for more] |
Black Chantry Productions |
$0.35
|
[aus] [REACTION] Only usable if a younger vampire is acting. +1 intercept. [dai] [REACTION] +1 intercept, with an additional +1 intercept if the acting minion has any corruption counters. [DAI] [ACTION MODIFIER] Only usable during a bleed action. +2 bleed (limited). Minions with any corruption counters get -1 intercept. ... [click here for more] |
Black Chantry Productions |
$0.41
|
[vic] Strike: 1R aggravated damage. If this strike is used at close range, this striking vampire also takes 1 environmental aggravated damage. [VIC] Strike: 2R aggravated damage. If this strike is used at close range, this striking vampire also takes 2 environmental aggravated damage.... [click here for more] |
Black Chantry Productions |
$0.35
|
Midnight Sun is an expansion compatible with Netrunner, the asymmetric competitive card game. In this pack you will find 5 new identities, plus 180 cards (3 copies each of 60 different cards) for the game's seven factions.
Play as Runners, diverse hackers fighting for a cause or a payday within the warming regions of the Artic, or as Corps advancing their agendas... [click here for more] |
Null Signal Games |
$45.00
|
+1 stealth action. (D) Your prey burns 3 pool for each card named /Choir/ you control. Burn all those cards. ... [click here for more] |
Black Chantry Productions |
$0.41
|
Sabbat: Ian can play cards requiring a Discipline as if he had the basic level of that Discipline. Each Discipline master card on him gives him the superior level of that Discipline.... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique location. This card comes into play with 1 counter for each Ravnos you control. Ravnos you control can use these counters to pay some or all of the blood cost of action cards they play. Burn this card if it has no counters.... [click here for more] |
Black Chantry Productions |
$0.35
|
Independent: During a bleed action, The Horde can lock to give another acting infernal minion +1 bleed. Infernal. Non-unique. ... [click here for more] |
Black Chantry Productions |
$0.41
|
Only usable before range is determined. [vic] This vampire gets +1 strength this combat. [VIC] As above, and this vampire can prevent 1 damage each round.... [click here for more] |
Black Chantry Productions |
$0.35
|
[nec] [ACTION MODIFIER] +1 stealth. [NEC] [REACTION] +1 intercept.... [click here for more] |
Black Chantry Productions |
$0.35
|
[vic] Maneuver. [VIC] Burn 1 blood to make the damage from this vampire's hand strikes aggravated this round.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. [for] Put this card on this vampire. During your unlock phase, this vampire can burn this card to move from torpor to the ready region. A vampire can have only one Renewed Vigor. [obe] Move a vampire from torpor to their controller's ready region. [obe] Add enough life to an ally or retainer to reach their starting life. [OBE] Add enough blood to another vampire to reach full capacity.... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique. This Sabbat vampire can draw 5 cards as an action (discard down afterward). This infernal minion can add 3 blood to a vampire in your uncontrolled region as a +1 stealth action. An opposing minion can strike: steal this equipment. ... [click here for more] |
Black Chantry Productions |
$0.41
|
Independent: Aabbt Kindred cannot perform directed actions unless /Nefertiti/ is ready. Aabbt Kindred can prevent 1 damage each combat. Non-unique.... [click here for more] |
Black Chantry Productions |
$0.35
|
[vic] [ACTION MODIFIER] +1 stealth. [VIC] [COMBAT] Strike: dodge.... [click here for more] |
Black Chantry Productions |
$0.35
|
While in play, this equipment card represents a location and does not count as equipment. This vampire gets +1 bleed. They can burn this card before range is determined to end combat. A vampire can have only one Living Manse.... [click here for more] |
Black Chantry Productions |
$0.35
|
[nec] [ACTION MODIFIER] Only usable during an action to recruit or employ a wraith. +2 stealth. [NEC] [COMBAT] Strike: 1 aggravated damage.... [click here for more] |
Black Chantry Productions |
$0.35
|
[obt] Strike: dodge. [OBT] As above, with 1 additional strike (limited).... [click here for more] |
Black Chantry Productions |
$0.35
|
Only usable before range is determined. [chi] Combat ends. Move the bottom card from your crypt to your ready region. That minion does not contest any other minions or titles in play. That vampire gains blood equal to half their capacity rounded down. That vampire and the opposing minion enter combat. Remove that minion from the game at the end of combat (if they are still in play). [CHI] As above,... [click here for more] |
Black Chantry Productions |
$0.35
|
[obt] (D) Each ready vampire controlled by your prey burns 1 blood. [OBT] As above, and this is a +1 stealth action.... [click here for more] |
Black Chantry Productions |
$0.35
|
Independent. 1 vote (titled): During the polling step of any referendum, Arishat can burn 1 blood to force a vampire to abstain. Infernal. ... [click here for more] |
Black Chantry Productions |
$0.41
|
Only usable before range is determined in combat with a vampire. A vampire can play only one Vitae Block each combat. [ani] This vampire gets 1 optional press this round. [obe] Put this card in play and move up to 2 blood from the opposing vampire to this card. During your unlock phase, move all the blood from this card to the opposing vampire and burn this card. [OBE] As [obe] above, but move up... [click here for more] |
Black Chantry Productions |
$0.35
|
[chi] (D) Unlock this vampire and lock a ready minion. [aus][chi] (D) Put this card on a ready minion and lock them. The attached minion does not unlock as normal. During their unlock phase, they can burn 1 pool to unlock. Burn this card after this acting vampire leaves the ready region [AUS][CHI] As [aus][chi] above, but without the option to burn pool to unlock.... [click here for more] |
Black Chantry Productions |
$0.35
|
[obt] +1 intercept. [OBT] As above, with 1 optional maneuver or press during the resulting combat if this vampire blocks.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. (D) Put 1 corruption counter on a minion controlled by your prey. If the number of your corruption counters on the minion equals or exceeds their capacity or cost, you can burn those counters to steal the target minion.... [click here for more] |
Black Chantry Productions |
$0.35
|
Independent. 2 votes (titled): You can gain 1 pool after resolution of any successful action to recruit a mummy ally. During your unlock phase, you can move 1 blood between Sutekh and another Follower of Set you control. +1 bleed.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. Put this card on this Daughter of Cacophony. During your unlock phase, burn this card to have this vampire gain enough blood to reach full capacity. ... [click here for more] |
Black Chantry Productions |
$0.41
|
Independent: While Matthias is ready, Baali and Followers of Set get -1 bleed against you. Scarce. +1 intercept.... [click here for more] |
Black Chantry Productions |
$0.35
|
Ghoul with 3 life. 2 strength, 0 bleed. Asanbonsam Ghoul gets +1 intercept during directed actions. If Asanbonsam Ghoul blocks a directed action, set the range for the first round of the resulting combat to close.... [click here for more] |
Black Chantry Productions |
$0.35
|
[ser] (D) Put this card on a ready vampire; you still control this card. During your master phase, you can add 1 counter to this card. During your minion phase, if the number of counters on this card equals or exceeds the amount of blood on the attached vampire, you can burn the counters to unlock and take control of them until the end of the turn. [SER] As above, and this card comes into play with... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. Requires a non-sterile Ravnos with capacity 5 or more. Put this card in play; it becomes a 2-capacity (non-unique) Ravnos of the same sect as the acting Ravnos with basic Chimerstry [chi], and must hunt this turn. You can put a master Discipline card from your hand on this new vampire.... [click here for more] |
Black Chantry Productions |
$0.35
|
[mel] Allocate 4 points among one or more Methuselahs. Successful referendum means each Methuselah burns 1 pool for each point allocated. [MEL] As above, and choose a Methuselah. Successful referendum means the chosen Methuselah gains 1 pool. ... [click here for more] |
Black Chantry Productions |
$0.41
|
+1 stealth action. Only one Spell of Life can be played each turn. Put this card in play. You can burn five copies of this card in play to put up to five vampires from your uncontrolled region in play; each becomes a unique mummy ally with life equal to capacity, 2 strength and 1 bleed who can enter combat with a minion as a (D) action.... [click here for more] |
Black Chantry Productions |
$0.35
|
The "ADVANCED GAME SYSTEM II" is an EXPANSION and is NOT an independent game. Requires the best and most famous Dungeon Crawler Board Game ever made in which a HERO must complete a QUEST and the Base "ADVANCED GAME SYSTEM" deck (Sold Separately).
With the "Advanced... [click here for more] |
LIZUREN GAMES |
$21.99
|
+1 stealth action. [aus] (D) Lock an unlocked minion. [mel] (D) As [aus] above, and the target minion burns 1 blood or life. [MEL] (D) Put this card on a ready unlocked minion and lock them. The attached minion burns 1 blood or life each time they announce an action or attempt to block. During their master phase, they can lock and burn 1 pool to burn this card. A minion can have only one Art's Traumatic... [click here for more] |
Black Chantry Productions |
$0.41
|
Unique. Put this card on a Daughter of Cacophony. While this Daughter of Cacophony is unlocked or acting, each unlocked or acting Daughter of Cacophony gets +1 vote. ... [click here for more] |
Black Chantry Productions |
$0.41
|
Independent: Nefertiti can search your crypt for a card named /Aabbt Kindred/ (shuffle afterward), reveal it and move it to your uncontrolled region as a +1 stealth action. [MERGED] During your minion phase, Nefertiti can unlock. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique mage with 2 life. 1 strength, 2 bleed. Requires an infernal vampire. Veneficti has +1 stealth. He can steal a demon ally or burn a demon retainer as a (D) action. He cannot be the target of a directed action performed by an ally or a vampire with capacity 6 or less. ... [click here for more] |
Black Chantry Productions |
$0.41
|
[cel] Requires a vampire with capacity 5 or more. Vampires with capacity 4 or less get -1 intercept. [mel] Allies and younger vampires get -1 intercept. [MEL] +1 stealth. ... [click here for more] |
Black Chantry Productions |
$0.41
|
The "ADVANCED GAME SYSTEM III" is an EXPANSION and is NOT an independent game. Requires the best and most famous Dungeon Crawler Board Game ever made in which a HERO must complete a QUEST and the "ADVANCED GAME SYSTEM I and II" decks (Sold Separately).
With the "Advanced Game... [click here for more] |
LIZUREN GAMES |
$21.99
|
[pre] Only usable as the action is announced. If this action is blocked, this vampire gets 1 optional maneuver, only usable to get to long range, during the resulting combat. [obe] +1 stealth. [OBE] Put this card on this vampire. This vampire gets +1 stealth. Burn this card if this vampire is in torpor. This vampire cannot have or play another Repulsion.... [click here for more] |
Black Chantry Productions |
$0.35
|
Camarilla Ventrue Inner Circle: If Arika is ready during your prey's unlock phase, your prey chooses which locations he or she keeps in play. For each location he or she controls, your prey burns 1 pool or burns the location. +2 bleed. A community created card built with the DriveThruCards card creator.
www.drivethrucards.com/builder/vampire... [click here for more] |
Black Chantry Productions |
$0.50
|
Camarilla Tremere Inner Circle: Etrius may steal up to 3 blood from a Tremere [lH] vampire as a +1 stealth [iZ] action. +2 bleed. A community created card built with the DriveThruCards card creator.
www.drivethrucards.com/builder/vampire... [click here for more] |
Black Chantry Productions |
$0.50
|
Camarilla Malkavian Inner Circle: During each other Methuselah's unlock phase, if Leandro is ready, that Methuselah chooses either to burn 1 pool or to lose all transfers during his or her next influence phase. +2 bleed. A community created card built with the DriveThruCards card creator.
www.drivethrucards.com/builder/vampire... [click here for more] |
Black Chantry Productions |
$0.50
|
Independent.... [click here for more] |
Black Chantry Productions |
$0.35
|
Only one Week of Nightmares can be played in a game. Put this card in play with 10 nightmare counters. Ravnos get +1 bleed and +1 strength and do not hunt as normal. Any Ravnos can steal 1 blood from another Ravnos as a +1 stealth hunt action. During each Methuselah's unlock phase, that Methuselah can move 1 nightmare counter from this card to any Ravnos. If this card has no counters, each Ravnos burns... [click here for more] |
Black Chantry Productions |
$0.35
|
[ani] +1 stealth action. Move 1 or more blood from this vampire to another vampire. [obe] As [ani] above, and unlock this acting vampire. [OBE] (D) Put this card on an ally or younger vampire. The attached minion cannot perform actions, block or play reaction cards. During the attached minion's unlock phase, this card is burned unless this acting vampire burns 2 blood.... [click here for more] |
Black Chantry Productions |
$0.35
|