Title |
Publisher |
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Map Decks are themed sets of map tiles designed to be used in your “Four Against Darkness” games. Draw cards from these decks to create a random map to explore.
How to play
To start, shuffle your map deck and draw a card. Room “1” is the Entrance. Place an “E” token there. Place “?”(unvisited) tokens on the rest of... [click here for more] |
Alexey Aparin |
$4.50
|
+1 stealth action. Reveal the top card of your crypt. If it is a Follower of Set, draw it and add 2 blood to it if it is younger. Otherwise, shuffle it back into your crypt.... [click here for more] |
Black Chantry Productions |
$0.35
|
Man the boats and sail straight into the leviathan's maw! Take on the undead Captain Roberts in a swashbuckling adventure to find his legendary treasure.
This is a quick dungeon in card format co-produced by PocketLands and Ganesha Games. Each deck is a standalone thematic dungeon to explore including its own quest, unique monsters and magic treasures. Fully compatible with “Four Against... [click here for more] |
Alexey Aparin |
$4.50
|
Unique location. Lock during any Methuselah's master phase to move 1 blood from a ready Giovanni or Laibon you control to your pool or from your pool to a ready vampire you control. Any Giovanni or Laibon can steal this location as a +1 stealth (D) action.... [click here for more] |
Black Chantry Productions |
$0.35
|
The "ADVANCED GAME SYSTEM" is an EXPANSION and is NOT an independent game. Requires the best and most famous Dungeon Crawler Board Game ever made in which a HERO must complete a QUEST and the "ADVANCED GAME SYSTEM I, II and III " decks (Sold Separately). It is compatible with the core... [click here for more] |
LIZUREN GAMES |
$8.99
|
Walk the boards of the town of Liberty to hunt down the fearsome halfling Black Hat Gang and their troll leader “Black Bone” Lee, before they burn the town to the ground. Saddle your horse, and get ready for a shootout at noon, partner.
This is a quick dungeon in card format co-produced by PocketLands and Ganesha Games. Each deck is a standalone thematic dungeon to explore including its... [click here for more] |
Alexey Aparin |
$4.50
|
[ser] Only usable during a bleed action. +2 bleed (limited). [SER] Only usable after resolution of a successful action. Unlock this vampire.... [click here for more] |
Black Chantry Productions |
$0.35
|
Wraith with 1 life. 1 strength, 0 bleed. [nec] Puppeteer can take control of an ally or a vampire with capacity 4 or less until the end of your turn as a (D) action. [NEC] As above, but Puppeteer has 2 life.... [click here for more] |
Black Chantry Productions |
$0.35
|
[chi] Cancel a reaction card requiring Auspex [aus] or Dementation [dem] as it is played, and its cost is not paid. [CHI] +1 stealth, and once this action, this vampire can burn 1 blood to use the [chi] effect above.... [click here for more] |
Black Chantry Productions |
$0.35
|
Requires an Anarch. [dom] (D) Burn half the blood rounded down on a crypt card in your prey's uncontrolled region. [obf] +1 stealth action. (D) Burn a location. [vic] (D) Burn 4 blood from a ready titled non-Anarch vampire. ... [click here for more] |
Black Chantry Productions |
$0.35
|
 The Shadow Hold is contended ruins of a Keldorn village and stronghold formerly known as the Southern Hold. Now abominations roam freely down its abandoned streets, and only the strongest or most fool hardy dare to enter its domain.
This pack contains 2 Adventurers, 1 Quest, 10 Crawler cards, 42 Dungeon cards and 5 Bonus cards.
This 60 card non-random pack is used to expand your Dungeon Crawler™... [click here for more] |
Gifted Vision inc |
$20.00
|

The Eastern end of the Black Wall there is an area of the Barren Mountains spotted with wrecked unbreakable towers made long ago by Cyclops. Now its disheveled halls are ruled by the Queen and her ilk, a self involved Harpy.
This pack contains 2 Adventurers, 1 Quest, 10 Crawler cards, 42 Dungeon cards and 5 Bonus cards.
This 60 card non-random pack is used to expand your Dungeon Crawler™ gaming... [click here for more] |
Gifted Vision inc |
$20.00
|
 Zhira is an ancient ruin, formed long ago by a cataclysmic event that created the Wastelands it resides in. Most living creatures avoid its borders, except the Dreadlanders that dared to raid it, and paid dearly. Enter Zhira on your own if you dare.
This pack contains 2 Adventurers, 1 Quest, 10 Crawler cards, 42 Dungeon cards and 5 Bonus cards.
This 60 card non-random pack is used to expand your... [click here for more] |
Gifted Vision inc |
$20.00
|
Only usable before range is determined. [chi] Equip this vampire with the first weapon you find in your library (working down from the top; shuffle afterward; if the requirements are not met, it is burned). This weapon does not contest any card in play. Do not pay the cost for this weapon. At the end of this combat, burn the weapon if it is still in play. [CHI] As above, but shuffle the equipment into... [click here for more] |
Black Chantry Productions |
$0.35
|
Requires an Anarch. Only usable as the action is announced. More than one Discipline can be used to play this card. [ani] If this action is blocked, the opposing minion cannot maneuver during the resulting combat. [for] Vampires must burn 1 blood to attempt to block this action. [vic] If this action is blocked, this Anarch gets +1 strength during the resulting combat. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Independent: Once each turn, Blanche can unlock after successfully hunting. Scarce.... [click here for more] |
Black Chantry Productions |
$0.35
|
[vic] Strike: burn the opposing ally or burn 3 blood from the opposing younger vampire. If the opposing vampire has no blood after strike resolution, combat ends. [VIC] Only usable before range is determined in combat with a younger vampire. This vampire cannot strike this round. As their initial strike next round, this vampire can strike: diablerize the opposing younger vampire.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. [ser] (D) Burn an ally or retainer controlled by any Methuselah to put this card in play; it becomes an animal ally with 3 life, 2 strength and 0 bleed. This ally cannot play action cards and cannot have or use equipment or retainers. [SER] As above, but burn a vampire with capacity 2 or less to put this card in play.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. Requires an infernal Baali with capacity 9 or more. Put this card on this Baali; if this Baali has three copies of this card, burn these copies to give each other Methuselah who does not have a shattered counter 1 shattered counter with "During your unlock phase, burn 3 pool". A vampire with capacity 6 or more can burn the Edge to burn this card as a (D) action. ... [click here for more] |
Black Chantry Productions |
$0.35
|
[dom][obt] +1 stealth. [DOM][OBT] As above, and this vampire can strike: combat ends during the first round of the resulting combat if they are blocked.... [click here for more] |
Black Chantry Productions |
$0.35
|
Independent: Cards requiring Chimerstry [chi] cost Gabrin 1 fewer blood. He can lock an ally or a younger vampire as a +1 stealth (D) action.... [click here for more] |
Black Chantry Productions |
$0.35
|
 A compact and versatile Battle Map tool for fantasy tabletop RPGs — perfect for building immersive dungeons on the fly, with minimal prep and maximum flexibility.
This set includes four tarot-sized cards with full-color dungeon layouts and a 1-inch grid compatible with most standard miniatures.
A minimalist tool for game masters who value compactness and simplicity... [click here for more] |
Alexey Aparin |
$3.00
|
"UNCHARTED DUNGEONS" (Advanced Game System) is an EXPANSION, not a standalone game. It requires the most renowned Dungeon Crawler Board Game ever made, where a HERO must complete a QUEST. With "UNCHARTED DUNGEONS" you can play the Core Game solo or in full cooperative mode without needing a Game Master or the official... [click here for more] |
LIZUREN GAMES |
$27.99
|
Out-of-turn. Path. Only usable after you move a Salubri from your uncontrolled region to your ready region during your influence phase. Put this card on that Salubri. If you burned 3 or more pool for the scarce penalty for this vampire, you gain 3 pool. Cards requiring Obeah [obe] cost this Salubri 1 fewer blood. Minions can burn this card as a (D) action. A vampire can have only one path. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique location. You can lock this card during the polling step of a political action to get +1 vote for each ready Daughter of Cacophony you control. If you control no ready Daughters of Cacophony, you can lock and burn this location during the polling step of a political action to get +1 vote. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Only usable by a locked vampire. [qui] Only usable during a (D) action directed at you or something you control. This vampire unlocks and attempts to block. [QUI] As above, but usable on any action.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. Condemnation. [ser] (D) Lock a younger vampire. [dai] Requires an infernal vampire. (D) Put this card on a ready minion. Bleed actions cost the attached minion 1 additional blood (allies cannot pay blood costs). Burn all other condemnation cards on this minion. [DAI] As [dai] above, and the attached minion's controller burns the top card of their library during their unlock phase.... [click here for more] |
Black Chantry Productions |
$0.35
|
Only usable if this minion is blocked, before block resolution. [ser] Put 1 corruption counter on the blocking minion. If the number of your corruption counters on the minion equals or exceeds their capacity or cost, you can burn those counters to steal the blocking minion (combat does not occur). [SER] As above, but this card costs 1 fewer blood.... [click here for more] |
Black Chantry Productions |
$0.35
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Requires an infernal vampire. Only usable during the polling step of a political action. Force a younger vampire to abstain (this can cancel their votes and ballots). ... [click here for more] |
Black Chantry Productions |
$0.35
|
[ser] (D) Burn the Edge to burn 2 pool from your prey. Minions you control cannot bleed until the end of the turn. [SER] As above, but your prey burns 3 pool.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. Put this card in play in your uncontrolled region with 3 training counters. During your unlock phase, burn a training counter from this card. You may burn counters from no more than two recruits each unlock phase. When the last training counter is burned, move this card to your ready region; it becomes a 3-capacity, non-unique Assamite with Celerity [cel], Obfuscate [obf], Potence... [click here for more] |
Black Chantry Productions |
$0.35
|
Sabbat cardinal: Once each combat, Lambach can burn 1 blood to make the damage from his hand strikes aggravated for the current round. +1 strength. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Keepers of Tradition reprint bundle 1
Updated April 2022 with latest card texts
The firm hand rules all
The Camarilla is an exclusive organization of vampires that speaks for and legislates its members all over the world (at least, in theory). Bound by a number of Traditions detailing the creation, behavior and destruction of Kindred, the sect also... [click here for more] |
Black Chantry Productions |
$26.00
|
![Crypt - Mikael Birkholm [6] - True Brujah](https://d1vzi28wh99zvq.cloudfront.net/images/12056/513043-thumb140.jpg) Independent: As Mikael chooses a gun strike, he can use the first aim card you find in your library (shuffle afterward). He cannot use cards requiring Celerity [cel]. Scarce. +1 hand size.... [click here for more] |
Black Chantry Productions |
$0.35
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Out-of-turn. Only usable during your influence phase. Not usable if you played a Hanging Fermata during your last turn. No cards named /Choir/ are burned during this influence phase. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Requires an Anarch. Do not replace until after combat. Strike: hand strike or use a melee weapon strike. [for] This strike is at +1 damage, with 1 optional maneuver. [pot] This strike is at +2 damage. [vic] This strike is at +1 damage, with 1 optional press. If another round of combat occurs, that round is at close range (skip the determine range step for that round).... [click here for more] |
Black Chantry Productions |
$0.35
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Independent. 2 votes (titled): Cards requiring Obtenebration [obt] cost Montano 1 fewer blood. During an action, he can burn 1 blood to give a minion you control +1 stealth. +1 bleed.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent: Nefertiti can put 1 corruption counter on a minion controlled by your prey as a +1 stealth (D) action that costs 1 blood. +1 bleed.... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique location. Any Follower of Set you control can put 1 corruption counter on an ally or younger vampire controlled by your prey as a (D) action. If the action is successful and the number of your corruption counters on the minion equals or exceeds their capacity or cost, you can burn those counters to steal that minion.... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique location. While in play, this card does not count as equipment. This Tremere antitribu gets 1 optional maneuver or press each combat.... [click here for more] |
Black Chantry Productions |
$0.35
|
[aus] Reduce a bleed against you by 1. [dai] Requires an infernal vampire. Only usable if this vampire blocks, before block resolution. Put 4 pact counters on the acting minion; if the number of pact counters equals or exceeds their capacity or cost, burn them to make them infernal. [DAI] As [dai] above, and the acting minion's controller burns 1 pool. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Only usable during a bleed action. [ser] +1 bleed (limited). [SER] Burn 1 of your corruption counters from a minion controlled by the target Methuselah to get +3 bleed against that Methuselah (limited).... [click here for more] |
Black Chantry Productions |
$0.35
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Sabbat Archbishop of Washington, D.C.: If Sascha is ready, you can draw 1 card after another Methuselah plays a master card. [MERGED] Sabbat cardinal. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Keepers of Tradition reprint bundle 2
Updated card texts April 2022
The firm hand rules all
The Camarilla is an exclusive organization of vampires that speaks for and legislates its members all over the world (at least, in theory). Bound by a number of Traditions detailing the creation, behavior and destruction of Kindred, the sect also strives... [click here for more] |
Black Chantry Productions |
$26.00
|
Unique. Put this card in play. Cards requiring Serpentis [ser] cost Followers of Set 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires.... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique wraith with 1 life. 0 strength, 1 bleed. Tye can burn a non-ready minion as a (D) action; if that action is successful, you can move a library card from your ash heap to your hand (discard down afterward). He is immune to non-aggravated damage.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. [cel][qui] Put this card on this vampire. Blood this vampire spends to play cards requiring Celerity [cel] or Quietus [qui] is put on this card instead of the blood bank. During your unlock phase, move 1 blood from this card to this vampire. [CEL][QUI] As above, but move 2 blood from this card to this vampire during your unlock phase. ... [click here for more] |
Black Chantry Productions |
$0.35
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[obt] +1 stealth. [OBT] +2 stealth.... [click here for more] |
Black Chantry Productions |
$0.35
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[pre] +1 stealth. [mel] Only usable during a bleed action. +1 stealth and +2 bleed (limited), or +2 bleed (limited). [MEL] Only usable as the action is announced. This action is unblockable. ... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. Requires an Anarch. [nec] This Anarch unlocks. Move a card from your ash heap to your hand. [pre] This Anarch unlocks and gets +1 stealth until the end of the turn. [vic] This Anarch unlocks and gets +1 strength until your unlock phase.... [click here for more] |
Black Chantry Productions |
$0.35
|