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Check-In Cards

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Check in with your friends! 

Check-In Cards is not a game. It is a tool that allows players to check in with each other and make sure that everyone is feeling good and ready to play the next game.

Here's how it works:

An image of four sample Check-In Cards.

Everyone gets 4 cards. The top half of each card shows an Energy level from "empty" to "full"; the bottom half of each cared shows an Intensity level from 1 to 4. 

Everyone rotates their cards to the Energy side and chooses a card that indicates how much energy they are feeling at this moment. Everyone reveals their cards simultaneously. If someone is low-energy, the table checks in on that person to see if they need a break.

If energy levels are okay, then everyone rotates their cards to the Intensity side and chooses a card that indicates how intensely they want to play the next game. A 1 indicates that a player doesn't really care if they win, and/or they want to play a game with low emotional intensity. A 4 indicates that a player cares about winning exclusively, and/or they want to play a game with high emotional intensity. If players have a difference of 2 or more between the cards they played, they discuss what intensity they would like to adjust to.

Check-In Cards is designed to surface issues that may affect the next game you play. It alone will not solve these issues; it may provoke a discussion. But the end result should be that you will start a game with players who are in good shape to play a game, and are all in agreement on exactly how they should play.

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 Recent History







Product Information
Author(s)
Cards
23
Publisher Stock #
FFA-CHCK01
File Size:
3.01 MB
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
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Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
March 25, 2020
This title was added to our catalog on March 26, 2020.
Publisher
Formal Ferret Games