This is a deck of cards with seven faces on seven suits.
I've designed a few card games using this basic structure and found it to be a very fun format. It's pretty handy to have "generic" deck, so I wanted to share it with you, too. Below are printed samples of the cards. (Right-click and view image to see them up close.) Please note that these are JUST cards, not a game... [click here for more]
Cats are running loose through the city! Rescue as many cats as you can, but try not to get scratched!
NINE LIVES is a fast game of trading, bidding, and clever tactics. Each round, players bid a uniquely numbered card from their hand at the same time. High bids use special powers first, which can force trades between players. Low bids get first choice of cats to rescue, which is the real key to... [click here for more]
Citizens of a high-tech metropolis demand the most modern commuter train system in the world! The mayor hires several companies to build the network as a joint project, including yours!
Naturally, you’re trying to take the most credit for the network’s success. Complete routes with a variety of buildings to earn credit! Achieve your secret objectives to win extra credit at the end of... [click here for more]
The metropolis from Light Rail is growing fast and the citizens need express lines to keep up with demand! Downtown is an expansion requiring the Light Rail base game to play.
Downtown adds new "express line" cards which help you gain majority on your valuable routes!
Downtown also adds... [click here for more]
Congratulations! You own a port city in an era of peace and profit on the Indian Ocean. While rare goods sail between East Africa and China, build your fortune fast in the Monsoon Market!
This game is a race to get 15 or more seals of approval from Zheng He, the famous mariner sailing the full span of the Monsoon Market, judging ports along the way.
You earn seals by acquiring Goods, then fulfilling... [click here for more]
Ten penguins are sliding into the legendary melting iceberg of tasty treats!TEN PEN uses cards in a fun and different way! You slide cards ("Penguins") across a table, trying to hit a deck of cards ("the Iceberg"). Penguins closest to the Iceberg get first choice of Treats!
Your goal: Collect the most Treats of a kind... [click here for more]
Penny Farthing CatapultA Silly Game of Newtonian Physics2-4 Players • Ages 10+ • 20 Minutes
You are well-mannered nobles settling grievances in the time-honored tradition: Dueling catapults attached to old-timey bicycles, launching wealth at each other!
Your goal is to hit and collect valuable items from the track. Unfortunately, your catapult... [click here for more]