A revamped system for the Portable Adventures card game, this is the unpublished SPY genre version where everyone is a secret agent battling the evil Dr. Schematrix and her army of female robots! This, like the other sets in the series (Lair of the Rat-King and 8th Grade, for starters.) are compatible, so you can jump worlds or combine them into bizarre, funny games!
Note: The PDF are the rules, not... [click here for more]
NOTE: This product page is for the Entromancy: Hacker Battles rulebook only. For the full game, head to the game page.“Entromancy combines simple gameplay with an extremely immersive theme of being a hacker, battling against other hackers...I can see the intricate designs put into making the game simple, but with interesting decisions to make; which... [click here for more]
Oyabun (Tyger Claws)
This character card is for use in your games of Cyberpunk RED: Combat Zone the miniature skirmish game from Monster Fight Club.
Miniatures for this character and others are available at www.monsterfightclub.com. Miniatures are useable for both Cyberpunk RED: Combat Zone and the Cyberpunk RED Roleplaying Game.
Cyberpunk RED: Combat Zone
In... [click here for more]
Neon drenched Sci-Fi / Horror TCG. 4 factions fight over a newly discovered energy opening a rift to the void attracting the attention of the Abhorrent Collective. Horible beings from outside of space and time. Fight for your faction. Save Atlas or destroy it and take control of the void for yourself. ... [click here for more]
TheGame...
Played with a standard deck of cards, Outlast: The Zombie Card Game is great for most groups with the age range of 12-40. It plays best with 2-5 players, but can be played up to 10 or more. Although there are three rounds to the game, players can change that amount to their own desire, and each round lasts 10-20 minutes.
How to... [click here for more]
Welcome to Skirmish, an intense game of military strategy with a few twists!
Rounds of the game are short and sweet, so it's best played in a series of rounds. The game is based on ease of memory. You won't have to scribble anything on your notepad while playing Skirmish. No dice involved, the only variance is in your deck, which is only about 15 cards, so it's quite consistent.
Hi there everybody!... [click here for more]
Win the race. Kill your opponent. Whatever works.
The year is 2200 and survivors of man-made and natural disasters struggle to live in a world poisoned and devastated beyond recognition. The new extreme sport and source of income for many are Death Derby races in which competitors vie to win or just to survive.
Death Derby features random courses, upgradable vehicles, and action cards that... [click here for more]
Win the race. Kill your opponent. Whatever works.
The year is 2200 and survivors of man-made and natural disasters struggle to live in a world poisoned and devastated beyond recognition. The new extreme sport and source of income for many are Death Derby races in which competitors vie to win or just to survive.
Death Derby features random courses, upgradable vehicles, and action cards that... [click here for more]
Lock and load.
This expansion requires the Death Derby: A Post-apocalyptic Card Game Core Deck.
Push your weapons to the max in this 17 card Death Derby expansion that introduces weapon modifications to make your derbies more deadly.
Booster Includes:
1 rule card
17 weapon modifications
The DriveThru print version is cards only.
... [click here for more]