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Hottest Entertainment Cards, 8 and up, Black Friday/Cyber Monday Sale
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Newest Titles in This Section
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Products found in this section... |
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Title |
Publisher |
Price |
They say that a picture is worth a thousand words...
The Deck of Tales is a set of 120 card faces (not counting the instructions) that provide images as inspiration for story telling. Roleplayers, solo gamers, and authors can take advantage of 360 pictures, 240 unique combinations of symbols, and more!
Those numbers may sound relatively small, but consider this: Relying solely on the primary pictures,... [click here for more] |
Larcenous Designs, LLC |
$4.99
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Who tells the tallest tales at your table?
Story Cards is a deck of story prompts for storytelling, writing, or any number of story games, including those described here at this link. Story Cards can be used for solo games, games for 2-11 players, and even writing exercises for classrooms or other large groups. Recommended for ages 8 and up.
... [click here for more] |
Jim Tait |
$2.00
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Interstellar Patrol for Fate Accelerated Edition presents a campaign frame for optimistic space fiction like the original Star Trek television series. It includes random tables for generating worlds and plots for GMs who are short of time or inspiration.
Now, Interstellar Patrol Adventure Cards expands on those tables with three decks of cards that let you... [click here for more] |
Nothing Ventured Games |
$2.00
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The Lore Deck for Axes and Anvils has prompts for a group of players to weave together a tale from the history of their dwarven clan. At the end, they can decide together if the story is history (it happened!) or legend (probably happened, inspired by events) or myth (an instructional story.) The names, types, events, concluding morals, and locations on the cards can also support a GM who needs ideas... [click here for more] |
Shields Up! Publishing |
$10.00
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These beautiful cards will draw your players into their new characters and clan right away as the game starts before they even have characters. The Axes and Anvils Starter Deck puts cards in your hands for making dwarven characters and clans. Combat roles, skills, and Sayings of the Code bulid tough dwarves ready for adventure. Clan cards include descriptions of the five main overclans and Asset &... [click here for more] |
Shields Up! Publishing |
$10.00
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The Complete 4th Megapack containing decks from Tristain,Philip,Kristein, and Antonio!
8 - Player Cards
8 - Assist Cards
8 - Gear cards
8 - Setting Cards
4 - Trap Cards ... [click here for more] |
Comix-Blade |
$4.99
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The Complete 5th Megapack containing decks from Felicia,Cipche, Hale, and Phi!
8 - Player Cards
8 - Assist Cards
8 - Gear cards
8 - Setting Cards
4 - Trap Cards
... [click here for more] |
Comix-Blade |
$3.99
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The Complete 3rd Megapack containing decks from Zynchi, Rika, Magnus, and Sieg! 8 - Player Cards
8 - Assist Cards
8 - Gear cards
8 - Setting Cards
4 - Trap Cards ... [click here for more] |
Comix-Blade |
$4.99
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No. 03 in the KickAss Games - Master Gamers Collection -
Ninja Stars!
An evil Black Ninja Clan has come in the middle of the night to settle an ancient vendetta with you and your Clan. They silently move in ever closer and there is only you who can stop them. You are a Master in the ancient Ninja Throwing Stars called “Shuriken”, a ancient secret skill passed on down from your... [click here for more] |
7 KickAss Games |
$3.99
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Railog Playing Cards
In ages gone by, omyr wandered the Arlin plains riding their sitar and following Arlios. Eventually the settled around Getha lake and built villages, then towns, then cities. When they roamed westward they found the Misty Sea whose year-round and day-long mists prevented crossing without ships bearing the Eyes of Meth. The sailors who braved those mist-covered waters would play... [click here for more] |
Hammurabi Concepts |
$9.99
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Railog Playing Cards
In ages gone by, omyr wandered the Arlin plains riding their sitar and following Arlios. Eventually the settled around Getha lake and built villages, then towns, then cities. When they roamed westward they found the Misty Sea whose year-round and day-long mists prevented crossing without ships bearing the Eyes of Meth. The sailors who braved those mist-covered waters would play... [click here for more] |
Hammurabi Concepts |
$9.99
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