That's Beez Wax is an exciting points based card game for 3-6 players. Everyone will anxiously try to empty their hand while covering up dishonest plays. Take turns playing cards faced down in sequence. All plays are called out as players build "The Hive." Hiding among the combs is a mad Hornet terrorizing the colony. Bee careful not to get caught concealing this villian as he will sting you!... [click here for more]
Bashō’s HaikuA game of Poetry for 1-4 players
Enjoy 70 of Mashuo Basho's best-known poems in a contemporary form - and spend some quality time with friends and family playing a card game.
Your copy of this card deck consists of 70 unique cards, each depicting an interpretation of one of Basho's poems on the front
and... [click here for more]
Bashō’s Haiku[Anime Edition]A game of Poetry for 1-4 players
Enjoy 70 of Mashuo Basho's best-known poems in a contemporary form - and spend some quality time with friends and family playing a card game.
Your copy of this card deck consists of 70 unique cards, each depicting an interpretation of one of Basho's poems on... [click here for more]
Corners: Print and Play
This is the basic and simple deck to start playing Corners- a puzzling, matching, shedding card game.
If you enjoy the game, consider the premium printed card decks: Corners: Deco or Corners: Nouveau
Corners: How To Play
All players are dealt six cards face down from a shuffled deck. One card is placed face... [click here for more]
EQ2iQ Level 2: Cognitive Control is the second deck in the EQ2iQ series. This series trains the brain for emotional awareness and management as it develops from 3 years old to 14 years old. This second level is ideally achieved by age 4-5—as they build awareness of emotions.
Level 2 focuses on cognitive control. It trains the user to identify non-verbal emotions using 2nd level emotional... [click here for more]
EQ2iQ Level 3: Self Control is the third deck in the EQ2iQ series. This series trains the brain for emotional management as it develops from 3 years old to 14 years old. This third level is ideally achieved by age 6-7.
Level 3 focuses on demonstrating self control by changing behaviours. It trains the users to make "What & When Statements" using 3rd level emotional vocabulary. It focuses... [click here for more]
Hyakunin Isshu Karuta / 百人一首かるた
from the classical Japanese anthology of one hundred Japanese waka by one hundred poets.
Hyakunin Isshu can be translated to "one hundred people, one poem [each]"; it can also refer to the card game of uta-garuta, which uses a deck of cards based on the Hyakunin Isshu.
The... [click here for more]