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Role-Playing Game and Collectible Card Game Artists: A Biographical Dictionary
by McFarland

The biographical dictionary presents full information on 150 artists, both painters and cartographers, whose influence and illustrative contributions to the field of table-top, pen-and-paper games helped define the "look" of game art and helped establish game art as a unique and recognizable genre.

Role-Playing Game and Collectible Card Game Artists: A Biographical Dictionary
 
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The Windrow-Ravenswood Deck Guidebook

The Windrow-Ravenswood Deck Guidebook


The Guidebook for that most accursed, possibly haunted item, the Windrow-Ravenswood Deck. Long thought lost to the archives of the Ravenswood Institute. This full and complete 396 page guide contains all of the following: The full list of cards, with their artwork, divinations, correspondences, and historical notes Guides to methods of reading the deck Resources for performing spells and other rituals...   [click here for more]
Tormented Artifacts  $11.99 $9.59

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Generation Decks: The Unofficial History of Gaming Phenomenon Magic: The Gathering

Generation Decks: The Unofficial History of Gaming Phenomenon Magic: The Gathering


The incredible true story behind the global gaming phenomenon. Generation Decks tells the story of the mould-breaking fantasy card game, Magic: The Gathering. The brainchild of misfit maths genius Richard Garfield, Magic combines complex gameplay with collectability. When it came out in 1993 it transformed the lives of quiet braniacs who had longed for a way to connect and compete. It made millionaires...   [click here for more]
Rebellion Publishing Ltd  $6.99

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Eurogames: The Design, Culture and Play of Modern European Board Games

Eurogames: The Design, Culture and Play of Modern European Board Games


While board games can appear almost primitive in the digital age, eurogames--also known as German-style board games--have increased in popularity nearly concurrently with the rise of video games. Eurogames have simple rules and short playing times and emphasize strategy over luck and conflict. This book examines the form of eurogames, the hobbyist culture that surrounds them, and the way that hobbyists...   [click here for more]
McFarland  $15.99 $9.59

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Storytelling in the Modern Board Game: Narrative Trends from the Late 1960s to Today

Storytelling in the Modern Board Game: Narrative Trends from the Late 1960s to Today


Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved--taking on, in essence, the role of coauthors in an interactive narrative. Through the lens of game studies and narratology--traditional storytelling concepts applied to the gaming world--this book explores the synergy...   [click here for more]
McFarland  $19.99

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Hobby Games: The 100 Best

Hobby Games: The 100 Best


In Hobby Games: The 100 Best, the top designers, authors, and publishers in the hobby games field write about the most enjoyable and cleverly designed games of the last fifty years. Their essays cover the gamut of the hobby market, from roleplaying games to collectible card games, and miniatures games to wargames to board games, with titles both familiar and esoteric. These are the games that...   [click here for more]
Green Ronin Publishing  $9.99

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Book of the Tarot

Book of the Tarot


A look at the famous Tarot cards. In this overview of the mystical cards, a brief history of the cards is accompanied by an original full page illustration by 22 different comic book artists for the Major Arcana. Also included is a summary of the Minor Arcana and an introduction to card spreading. A great primer to the Tarot cards with unique interpretations of the enchanted cards...   [click here for more]
Caliber Comics  $12.99 $3.99

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Ken Hite's Tarot of Cthulhu: Major Arcana

Ken Hite's Tarot of Cthulhu: Major Arcana


Published by Ronin Arts, sold under permission by Atomic Overmind Press "They had, indeed, come themselves from the stars, and brought Their images with Them." -- H.P. Lovecraft, The Call of Cthulhu Twenty-two of Their images, to be precise. For the first time ever in Full Edwardian Colour, the Major Arcana of the Cthulhu Mythos unfold beneath your avid gaze. This...   [click here for more]
Atomic Overmind Press  $9.95 $6.97

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Family Games: The 100 Best

Family Games: The 100 Best


In Family Games: The 100 Best, top game designers and publishers write about the most enjoyable, most cleverly designed titles of the last one hundred years. Their essays cover the spectrum from board games to card games, wargames to miniatures games to role-playing games, including old favorites and little known gems. These are the games that the designers themselves play, the ones that have...   [click here for more]
Green Ronin Publishing  $9.95

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Game Retailer Guide

Game Retailer Guide


Written by a veteran game store owner, the Game Retailer Guide is a how-to industry manual that contains everything you need to know in order to start and run a successful game-selling business. Topics the Game Retailer Guide covers include:  * Administration & Planning * Building and Equipping the Store * Competitive Analysis * Products and Services * Marketing & Advertising...   [click here for more]
Skirmisher Publishing  $9.99

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Role-Playing Game and Collectible Card Game Artists: A Biographical Dictionary

Role-Playing Game and Collectible Card Game Artists: A Biographical Dictionary


This biographical dictionary is the first of its kind to document artists' contributions to one of the most popular and far-reaching of contemporary teenage social pastimes of the last quarter of the 20th century; that of role-playing games and collectible card games. The book presents full information on 150 artists, both painters and cartographers, whose influence and illustrative contributions...   [click here for more]
McFarland  $49.99

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