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 Hottest Collectible Games (CCG), Horror
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Library - Persistent Echo - Action

Library - Persistent Echo - Action


+1 stealth action. [aus] Unlock a vampire with Melpominee [mel]. [mel] Put this card in play with one card requiring Melpominee from your hand on it, face down and out of play (you can look at the card at any time). A vampire you control can burn this card to play the card on it as if from your hand and as if they had basic Melpominee. [MEL] As [mel] above, and the vampire can play the card as if they...   [click here for more]
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Library - Permanency - Action Modifier

Library - Permanency - Action Modifier


[chi] Only usable after this vampire plays an action modifier card requiring Chimerstry [chi] that is not canceled as it is played. Move that action modifier card from your ash heap to your hand (discard down afterward). [CHI] Only usable if an action card requiring Chimerstry is put in play. Put this card on the action card. If the attached card would be burned, instead return it to your hand (discard...   [click here for more]
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Library - Penitent Resilience - Action Modifier_Combat

Library - Penitent Resilience - Action Modifier_Combat


[for] [COMBAT] This round, this vampire treats aggravated damage as normal damage and cards named /Flash Grenade/ have no effect on this vampire. [for][obe] [COMBAT] As [for] above, but until the end of combat. [FOR][OBE] [ACTION MODIFIER] Only usable as the action is announced. Choose a vampire. The chosen vampire cannot block this action....   [click here for more]
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Library - Peacemaker - Reaction

Library - Peacemaker - Reaction


Only usable if this vampire blocks an action directed at you (or a card you control), before block resolution. [pre] Lock this blocking vampire. The action continues as if unblocked. This action, all minions get -1 bleed and -1 strength. [obe] As [pre] above, and unlock this blocking vampire after action resolution. [OBE] As [obe] above, but all minions get -2 bleed and -2 strength and cannot use...   [click here for more]
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Library - Patshiv - Action

Library - Patshiv - Action


+1 stealth action. Each ready unlocked Ravnos gains 1 blood....   [click here for more]
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Library - Path of Typhon, The - Master

Library - Path of Typhon, The - Master


Unique. Put this card in play. Cards requiring Serpentis [ser] cost Followers of Set 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires....   [click here for more]
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Library - Path of Tears, The - Master

Library - Path of Tears, The - Master


Out-of-turn. Path. Only usable after you move a Salubri from your uncontrolled region to your ready region during your influence phase. Put this card on that Salubri. If you burned 3 or more pool for the scarce penalty for this vampire, you gain 3 pool. Cards requiring Obeah [obe] cost this Salubri 1 fewer blood. Minions can burn this card as a (D) action. A vampire can have only one path. ...   [click here for more]
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Library - Path of Paradox, The - Master

Library - Path of Paradox, The - Master


Unique. Put this card in play. Cards requiring Chimerstry [chi] cost Ravnos 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires....   [click here for more]
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Library - Path of Night, The - Master

Library - Path of Night, The - Master


Unique. Put this card in play. Cards requiring Obtenebration [obt] cost Lasombra 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires....   [click here for more]
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Library - Path of Metamorphosis, The - Master

Library - Path of Metamorphosis, The - Master


Unique. Put this card in play. Cards requiring Vicissitude [vic] cost Tzimisce 1 fewer blood. Minions can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires. ...   [click here for more]
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Library - Path of Evil Revelations - Master

Library - Path of Evil Revelations - Master


Unique. Put this card in play. During your master phase, you can burn 1 pool to unlock all infernal minions you control. Minions can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires. ...   [click here for more]
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Library - Path of Bone, The - Master

Library - Path of Bone, The - Master


Unique. Put this card in play. Cards requiring Necromancy [nec] cost Giovanni 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires....   [click here for more]
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Library - Path of Blood, The - Master

Library - Path of Blood, The - Master


Unique. Put this card in play. Cards requiring Quietus [qui] cost Assamites 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires. ...   [click here for more]
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Library - Park Hunting Ground - Master

Library - Park Hunting Ground - Master


Unique location. Hunting ground. During your unlock phase, a ready vampire you control can gain 1 blood. A vampire can gain blood from only one hunting ground each turn....   [click here for more]
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Library - Paris Opera House - Master

Library - Paris Opera House - Master


Unique location. You can lock this card to give a Daughter of Cacophony you control +1 stealth. You can lock this card and a Daughter of Cacophony you control to give a minion +1 stealth. ...   [click here for more]
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Library - Pandora's Whisper - Action

Library - Pandora's Whisper - Action


+1 stealth action. Do not replace until your unlock phase. [nec] Move one library card from your ash heap to your hand (discard down afterward). [myt] Each other Methuselah can draw 2 cards. You draw 5 cards (discard down afterward). [MYT] As [myt] above, but you can put any of the cards you discard on the top of your library instead of in your ash heap....   [click here for more]
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Library - Panacea - Action

Library - Panacea - Action


+1 stealth action. [aus] Burn 1 blood to unlock a younger vampire. [obe] Add 1 life to an ally who has fewer life than their starting life. [OBE] As [obe] above, and unlock that ally during the next discard phase....   [click here for more]
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Library - Oubliette - Combat

Library - Oubliette - Combat


[obt] Strike: combat ends. [OBT] As above, and the opposing minion burns 1 blood or life after combat ends (even at long range)....   [click here for more]
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Library - Orb of Ulain - Equipment

Library - Orb of Ulain - Equipment


Unique. This ally cannot be the target of directed actions requiring Auspex [aus], Chimerstry [chi], Dominate [dom], Presence [pre] or Serpentis [ser]. Reaction cards requiring any of those Disciplines cost 1 additional blood while this ally is acting....   [click here for more]
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Library - Omael Kuman - Retainer

Library - Omael Kuman - Retainer


Unique ghoul with 1 life. Before range is determined on the first round of combat, the minion with this retainer may burn 1 blood to set the range for the round....   [click here for more]
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Library - Occlusion - Action Modifier_Combat

Library - Occlusion - Action Modifier_Combat


[chi] [COMBAT] Strike: dodge. [CHI] [ACTION MODIFIER] +1 stealth....   [click here for more]
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Library - Obtenebration - Master

Library - Obtenebration - Master


Discipline. Put this card on a vampire. This vampire gets +1 level of Obtenebration [obt] and +1 capacity. Cannot be put on a vampire with superior Obtenebration [OBT]....   [click here for more]
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Library - Nocturn - Ally

Library - Nocturn - Ally


Demon with 1 life. 1 strength, 1 bleed. [obt] Nocturn can perform actions the turn it is recruited. Unlock this vampire if this is their first successful recruit ally action this turn. Nocturn can play non-ally cards requiring basic Obtenebration [obt] as a vampire. Burn Nocturn during your unlock phase. [OBT] As above, and this vampire can perform this action again this turn, with the cost increased...   [click here for more]
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Library - Nightshades - Action Modifier

Library - Nightshades - Action Modifier


[obt] Only usable as the action is announced. Choose an ally or younger vampire. The chosen minion gets -1 intercept. [OBT] As above, but usable if a minion attempts to block....   [click here for more]
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Library - Nightmare Curse - Action

Library - Nightmare Curse - Action


[chi] (D) Unlock this vampire and lock a ready minion. [aus][chi] (D) Put this card on a ready minion and lock them. The attached minion does not unlock as normal. During their unlock phase, they can burn 1 pool to unlock. Burn this card after this acting vampire leaves the ready region [AUS][CHI] As [aus][chi] above, but without the option to burn pool to unlock....   [click here for more]
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Library - Ni Dieu ni Maître - Action Modifier

Library - Ni Dieu ni Maître - Action Modifier


Requires an Anarch. Only usable as the action is announced. More than one Discipline can be used to play this card. [ani] If this action is blocked, the opposing minion cannot maneuver during the resulting combat. [for] Vampires must burn 1 blood to attempt to block this action. [vic] If this action is blocked, this Anarch gets +1 strength during the resulting combat. ...   [click here for more]
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Library - Neutral Guard - Action Modifier

Library - Neutral Guard - Action Modifier


Only usable as the action is announced. [for] Vampires must burn 1 blood to attempt to block this action. [obe] This action, while this vampire is in combat, each round is at long range (skip the determine range step for each round). [OBE] As [obe] above, and allies and younger vampires cannot block this action....   [click here for more]
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Library - Nest of Eagles - Reaction

Library - Nest of Eagles - Reaction


Reduce a bleed against you by 1. If the acting minion is a vampire with capacity less than 6 or an ally, reduce the bleed by 3. Not usable if the acting minion is an Assamite or wraith or has flight [FLIGHT]....   [click here for more]
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Library - Nephren-Ka - Ally

Library - Nephren-Ka - Ally


Unique mummy with 5 life. 2 strength, 0 bleed. Nephren-Ka can prevent 1 non-aggravated damage each combat. He can play cards requiring basic Necromancy [nec] as a vampire. He can enter combat with a minion as a (D) action. If he is burned, shuffle him into his owner's library....   [click here for more]
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Library - Nephandus - Ally

Library - Nephandus - Ally


Mage with 2 life. 0 strength, 1 bleed. Nephandus can strike: 1R damage. Nephandus gets 1 optional press each combat. Nephandus can burn a vampire in torpor to gain 1 life as a (D) action. Each strike or damaging effect made by the opposing minion against Nephandus in combat inflicts -1 damage....   [click here for more]
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Library - Necromancy - Master

Library - Necromancy - Master


Discipline. Put this card on a vampire. This vampire gets +1 level of Necromancy [nec] and +1 capacity. Cannot be put on a vampire with superior Necromancy [NEC]....   [click here for more]
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Library - Mummy's Tongue - Equipment

Library - Mummy's Tongue - Equipment


Unique. This vampire can burn this card during your master phase to lock any vampire. The locked vampire does not unlock as normal during their next unlock phase....   [click here for more]
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Library - Mozambique Allure - Action

Library - Mozambique Allure - Action


+1 stealth action. Requires a Laibon or non-titled vampire. If this vampire is Laibon, draw 1 card from your crypt. Otherwise, this vampire becomes Laibon, and they unlock if they are Akunanse, Guruhi, Ishtarri, Osebo, Assamite, Follower of Set, Ravnos, Lasombra, Tzimisce, Harbinger of Skulls, or Salubri antitribu....   [click here for more]
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Library - Morgue Hunting Ground - Master

Library - Morgue Hunting Ground - Master


Unique location. Hunting ground. During your unlock phase, a ready vampire you control can gain 1 blood. A vampire can gain blood from only one hunting ground each turn....   [click here for more]
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Library - Mokolé Blood - Equipment

Library - Mokolé Blood - Equipment


Unique. Search your library (shuffle afterward) and/or ash heap for up to four cards requiring Serpentis [ser] and put them on this card, face down and out of play (you can look at the cards at any time). This Follower of Set can play cards from this equipment as if from your hand (requirements and cost apply as normal). Burn this equipment if it has no cards on it. ...   [click here for more]
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Library - Missing Voice, The - Action Modifier

Library - Missing Voice, The - Action Modifier


[cel] Requires a vampire with capacity 5 or more. Vampires with capacity 4 or less get -1 intercept. [mel] Allies and younger vampires get -1 intercept. [MEL] +1 stealth. ...   [click here for more]
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Library - Mirror's Visage - Action Modifier

Library - Mirror's Visage - Action Modifier


[chi] Only usable if this vampire is blocked, before block resolution. Unlock this vampire, lock the blocking minion, and end the action. This vampire cannot perform actions again this turn. [CHI] +2 stealth if this is an undirected action, otherwise +1 stealth....   [click here for more]
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Library - Mirror Image - Action Modifier_Combat

Library - Mirror Image - Action Modifier_Combat


[chi] [ACTION MODIFIER] +1 stealth. [CHI] [COMBAT] Strike: combat ends. If this vampire was blocked while performing a non-bleed action, the action continues as if unblocked....   [click here for more]
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Library - Mesu Bedshet - Action

Library - Mesu Bedshet - Action


+1 stealth action. Reveal the top card of your crypt. If it is a Follower of Set, draw it and add 2 blood to it if it is younger. Otherwise, shuffle it back into your crypt....   [click here for more]
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Library - Mercy for Seth - Combat

Library - Mercy for Seth - Combat


[nec] Strike: put this card on the opposing minion. If the attached minion is a mortal, they are burned. During the attached minion's unlock phase, they take 1 unpreventable environmental damage. They can burn this card as a +1 stealth action. [NEC] As above, and this strike inflicts 1 damage on the opposing minion....   [click here for more]
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Library - Mental Maze - Reaction

Library - Mental Maze - Reaction


Only usable if this vampire blocks an ally or younger vampire, before block resolution. [obf] Lock this vampire and end the action. This card costs Followers of Set 1 fewer blood. [OBF] As above, but do not lock this vampire....   [click here for more]
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Library - Member of the Entourage - Ally

Library - Member of the Entourage - Ally


Mortal with 2 life. 0 strength, 0 bleed. This ally cannot perform actions. During an action directed at you (or a card you control), this ally can burn 1 life to get +1 intercept. Burn this ally if he blocks a vampire, before block resolution. ...   [click here for more]
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Library - Meld with the Land - Combat

Library - Meld with the Land - Combat


[vic] Strike: combat ends, and unlock the opposing minion (even at long range) before combat ends. [VIC] Strike: combat ends....   [click here for more]
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Library - Mayaparisatya - Combat

Library - Mayaparisatya - Combat


[chi] The opposing minion's weapons inflict no damage on this vampire this combat. [CHI] Only usable at long range. Strike: 1R unpreventable aggravated damage....   [click here for more]
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Library - Mausoleum, Venice, The - Master

Library - Mausoleum, Venice, The - Master


Unique location. Lock during the polling step of a political action to get +1 vote, with an additional +1 vote if the card named /Ventrue Headquarters/ is not in play....   [click here for more]
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Library - Mass Reality - Action

Library - Mass Reality - Action


[chi] Put this card in play. Strikes with weapons made by minions you control inflict +1 damage. Any minion can burn this card as a (D) action. [CHI] As above, but they inflict +2 damage....   [click here for more]
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Library - Masquer - Retainer

Library - Masquer - Retainer


Wraith with 1 life. [nec] Masquer is immune to non-aggravated damage. The employer gets +1 intercept. You can burn this retainer to give any minion +1 intercept. [NEC] As above, but Masquer has 2 life....   [click here for more]
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Library - Martinelli's Ring - Equipment

Library - Martinelli's Ring - Equipment


Unique. The bearer cannot have or be the target of cards requiring Malkavian, Malkavian antitribu, Dementation [dem] or Serpentis [ser] (any of these are burned)....   [click here for more]
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Library - Market Square - Master

Library - Market Square - Master


Master: unique location. Lock to give an Assamite you control +1 intercept....   [click here for more]
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Library - Mantle of the Moon - Action Modifier

Library - Mantle of the Moon - Action Modifier


Only usable as the action is announced. This action is unblockable....   [click here for more]
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