Title |
Publisher ▲ |
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Sophisticuffs is "A Battle of Two Seconds," an icebreaker game from Crab Fragment Labs. This product is cards-only. The extremely simple rules are found at crabfragment.com.
These cards were created for GobbleCon, a Thanksgiving convention in San Francisco, in 2023. The deck features one hundred adorable computer-generated steampunk turkeys.
To play, each player selects one card. The cards are... [click here for more] |
Crab Fragment Games |
$14.95
|
Crab Fragment Labs presents the 2022 print-your-own series of Sophisticuffs, "A Battle of Two Seconds." This product is cards-only. The extremely simple rules are found at Crab Fragment Labs.
In short, each player selects one card from their collection. The two cards are held head-to-head, and the numbers are compared in the one column where they are the same color. The higher number wins, and captures... [click here for more] |
Crab Fragment Games |
$17.95
|
Crab Fragment Labs presents the 2023 version of of Sophisticuffs, "A Battle of Two Seconds." This product is cards-only. The extremely simple rules are found at Crab Fragment Labs.
In short, each player selects one card from their collection. The two cards are held head-to-head, and the numbers are compared in the one column where they are the same color. The higher number wins, and captures the losing... [click here for more] |
Crab Fragment Games |
$14.95
|
Tablero di Berona is a two-player pub game by James Ernest. It requires a simple 3x6 game board (this file), plus twelve stackable chips for each player (a checkers set) and two 6-sided dice.
Players take turns rolling dice and making moves. With each die, you can either place a piece in the corresponding column in your home row, or move a stack from that space. The goal is to occupy... [click here for more] |
Crab Fragment Games |
$4.00
|
The Harvest is a strategy card game with a minimal footprint: Just 36 cards, each representing a character with a unique ability.
Players take turns attacking each other, or using their character abilities, trying to drive their opponents to zero health. When a character is used, it turns face down, where it still has an attack value (sometimes higher than before).
The Harvest has... [click here for more] |
Crab Fragment Games |
$10.95
|
Vines is a set of trick-taking games with a unique five-suited deck. The "Cerevalo" deck is the original edition of this deck, featuting beautiful new artwork by Cheyenne Wright.
The Vines deck has eleven cards in five suits, including Ace (high) and four face cards: Knight, Bishop, Farmer, and Tar. Below these are the ranks 7 through 2. The characters in the Cerevalo Deck are based on The Cottage... [click here for more] |
Crab Fragment Games |
$10.95
|
Vines is a set of trick-taking games with a unique five-suited deck. The Postas, or "Pillars" deck is a forerunner of the modern Vines deck, featuring the numbers 1 through 10 in each suit, each with a different image, and an "E" for the elventh card (the Emperor).
The Postas Deck is best known as the deck for "Prima Carta," a game first played with just the ranks 1 through 10. The E is included... [click here for more] |
Crab Fragment Games |
$10.95
|
Whispers is a press-your-luck game with an 8-suited deck. The Whispers deck contains 54 cards, including eight suits numbered 1 through 6, and six "Whispers" with a value of 0.
Players draw cards one at a time, trying not to catch a pair. If you do get a pair, you are knocked out of the hand, and owe the value of that pair. You may fold instead, if you feel the risk is too great. Whisper cards can't... [click here for more] |
Crab Fragment Games |
$10.95
|
Whispers is a press-your-luck game with an 8-suited deck. The Whispers deck contains 54 cards, including eight suits numbered 1 through 6, and six "Whispers" with a value of 0.
Players draw cards one at a time, trying not to catch a pair. If you do get a pair, you are knocked out of the hand, and owe the value of that pair. You may fold instead, if you feel the risk is too great. Whisper cards can't... [click here for more] |
Crab Fragment Games |
$10.95
|
Witch Trial is a game of courtroom drama, where players take the role of lawyers prosecuting and defending suspected witches, miscreants, and ne'er-do-wells in a strangely modern-looking version of colonial America.
Players gather their evidence, plan their strategies, and match up Suspects and Charges from the deck to create cases to prosecute and defend. Witch Trial is a light-hearted... [click here for more] |
Crab Fragment Games |
$16.95
|
Witch Trial is a game of courtroom drama, where players take the role of lawyers prosecuting and defending suspected witches, miscreants, and ne'er-do-wells in a strangely modern-looking version of colonial America.
Players gather their evidence, plan their strategies, and match up Suspects and Charges from the deck to create cases to prosecute and defend. Witch Trial is a light-hearted... [click here for more] |
Crab Fragment Games |
$1.00
|
Young Jacob Marley is a delightfully Dickensian game about banking and money-lending. You and your fellow clerks have recently entered the service of the talented man-of-business Jacob Marley, and through hard work and clever decisions, you hope to earn the greatest financial return and perhaps become his friend for life.
This deck is NOT the complete game. You will also need the... [click here for more] |
Crab Fragment Games |
$14.95
|
Young Jacob Marley is a delightfully Dickensian game about banking and money-lending. You and your fellow clerks have recently entered the service of the talented man-of-business Jacob Marley, and through hard work and clever decisions, you hope to earn the greatest financial return and perhaps become his friend for life.
This is the BOARD for Young Jacob Marley, an 8.5 x 11 printed... [click here for more] |
Crab Fragment Games |
$1.00
|
This supplement for the World Wide Wrestling Roleplaying Game contains individual cards that provide you a multitude or alternate Heat questions that can be asked during character creation.
Inspired by actual Professional Wrestling storylines, this will be a sure way to create instant stories and rivalries in your game!
The Instant Heat Deck contains 57 premium poker sized cards containing:... [click here for more] |
Crakhouse Productions |
$7.00 $5.00
|
Many cultures use creation stories to explain where humans and gods came from and why the world is the way it is. These examples of ancient stories highlight common themes in creation stories. This game can help teach about these stories, reinforce class lessons, and inspire creativity to think about how we understand the world. These stories exist in many versions and these cards are just a snapshot... [click here for more] |
Creation Card Game |
Pay What You Want
|
Praise for Criminals
"The great thing about Criminals is that it's very deductive based on a large set of known information, which feels really good and new for players that already love similar games." --The Escapist
"Despite the similarities to Werewolf, Criminals is definitely worthy in its own right due to the rich subtleties of the "tells"... [click here for more] |
Critical-Hits Studios |
$1.00
|
Apothecaries are the most volatile and unpredictable of all witches. A considerable feat, since I doubt they know many true “spells.’ Their realm is that of brews, potions, and poisons, all of which may have any number of different properties and not all of which may be intended by the madwoman who brews them. The magic of mixing is inexact, and mistakes and side-effects are a common... [click here for more] |
Crone RPG |
$5.06
|
Fleshreapers are monstrous hags who have imbued their own bodies with powerful deviltry. They can twist their flesh into any number of nightmarish weapons and forms far stronger than anything mortal men are capable of constructing, suiting their transmutable flesh to any given moment in battle. But this power comes at a terrible price: their transformations are fueled by their own flesh and blood... [click here for more] |
Crone RPG |
$5.06
|
A set of GM cards for the Crone Roleplaying Game. Requires player character cards and Crone Manual for play.
Crone is a game about witches, wizened old women who wield vast magical power. These witches don’t build gingerbread houses or eat naughty children - well... most don’t. Instead, they travel the land, going on adventures, visiting ancient ruins, fighting powerful... [click here for more] |
Crone RPG |
$25.00
|
Hearthmothers serve as the warm core of their Circles, using their magic to protect and care for their sisters in dire times. It is said that they will bring light to any who suffer in darkness in exchange for nothing but the promise that their kindness will be imitated. They are an enormous asset to their sisters in battle as they dispense healing and protective magic to keep their fellow witches’... [click here for more] |
Crone RPG |
$5.06
|
Hedgewalkers, so called because their sorcery allows them to “walk the hedge” that lies between this life and the one beyond, are among the most deadly of all witches. While they travel through their unspeakable netherworld they are completely invulnerable, and they may return to this one whenever and wherever they choose. This magic makes them adept assassins, capable of picking off... [click here for more] |
Crone RPG |
$5.06
|
A set of Player Items and Artifacts cards for the Crone Roleplaying Game. Requires player character cards, GM Cards and Crone Manual for play.
Crone is a game about witches, wizened old women who wield vast magical power. These witches don’t build gingerbread houses or eat naughty children - well... most don’t. Instead, they travel the land, going on adventures, visiting... [click here for more] |
Crone RPG |
$10.00
|
Magisters are the reason the common rabble are so damn superstitious of turning weary beggars away from their door. These crones travel the land wielding a vast array of spells meant to reward those they deem just and punish those they find guilty. Many fear having their morality tested by one in disguise, and rightly so, for many who bear the mark of a Magister’s judgment wish they had not... [click here for more] |
Crone RPG |
$5.06
|
Shamans are enigmatic even amongst fellow crones, as they claim to conjure and control spirits from beyond the veil that separates this world from the next. Only they know the secrets needed to communicate with these spirits, who offer gifts of power to any who call upon them, blasphemous though it may be. These spirits’ ghostly forms are invulnerable to mortal attack, making them an even... [click here for more] |
Crone RPG |
$5.06
|
Shapeshifters may be the most versatile of all witches. Their magic distorts and speaks heresy to the very laws of nature itself, bending its will and allowing them to assume the shapes and manners of savage beasts. With access to the myriad strengths and abilities of all nature’s creations, these crones are incredibly adaptable and nearly impossible to predict in battle. It is rare for a... [click here for more] |
Crone RPG |
$5.06
|
Shieldbearers act as the bulwark of their Circle, protecting their sisters with warding magic and enchanted armor. They can shrug off the blows of our mortal legionnaires with ease, and will gladly jump in the way of attacks meant for her fellow crones. But they need not spend all of their focus on holding the line; their mystic strength is more than a match for any soldier and their counterattacks... [click here for more] |
Crone RPG |
$5.06
|
Soothsayers, I have heard, have been gifted with sight beyond sight, the power to peer into the future through any number of mediums and learn its secrets. Armed with this knowledge, they are formidable opponents and even more formidable leaders, as they can aid their Circle in forming perfect strategies to counter even the wisest tactician. Though their sight is not infallible, even if blinded... [click here for more] |
Crone RPG |
$5.06
|
Spellweavers are said to wield a unique brand of magic that manipulates the very fabric of fate. The invisible threads of fate that bind us and the eternally expanding web of life that connects us all lie under their command. While their control of these forces is not absolute (the laws of existence are theirs to bend, not break) they have more than enough power to flip the odds of any fight.... [click here for more] |
Crone RPG |
$5.06
|
Stormkeepers are a paradoxical class of witch who wield the powers of chaos in the name of preserving order. Nature is their ally, and their magic matches it in both unstoppable power and unpredictable temperament. They have the power to call down all the fury of the heavens on our legions, but they cannot guarantee the safety of either themselves or their allies as they do so. Despite the risks... [click here for more] |
Crone RPG |
$5.06
|
Summoners possess the incredible power to breathe some twisted mockery of ‘life’ into inanimate elements. Their spells summon servants or soldiers to fit their Circle’s needs, molding them entirely out of whatever the environment provides. These minions are fearsome creatures whose only limitation is their creator’s imagination, each one easily worth a dozen mortal men in... [click here for more] |
Crone RPG |
$5.06
|
This special bundle product contains the following titles. Crone - Apothecary Cards Regular price: $5.00 Bundle price: $2.00 Format: Card(s) Apothecaries are the most volatile and unpredictable of all witches. A considerable feat, since I doubt they know many true “spells.’ Their realm is that of brews, potions, and poisons, all of which may have any... [click here for more] |
Crone RPG |
$60.00 $24.00
|
Crown of Tines is based off of an occult card game for 3 to 8 players originally played in the salons of the French Court in the 17th century. The game experienced a brief revival in the mid-1800's thanks to renewed interest in the American Spiritualist community, but quickly faded away due to controversy surrounding it's origins. Now, the Triskelion Society is happy to restore and remaster... [click here for more] |
Crone RPG |
$10.05
|
Crown of Tines is based off of an occult card game for 3 to 8 players originally played in the salons of the French Court in the 17th century. The game experienced a brief revival in the mid-1800's thanks to renewed interest in the American Spiritualist community, but quickly faded away due to controversy surrounding it's origins. Now, the Triskelion Society is happy to restore and remaster... [click here for more] |
Crone RPG |
$10.00
|
Crown of Tines is based off of an occult card game for 3 to 8 players originally played in the salons of the French Court in the 17th century. The game experienced a brief revival in the mid-1800's thanks to renewed interest in the American Spiritualist community, but quickly faded away due to controversy surrounding it's origins. Now, the Triskelion Society is happy to restore and remaster... [click here for more] |
Crone RPG |
$15.00
|
Welcome to Pittsville
It wasn't such a bad place... until the Zompocalypse hit. Now everyone is either dead, green or heading for the hills, leaving you as the only eligible edible brain for 100 miles. Your only hope is to fix up an old broken down jeep and high tail it out of there before the wormsuits mob you. If you can dig up enough spare parts, ammo and courage, you just might make it out alive.... [click here for more] |
Crucifiction Games |
$15.41
|
This is a card game of deception, confusion, and chaos. Jack the Ripper mixes the interplay of party games like Werewolf and Mafia, the psychology of games like poker, and the action of games like your favorite collectible card game. On top of that, we fit all of this into a primer game that takes fifteen minutes or less to play!
NOTE: THIS IS A TEXT ONLY VERSION OF THE GAME. Please see Jack... [click here for more] |
Crypt Monkey Studios, LLC |
$1.00
|
This is a card game of deception, confusion, and chaos. Jack the Ripper mixes the interplay of party games like Werewolf and Mafia, the psychology of games like poker, and the action of games like your favorite collectible card game. On top of that, we fit all of this into a primer game that takes fifteen minutes or less to play! ... [click here for more] |
Crypt Monkey Studios, LLC |
$3.00
|
A game made of stars!
In Astrologica, you are the creator of your own zodiac sky. You get to choose your dominant
zodiacs, create powerful combinations and outsmart your opponents. In this drafting game, you
compete with the help of the elements: Air, Earth, Fire and Water. These are your means for
creating smart ways to win, because in this game it might be imporant if... [click here for more] |
Cyborg Centaur |
$1.50
|
Do you have punchboards from your board games, but no use for them? We have the solution!
Dice Rockets is a DIY board game made out of punchboards! We set the system and you get to create your own dexterity game with the use of few dice and some tokens!
Check out our video! ... [click here for more] |
Cyborg Centaur |
Pay What You Want
|
Get ready to trade across the galaxy!
Galactic Traders is an easy to learn game of trading goods across the galaxy.
Players: 2 - 4
Duration: 30 - 45 minutes
Ages: 8 and up
Core Set: 74 cards + 4 rules cards
The game is played over several rounds divided in 2 phases:
1) Trade goods phase
2) Deployment... [click here for more] |
Cyborg Centaur |
FREE
|
These are the printed Adventurer cards for Dave's Caves! Customer will need to purchase both "Dave's Caves (main deck)" and "Dave's Cave's (adventurers)" to ensure you get all you need to play. PDF instructions, bestiary, damage tracker, etc., are provided with your physical cards purchase of "Dave's Caves (main deck)." Game requires one six-sided die (1d6) which is not... [click here for more] |
Dā-Bar Games |
$2.12
|
This is the complete "digital download only" set for Dave's Caves! If you want this as a PDF only game rather than a printed & shipped card version, then choosing this option will ensure you get all you need to play. PDF main deck, adventurers, instructions, bestiary, damage tracker, etc., are provided with this purchase.
The printed & shipped version of Dave's Caves contains... [click here for more] |
Dā-Bar Games |
$5.00
|
These are the printed main game cards for Dave's Caves! Customer will need to purchase both "Dave's Caves (main deck)" and "Dave's Cave's (adventurers)" to ensure you get all you need to play. PDF instructions, bestiary, damage tracker, etc., are provided with your physical cards purchase of "Dave's Caves (main deck)." Game requires one six-sided die (1d6) which is not included.
Greetings... [click here for more] |
Dā-Bar Games |
$5.00
|
This special bundle product contains the following titles. RWG - Golden Age Pack #1 (with blank names) Regular price: $5.00 Bundle price: $0.00 Format: Free Rulebook RETRO WRESTLING GAME
Remember when wrestling was rasslin’ and it had a territorial/regional system? If you were a fan in the 80s or earlier, you know exactly what I’m talking about. RWG... [click here for more] |
Dā-Bar Games |
$35.00 $25.00
|
This special bundle product contains the following titles. RWG - Golden Age Pack #1 (with parody names) Regular price: $5.00 Bundle price: $0.00 Format: Free Rulebook
RETRO WRESTLING GAME
Remember when wrestling was rasslin’ and it had a territorial/regional system? If you were a fan in the 80s or earlier, you know exactly what I’m talking about. RWG... [click here for more] |
Dā-Bar Games |
$35.00 $25.00
|
RETRO WRESTLING GAME
Remember when wrestling was rasslin’ and it had a territorial/regional system? If you were a fan in the 80s or earlier, you know exactly what I’m talking about. RWG features dozens upon dozens of wrestler cards in the theme of those days, along with various charts to flesh out some of the action. RWG is a quick-play game that gives a lot of details.... [click here for more] |
Dā-Bar Games |
$5.00
|
RETRO WRESTLING GAME
Remember when wrestling was rasslin’ and it had a territorial/regional system? If you were a fan in the 80s or earlier, you know exactly what I’m talking about. RWG features dozens upon dozens of wrestler cards in the theme of those days, along with various charts to flesh out some of the action. RWG is a quick-play... [click here for more] |
Dā-Bar Games |
$5.00
|
RETRO WRESTLING GAME
Remember when wrestling was rasslin’ and it had a territorial/regional system? If you were a fan in the 80s or earlier, you know exactly what I’m talking about. RWG features dozens upon dozens of wrestler cards in the theme of those days, along with various charts to flesh out some of the action.... [click here for more] |
Dā-Bar Games |
$5.00
|
RETRO WRESTLING GAME
Remember when wrestling was rasslin’ and it had a territorial/regional system? If you were a fan in the 80s or earlier, you know exactly what I’m talking about. RWG features dozens upon dozens of wrestler cards in the theme of those days, along with various charts to flesh out some of the action. RWG is a quick-play game... [click here for more] |
Dā-Bar Games |
$5.00
|
RETRO WRESTLING GAME
Remember when wrestling was rasslin’ and it had a territorial/regional system? If you were a fan in the 80s or earlier, you know exactly what I’m talking about. RWG features dozens upon dozens of wrestler cards in the theme of those days, along with various charts to flesh out some of the action. RWG is a quick-play game... [click here for more] |
Dā-Bar Games |
$5.00
|