This deck was built to work with any system. It is for solo play, but could also be used as idea generation for a group, or GM-less games.
It can also be mixed with other decks like my Magic School Adventuredeck! The icon in the middle of the card will always let you know which deck you're using.
If you need a system, you could try Kids on Bikes or the free Witchcraft... [click here for more]
Everything you need to solo your favorite TTRPGs!
Traveling outside the starter area of any tabletop game can be daunting, especially if you're a new player.
When I started playing solo, I wanted so badly to explore and unlock more of the world, but I didn’t know what I would see or encounter.
I felt stuck and even abandoned the game because I couldn’t... [click here for more]
3Deep Combat Card Deck
All your combat rolls at a flip of a card
3Deep has a very interactive combat system, defenders can try and use their shields, or use your combat skill to dodge, duck or dive. As you attack you can roll to attack, roll your damage, hit locations, and for knockback to send your target flying.
If you are using everything combat can get slow. Speed it up with these combat tarot... [click here for more]
Cepheus Solo Oracle Deck
Simple Oracle Cards that compliment Player's Guide to Solo Roleplaying
This oracle deck includes inspiration prompts and the yes-no oracle from the Player's Guide to Solo Roleplay as well as a visual representation of the Drama Dice mechanic and 2d6 rolls for use by NPCs, or your character if you prefer.
The digital download includes the 72 card deck and instruction... [click here for more]
Rogue Handler Oracle Deck
Solo Roleplaying in a World of Conspiracy and Cosmic Horror
This deck makes solo roleplaying most d100 Modern Setting Cthulhu Mythos games a real possibility. These cards add a simple yes-no oracle, for answering questions, along with dedicated oracles for parts of a mystery, including the oracles for means, motive, culprit, and victim. Other oracles give sensory promotes... [click here for more]
The solo tools on this GM screen were developed by me, to play a John Carter of Mars game. The rules are very similar to the 2d20 system and uses either a d6 or Challenge die if you have one.
This product comprises four different elements.
1. Instruction Leaflet. This is a brief, four-page description of the different solo rules and tables presented on the GM Screen panels.
2. Home Print PDF. This... [click here for more]
The solo tools on this GM screen were developed by me, to play a John Carter of Mars game. The solo rules are very similar to the 2d20 system and uses either a d6 or Challenge die if you have one.
This product comprises four different elements.
1. Instruction Leaflet. This is a brief, four-page description of the different solo rules and tables presented on the GM Screen panels.
2. Home Print PDF.... [click here for more]
"Solo Sci-Fi Sidekick” is a special 72 card deck to help generate ideas for solo roleplayers/gamesmasters playing science fiction games, or even for storytellers looking for inspiration.
Each of the cards has the following features:-
D4/D6/D8/D10/D12/D20 dice rolls
Space Events
Action & Subject
Compass Heading
Graphical oracle
Each card also has a basic GM emulator, for answering Yes/No questions... [click here for more]