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[iy]Only usable at the end of a successful action (after resolving the action). Untap this vampire. [l3]As above, but usable even if the action is blocked (play after combat, if any). A community created card built with the DriveThruCards card creator. www.drivethrucards.com/builder/vampire... [click here for more] |
Black Chantry Productions |
$0.50
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Unique Put this card in play. Add 1 counter to this card each time you lock it. Lock to get +2 hand size until the end of this turn. Lock during your unlock phase to gain 1 pool if you have the Edge. Lock to add 1 blood to a vampire in your uncontrolled region. Burn this card if it has 3 counters. A community created card built with the DriveThruCards card creator.
www.drivethrucards.com/builder/vampire... [click here for more] |
Black Chantry Productions |
$0.50
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Sabbat: After you replace a card requiring Melpominee [mel] Yseult played, you can draw 1 additional card. She cannot block vampires with capacity 5 or more. ... [click here for more] |
Black Chantry Productions |
$0.41
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+1 stealth action. [obt] Put this card on this vampire. This vampire gets 1 optional additional strike (limited) each round. A vampire can have only one Black Metamorphosis. [OBT] As above, and this vampire gets 1 optional press each combat.... [click here for more] |
Black Chantry Productions |
$0.35
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Only usable at long range. [cel]: Strike: 1R damage. [mel]: Strike: 2R damage, only preventable by cards requiring Fortitude [for] or Visceratika [vis]. [MEL]: As [mel] above, and the damage is aggravated. ... [click here for more] |
Black Chantry Productions |
$0.41
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+1 stealth action. [aus] Unlock a vampire with Melpominee [mel]. [mel] Put this card in play with one card requiring Melpominee from your hand on it, face down and out of play (you can look at the card at any time). A vampire you control can burn this card to play the card on it as if from your hand and as if they had basic Melpominee. [MEL] As [mel] above, and the vampire can play the card as if they... [click here for more] |
Black Chantry Productions |
$0.41
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+1 stealth action. Each Methuselah who controls any of the oldest ready Assamites gains 2 pool.... [click here for more] |
Black Chantry Productions |
$0.40
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Requires an Anarch. [ani] Only usable during an action directed at a minion or location you control. The action fails unless the acting minion burns 2 blood (allies cannot burn blood). [ser] +1 intercept. [tha] Reduce a bleed against you by 2.... [click here for more] |
Black Chantry Productions |
$0.35
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Out-of-turn. Path. Only usable after you move a Salubri from your uncontrolled region to your ready region during your influence phase. Put this card on that Salubri. If you burned 3 or more pool for the scarce penalty for this vampire, you gain 3 pool. Cards requiring Obeah [obe] cost this Salubri 1 fewer blood. Minions can burn this card as a (D) action. A vampire can have only one path. ... [click here for more] |
Black Chantry Productions |
$0.35
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Independent: Cards requiring Chimerstry [chi] cost Gabrin 1 fewer blood. He can lock an ally or a younger vampire as a +1 stealth (D) action.... [click here for more] |
Black Chantry Productions |
$0.35
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[chi] Cancel a reaction card requiring Auspex [aus] or Dementation [dem] as it is played, and its cost is not paid. [CHI] +1 stealth, and once this action, this vampire can burn 1 blood to use the [chi] effect above.... [click here for more] |
Black Chantry Productions |
$0.35
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[obt] Strike: combat ends. [OBT] As above, and if this vampire was blocked while performing a non-bleed non-political action, the action continues as if unblocked.... [click here for more] |
Black Chantry Productions |
$0.35
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Unique location. Lock during any Methuselah's master phase to move 1 blood from a ready Giovanni or Laibon you control to your pool or from your pool to a ready vampire you control. Any Giovanni or Laibon can steal this location as a +1 stealth (D) action.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent: Rescuing a vampire from torpor costs Miriam 1 fewer blood. During your unlock phase, you can move 1 blood from her to a ready vampire. Scarce.... [click here for more] |
Black Chantry Productions |
$0.35
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Wraith with 1 life. 1 strength, 0 bleed. [nec] Puppeteer can take control of an ally or a vampire with capacity 4 or less until the end of your turn as a (D) action. [NEC] As above, but Puppeteer has 2 life.... [click here for more] |
Black Chantry Productions |
$0.35
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Only usable before range is determined. [chi] Equip this vampire with the first weapon you find in your library (working down from the top; shuffle afterward; if the requirements are not met, it is burned). This weapon does not contest any card in play. Do not pay the cost for this weapon. At the end of this combat, burn the weapon if it is still in play. [CHI] As above, but shuffle the equipment into... [click here for more] |
Black Chantry Productions |
$0.35
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[myt] [REFLEX] Cancel a grapple card as it is played, and its cost is not paid. [obt] [COMBAT] Maneuver. [myt] [COMBAT] Maneuver. [MYT] [ACTION MODIFIER] +1 stealth.... [click here for more] |
Black Chantry Productions |
$0.35
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[qui] (D) Burn an equipment or location on a minion controlled by your predator or prey. [QUI] (D) Bleed at +2 bleed.... [click here for more] |
Black Chantry Productions |
$0.40
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[pre] +1 stealth. [mel] Only usable during a bleed action. +1 stealth and +2 bleed (limited), or +2 bleed (limited). [MEL] Only usable as the action is announced. This action is unblockable. ... [click here for more] |
Black Chantry Productions |
$0.40
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Sabbat cardinal: Once each combat, Lambach can burn 1 blood to make the damage from his hand strikes aggravated for the current round. +1 strength. ... [click here for more] |
Black Chantry Productions |
$0.35
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Sabbat Archbishop of Washington, D.C.: If Sascha is ready, you can draw 1 card after another Methuselah plays a master card. [MERGED] Sabbat cardinal. ... [click here for more] |
Black Chantry Productions |
$0.35
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Unique. Choose a Discipline, and put this card on a Tremere antitribu you control. This vampire can play cards requiring the chosen Discipline as if they had the superior level of the chosen Discipline.... [click here for more] |
Black Chantry Productions |
$0.35
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[ser] Only usable during a bleed action. +2 bleed (limited). [SER] Only usable after resolution of a successful action. Unlock this vampire.... [click here for more] |
Black Chantry Productions |
$0.35
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[for] [COMBAT] This round, this vampire treats aggravated damage as normal damage and cards named /Flash Grenade/ have no effect on this vampire. [for][obe] [COMBAT] As [for] above, but until the end of combat. [FOR][OBE] [ACTION MODIFIER] Only usable as the action is announced. Choose a vampire. The chosen vampire cannot block this action.... [click here for more] |
Black Chantry Productions |
$0.35
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Ally with 3 life. 1 strength, 0 bleed. Hexaped can give a Methuselah 1 link counter and remove itself from the game as a +1 stealth (D) action. During bleed actions against the Methuselah with that link counter, the Tremere antitribu who recruited this Hexaped gets +1 bleed and +1 stealth.... [click here for more] |
Black Chantry Productions |
$0.35
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Sabbat: Jimmy Dunn cannot be contested; if a second Jimmy would enter play, burn the first Jimmy in play instead of contesting him.... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. Condemnation. [ser] (D) Lock a younger vampire. [dai] Requires an infernal vampire. (D) Put this card on a ready minion. Bleed actions cost the attached minion 1 additional blood (allies cannot pay blood costs). Burn all other condemnation cards on this minion. [DAI] As [dai] above, and the attached minion's controller burns the top card of their library during their unlock phase.... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. [ser] (D) Burn an ally or retainer controlled by any Methuselah to put this card in play; it becomes an animal ally with 3 life, 2 strength and 0 bleed. This ally cannot play action cards and cannot have or use equipment or retainers. [SER] As above, but burn a vampire with capacity 2 or less to put this card in play.... [click here for more] |
Black Chantry Productions |
$0.35
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Sabbat: Dragos does not burn blood to pay the cost of combat cards he plays.... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. Reveal the top card of your crypt. If it is a Follower of Set, draw it and add 2 blood to it if it is younger. Otherwise, shuffle it back into your crypt.... [click here for more] |
Black Chantry Productions |
$0.35
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Sabbat.... [click here for more] |
Black Chantry Productions |
$0.35
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Only usable before range is determined. A vampire can play only one Immense Size each combat. [vic] The opposing minion cannot play grapple cards (this includes cards named /Immortal Grapple/ and /Mighty Grapple/) this combat. [VIC] As above, with 1 optional press.... [click here for more] |
Black Chantry Productions |
$0.35
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Unique location. Any Follower of Set you control can put 1 corruption counter on an ally or younger vampire controlled by your prey as a (D) action. If the action is successful and the number of your corruption counters on the minion equals or exceeds their capacity or cost, you can burn those counters to steal that minion.... [click here for more] |
Black Chantry Productions |
$0.35
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[aus] Reduce a bleed against you by 1. [dai] Requires an infernal vampire. Only usable if this vampire blocks, before block resolution. Put 4 pact counters on the acting minion; if the number of pact counters equals or exceeds their capacity or cost, burn them to make them infernal. [DAI] As [dai] above, and the acting minion's controller burns 1 pool. ... [click here for more] |
Black Chantry Productions |
$0.41
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[dom][obt] +1 stealth. [DOM][OBT] As above, and this vampire can strike: combat ends during the first round of the resulting combat if they are blocked.... [click here for more] |
Black Chantry Productions |
$0.35
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Only usable if this minion is blocked, before block resolution. [ser] Put 1 corruption counter on the blocking minion. If the number of your corruption counters on the minion equals or exceeds their capacity or cost, you can burn those counters to steal the blocking minion (combat does not occur). [SER] As above, but this card costs 1 fewer blood.... [click here for more] |
Black Chantry Productions |
$0.35
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Sabbat: Uta can enter combat with a minion as a (D) action. Cards requiring Thaumaturgy [tha] cost her -1 blood.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent. 2 votes (titled): You and Mata Hari can play cards requiring a sect and/or clan as if she were of that required sect and/or clan. Red List.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent. 2 votes (titled): Cards requiring Obtenebration [obt] cost Montano 1 fewer blood. During an action, he can burn 1 blood to give a minion you control +1 stealth. +1 bleed.... [click here for more] |
Black Chantry Productions |
$0.35
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Mortal with 2 life. 0 strength, 0 bleed. This ally cannot perform actions. During an action directed at you (or a card you control), this ally can burn 1 life to get +1 intercept. Burn this ally if he blocks a vampire, before block resolution. ... [click here for more] |
Black Chantry Productions |
$0.41
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Independent: Nefertiti can put 1 corruption counter on a minion controlled by your prey as a +1 stealth (D) action that costs 1 blood. +1 bleed.... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. [vic] Put this card on this vampire, search your library for a non-unique non-location equipment card, and put it on another minion you control (ignore requirements and cost; shuffle afterward). This vampire cannot perform actions, block or cast votes or ballots. You can burn this card and the chosen equipment during your unlock phase or after the minion with the chosen equipment... [click here for more] |
Black Chantry Productions |
$0.35
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Sabbat Archbishop of Guatemala City: Xipe can steal an ally or retainer as a +1 stealth (D) action that costs 1 blood. +1 strength.... [click here for more] |
Black Chantry Productions |
$0.35
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Only usable by a locked vampire. [qui] Only usable during a (D) action directed at you or something you control. This vampire unlocks and attempts to block. [QUI] As above, but usable on any action.... [click here for more] |
Black Chantry Productions |
$0.40
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Unique. Put this card in play. Cards requiring Serpentis [ser] cost Followers of Set 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires.... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. Only usable if an ally or retainer has been burned from play since your last turn. [val] Move the ally or retainer card from your ash heap to your hand. [obe] Move the retainer card from an ash heap to this vampire, with life equal to its starting life. If it requires a Discipline, use the basic level. [OBE] As [obe] above, but move the ally card instead and put it in your ready... [click here for more] |
Black Chantry Productions |
$0.35
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Requires an Anarch. Do not replace until after combat. Strike: hand strike or use a melee weapon strike. [for] This strike is at +1 damage, with 1 optional maneuver. [pot] This strike is at +2 damage. [vic] This strike is at +1 damage, with 1 optional press. If another round of combat occurs, that round is at close range (skip the determine range step for that round).... [click here for more] |
Black Chantry Productions |
$0.35
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Only usable at long range. [obt] Strike: 3R damage. [OBT] Strike: 4R damage.... [click here for more] |
Black Chantry Productions |
$0.35
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Only usable during a bleed action. [ser] +1 bleed (limited). [SER] Burn 1 of your corruption counters from a minion controlled by the target Methuselah to get +3 bleed against that Methuselah (limited).... [click here for more] |
Black Chantry Productions |
$0.35
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Only usable if this Baali blocks an ally or younger vampire, before block resolution. Lock this Baali. This Baali inflicts 1 unpreventable damage on the acting minion and each retainer on the acting minion. The action ends. ... [click here for more] |
Black Chantry Productions |
$0.41
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