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[aus] [REACTION] Only usable if a younger vampire is acting. +1 intercept. [dai] [REACTION] +1 intercept, with an additional +1 intercept if the acting minion has any corruption counters. [DAI] [ACTION MODIFIER] Only usable during a bleed action. +2 bleed (limited). Minions with any corruption counters get -1 intercept. ... [click here for more] |
Black Chantry Productions |
$0.41
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Since the original release of Wars of Ozz, many factions have been added to the Lands of Ozz. This supplement provides background information and army lists for all those new factions not found in the original rulebook. We hope this supplement, the photos, and the army lists inspire your own Ozzian adventures.
Wars of Ozz is a massed battle fantasy black powder game. You must... [click here for more] |
BuckSurduPublications |
$6.99 $5.99
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Only usable before range is determined. [vic] This vampire gets +1 strength this combat. [VIC] As above, and this vampire can prevent 1 damage each round.... [click here for more] |
Black Chantry Productions |
$0.35
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Unique location. This card comes into play with 1 counter for each Ravnos you control. Ravnos you control can use these counters to pay some or all of the blood cost of action cards they play. Burn this card if it has no counters.... [click here for more] |
Black Chantry Productions |
$0.35
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[nec] [ACTION MODIFIER] +1 stealth. [NEC] [REACTION] +1 intercept.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent: During a bleed action, The Horde can lock to give another acting infernal minion +1 bleed. Infernal. Non-unique. ... [click here for more] |
Black Chantry Productions |
$0.41
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[vic] Maneuver. [VIC] Burn 1 blood to make the damage from this vampire's hand strikes aggravated this round.... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. (D) Your prey burns 3 pool for each card named /Choir/ you control. Burn all those cards. ... [click here for more] |
Black Chantry Productions |
$0.41
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+1 stealth action. [for] Put this card on this vampire. During your unlock phase, this vampire can burn this card to move from torpor to the ready region. A vampire can have only one Renewed Vigor. [obe] Move a vampire from torpor to their controller's ready region. [obe] Add enough life to an ally or retainer to reach their starting life. [OBE] Add enough blood to another vampire to reach full capacity.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent: Aabbt Kindred cannot perform directed actions unless /Nefertiti/ is ready. Aabbt Kindred can prevent 1 damage each combat. Non-unique.... [click here for more] |
Black Chantry Productions |
$0.35
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Sabbat: Ian can play cards requiring a Discipline as if he had the basic level of that Discipline. Each Discipline master card on him gives him the superior level of that Discipline.... [click here for more] |
Black Chantry Productions |
$0.35
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[vic] [ACTION MODIFIER] +1 stealth. [VIC] [COMBAT] Strike: dodge.... [click here for more] |
Black Chantry Productions |
$0.35
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[nec] [ACTION MODIFIER] Only usable during an action to recruit or employ a wraith. +2 stealth. [NEC] [COMBAT] Strike: 1 aggravated damage.... [click here for more] |
Black Chantry Productions |
$0.35
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[obt] Strike: dodge. [OBT] As above, with 1 additional strike (limited).... [click here for more] |
Black Chantry Productions |
$0.35
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While in play, this equipment card represents a location and does not count as equipment. This vampire gets +1 bleed. They can burn this card before range is determined to end combat. A vampire can have only one Living Manse.... [click here for more] |
Black Chantry Productions |
$0.35
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Only usable before range is determined. [chi] Combat ends. Move the bottom card from your crypt to your ready region. That minion does not contest any other minions or titles in play. That vampire gains blood equal to half their capacity rounded down. That vampire and the opposing minion enter combat. Remove that minion from the game at the end of combat (if they are still in play). [CHI] As above,... [click here for more] |
Black Chantry Productions |
$0.35
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Independent. 1 vote (titled): During the polling step of any referendum, Arishat can burn 1 blood to force a vampire to abstain. Infernal. ... [click here for more] |
Black Chantry Productions |
$0.41
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[obt] (D) Each ready vampire controlled by your prey burns 1 blood. [OBT] As above, and this is a +1 stealth action.... [click here for more] |
Black Chantry Productions |
$0.35
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Unique. This Sabbat vampire can draw 5 cards as an action (discard down afterward). This infernal minion can add 3 blood to a vampire in your uncontrolled region as a +1 stealth action. An opposing minion can strike: steal this equipment. ... [click here for more] |
Black Chantry Productions |
$0.41
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+1 stealth action. (D) Put 1 corruption counter on a minion controlled by your prey. If the number of your corruption counters on the minion equals or exceeds their capacity or cost, you can burn those counters to steal the target minion.... [click here for more] |
Black Chantry Productions |
$0.35
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[chi] (D) Unlock this vampire and lock a ready minion. [aus][chi] (D) Put this card on a ready minion and lock them. The attached minion does not unlock as normal. During their unlock phase, they can burn 1 pool to unlock. Burn this card after this acting vampire leaves the ready region [AUS][CHI] As [aus][chi] above, but without the option to burn pool to unlock.... [click here for more] |
Black Chantry Productions |
$0.35
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[obt] +1 intercept. [OBT] As above, with 1 optional maneuver or press during the resulting combat if this vampire blocks.... [click here for more] |
Black Chantry Productions |
$0.35
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[ser] (D) Put this card on a ready vampire; you still control this card. During your master phase, you can add 1 counter to this card. During your minion phase, if the number of counters on this card equals or exceeds the amount of blood on the attached vampire, you can burn the counters to unlock and take control of them until the end of the turn. [SER] As above, and this card comes into play with... [click here for more] |
Black Chantry Productions |
$0.35
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Independent. 2 votes (titled): You can gain 1 pool after resolution of any successful action to recruit a mummy ally. During your unlock phase, you can move 1 blood between Sutekh and another Follower of Set you control. +1 bleed.... [click here for more] |
Black Chantry Productions |
$0.35
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Only usable before range is determined in combat with a vampire. A vampire can play only one Vitae Block each combat. [ani] This vampire gets 1 optional press this round. [obe] Put this card in play and move up to 2 blood from the opposing vampire to this card. During your unlock phase, move all the blood from this card to the opposing vampire and burn this card. [OBE] As [obe] above, but move up... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. Only one Spell of Life can be played each turn. Put this card in play. You can burn five copies of this card in play to put up to five vampires from your uncontrolled region in play; each becomes a unique mummy ally with life equal to capacity, 2 strength and 1 bleed who can enter combat with a minion as a (D) action.... [click here for more] |
Black Chantry Productions |
$0.35
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This card pack includes the 18 all new cards added to the Boss Monster 10th Anniversary edition of Boss Monster: Master of the Dungeon (the first Boss Monster game). These cards are NOT needed if you've already purchase or received the 10th Anniversary ed. ... [click here for more] |
Brotherwise Games |
$4.99
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Ghoul with 3 life. 2 strength, 0 bleed. Asanbonsam Ghoul gets +1 intercept during directed actions. If Asanbonsam Ghoul blocks a directed action, set the range for the first round of the resulting combat to close.... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. Requires a non-sterile Ravnos with capacity 5 or more. Put this card in play; it becomes a 2-capacity (non-unique) Ravnos of the same sect as the acting Ravnos with basic Chimerstry [chi], and must hunt this turn. You can put a master Discipline card from your hand on this new vampire.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent: While Matthias is ready, Baali and Followers of Set get -1 bleed against you. Scarce. +1 intercept.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent: Nefertiti can search your crypt for a card named /Aabbt Kindred/ (shuffle afterward), reveal it and move it to your uncontrolled region as a +1 stealth action. [MERGED] During your minion phase, Nefertiti can unlock. ... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. Put the Diary in play, or add 1 counter to one in play. After a unique minion in play is burned, add 1 counter. While this card has 7 or more counters, Giovanni get superior Necromancy [NEC] and can put a minion from any ash heap in play as a +1 stealth action to represent a wraith ally with 2 life, 0 strength, 1 bleed and +1 stealth. ... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. Put this card on this Daughter of Cacophony. During your unlock phase, burn this card to have this vampire gain enough blood to reach full capacity. ... [click here for more] |
Black Chantry Productions |
$0.41
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[tha] Only usable at long range. Burn 1 blood to strike: 1R aggravated damage. [dai] Strike: 1 aggravated damage. [DAI] Strike: 1R aggravated damage. ... [click here for more] |
Black Chantry Productions |
$0.41
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[obt] Maneuver. [OBT] Only usable before range is determined. Burn 2 blood to set the range for this round.... [click here for more] |
Black Chantry Productions |
$0.35
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[mel] Allocate 4 points among one or more Methuselahs. Successful referendum means each Methuselah burns 1 pool for each point allocated. [MEL] As above, and choose a Methuselah. Successful referendum means the chosen Methuselah gains 1 pool. ... [click here for more] |
Black Chantry Productions |
$0.41
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Independent.... [click here for more] |
Black Chantry Productions |
$0.35
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[pre] Only usable as the action is announced. If this action is blocked, this vampire gets 1 optional maneuver, only usable to get to long range, during the resulting combat. [obe] +1 stealth. [OBE] Put this card on this vampire. This vampire gets +1 stealth. Burn this card if this vampire is in torpor. This vampire cannot have or play another Repulsion.... [click here for more] |
Black Chantry Productions |
$0.35
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Unique mage with 2 life. 1 strength, 2 bleed. Requires an infernal vampire. Veneficti has +1 stealth. He can steal a demon ally or burn a demon retainer as a (D) action. He cannot be the target of a directed action performed by an ally or a vampire with capacity 6 or less. ... [click here for more] |
Black Chantry Productions |
$0.41
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[ani] +1 stealth action. Move 1 or more blood from this vampire to another vampire. [obe] As [ani] above, and unlock this acting vampire. [OBE] (D) Put this card on an ally or younger vampire. The attached minion cannot perform actions, block or play reaction cards. During the attached minion's unlock phase, this card is burned unless this acting vampire burns 2 blood.... [click here for more] |
Black Chantry Productions |
$0.35
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Only one Week of Nightmares can be played in a game. Put this card in play with 10 nightmare counters. Ravnos get +1 bleed and +1 strength and do not hunt as normal. Any Ravnos can steal 1 blood from another Ravnos as a +1 stealth hunt action. During each Methuselah's unlock phase, that Methuselah can move 1 nightmare counter from this card to any Ravnos. If this card has no counters, each Ravnos burns... [click here for more] |
Black Chantry Productions |
$0.35
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Unique. Put this card on a Salubri you control. This Salubri gets +1 intercept.... [click here for more] |
Black Chantry Productions |
$0.35
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[cel] Requires a vampire with capacity 5 or more. Vampires with capacity 4 or less get -1 intercept. [mel] Allies and younger vampires get -1 intercept. [MEL] +1 stealth. ... [click here for more] |
Black Chantry Productions |
$0.41
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Requires a Sabbat vampire. (D) Bleed with +1 bleed. Anarchs get -1 intercept during this action. If this vampire is Tzimisce and the bleed is successful, this Tzimisce can burn 1 blood during your next discard phase to unlock.... [click here for more] |
Black Chantry Productions |
$0.35
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Unique. Put this card on a Daughter of Cacophony. While this Daughter of Cacophony is unlocked or acting, each unlocked or acting Daughter of Cacophony gets +1 vote. ... [click here for more] |
Black Chantry Productions |
$0.41
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This 5-card Boss Monster The Lost Levels mini-pack includes Boss Anererak, Monster Room: Wight House, Monster Room: Room 1-1, Monster Room: Shocksquid Pool, and Monster Room: Piranha Tank.
... [click here for more] |
Brotherwise Games |
$2.60
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+1 stealth action. [aus] (D) Lock an unlocked minion. [mel] (D) As [aus] above, and the target minion burns 1 blood or life. [MEL] (D) Put this card on a ready unlocked minion and lock them. The attached minion burns 1 blood or life each time they announce an action or attempt to block. During their master phase, they can lock and burn 1 pool to burn this card. A minion can have only one Art's Traumatic... [click here for more] |
Black Chantry Productions |
$0.41
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The "ADVANCED GAME SYSTEM II" is an EXPANSION and is NOT an independent game. Requires the best and most famous Dungeon Crawler Board Game ever made in which a HERO must complete a QUEST and the Base "ADVANCED GAME SYSTEM" deck (Sold Separately).
With the "Advanced... [click here for more] |
LIZUREN GAMES |
$21.99
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[vic] Strike: combat ends, and unlock the opposing minion (even at long range) before combat ends. [VIC] Strike: combat ends.... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. Condemnation. [chi] (D) Lock a younger vampire. [dai] Requires an infernal vampire. (D) Put this card on a ready vampire. The attached vampire gets -3 votes. Burn all other condemnation cards on this minion. [DAI] As [dai] above, and the attached vampire burns 1 blood after a referendum passes. ... [click here for more] |
Black Chantry Productions |
$0.41
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