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Library - Nephren-Ka - Ally

Library - Nephren-Ka - Ally


Unique mummy with 5 life. 2 strength, 0 bleed. Nephren-Ka can prevent 1 non-aggravated damage each combat. He can play cards requiring basic Necromancy [nec] as a vampire. He can enter combat with a minion as a (D) action. If he is burned, shuffle him into his owner's library....   [click here for more]
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Library - Nest of Eagles - Reaction

Library - Nest of Eagles - Reaction


Reduce a bleed against you by 1. If the acting minion is a vampire with capacity less than 6 or an ally, reduce the bleed by 3. Not usable if the acting minion is an Assamite or wraith or has flight [FLIGHT]....   [click here for more]
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Library - Nightshades - Action Modifier

Library - Nightshades - Action Modifier


[obt] Only usable as the action is announced. Choose an ally or younger vampire. The chosen minion gets -1 intercept. [OBT] As above, but usable if a minion attempts to block....   [click here for more]
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Library - Nocturn - Ally

Library - Nocturn - Ally


Demon with 1 life. 1 strength, 1 bleed. [obt] Nocturn can perform actions the turn it is recruited. Unlock this vampire if this is their first successful recruit ally action this turn. Nocturn can play non-ally cards requiring basic Obtenebration [obt] as a vampire. Burn Nocturn during your unlock phase. [OBT] As above, and this vampire can perform this action again this turn, with the cost increased...   [click here for more]
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Library - Obtenebration - Master

Library - Obtenebration - Master


Discipline. Put this card on a vampire. This vampire gets +1 level of Obtenebration [obt] and +1 capacity. Cannot be put on a vampire with superior Obtenebration [OBT]....   [click here for more]
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Library - Omael Kuman - Retainer

Library - Omael Kuman - Retainer


Unique ghoul with 1 life. Before range is determined on the first round of combat, the minion with this retainer may burn 1 blood to set the range for the round....   [click here for more]
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Library - Orb of Ulain - Equipment

Library - Orb of Ulain - Equipment


Unique. This ally cannot be the target of directed actions requiring Auspex [aus], Chimerstry [chi], Dominate [dom], Presence [pre] or Serpentis [ser]. Reaction cards requiring any of those Disciplines cost 1 additional blood while this ally is acting....   [click here for more]
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Library - Oubliette - Combat

Library - Oubliette - Combat


[obt] Strike: combat ends. [OBT] As above, and the opposing minion burns 1 blood or life after combat ends (even at long range)....   [click here for more]
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Library - Pandora's Whisper - Action

Library - Pandora's Whisper - Action


+1 stealth action. Do not replace until your unlock phase. [nec] Move one library card from your ash heap to your hand (discard down afterward). [myt] Each other Methuselah can draw 2 cards. You draw 5 cards (discard down afterward). [MYT] As [myt] above, but you can put any of the cards you discard on the top of your library instead of in your ash heap....   [click here for more]
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Library - Path of Blood, The - Master

Library - Path of Blood, The - Master


Unique. Put this card in play. Cards requiring Quietus [qui] cost Assamites 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires. ...   [click here for more]
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Library - Path of Bone, The - Master

Library - Path of Bone, The - Master


Unique. Put this card in play. Cards requiring Necromancy [nec] cost Giovanni 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires....   [click here for more]
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Library - Path of Night, The - Master

Library - Path of Night, The - Master


Unique. Put this card in play. Cards requiring Obtenebration [obt] cost Lasombra 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires....   [click here for more]
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Library - Path of Typhon, The - Master

Library - Path of Typhon, The - Master


Unique. Put this card in play. Cards requiring Serpentis [ser] cost Followers of Set 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires....   [click here for more]
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Library - Phased Motion Detector - Equipment

Library - Phased Motion Detector - Equipment


Electronic. During an action, if a vampire plays an action modifier card requiring Chimerstry [chi], Obfuscate [obf] or Obtenebration [obt], the bearer gets +1 intercept, even if intercept is not yet needed. A minion can have only one Phased Motion Detector....   [click here for more]
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Library - Phobia - Action

Library - Phobia - Action


[ser] (D) Put this card on any vampire; you still control this card. During your master phase, you can put 1 phobia counter on this card. If a minion you control blocks the attached vampire, you can burn 5 phobia counters from this card before range is determined to end combat. [SER] As above, and this is a +1 stealth action....   [click here for more]
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Library - Pocket Out of Time - Action Modifier

Library - Pocket Out of Time - Action Modifier


[obt] Burn 1 blood to get +1 stealth. [tem] +1 stealth. [TEM] Usable after combat. After any combat this action, this vampire can burn 1 blood to start a new combat with the opposing minion (if both combatants are still ready)....   [click here for more]
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Library - Poison the Well of Life - Action

Library - Poison the Well of Life - Action


+1 stealth action. [qui] (D) Burn a hunting ground. [QUI] Burn all hunting grounds controlled by other Methuselahs. Ready minions controlled by controllers of the hunting grounds may attempt to block as if this were a (D) action (instead of the usual blockers). ...   [click here for more]
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Library - Political Hunting Ground - Master

Library - Political Hunting Ground - Master


Unique location. Hunting ground. During your unlock phase, a ready vampire you control can gain 1 blood. A vampire can gain blood from only one hunting ground each turn....   [click here for more]
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Library - Political Seizure - Master

Library - Political Seizure - Master


Choose a location controlled by another Methuselah. This card contests the chosen location as if it were the same card, even if the other location is not unique. If the last copy of that location would be yielded, instead burn this card and take control of the other card, face up....   [click here for more]
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Library - Political Struggle - Action

Library - Political Struggle - Action


+1 stealth action. (D) Put this card on a ready vampire controlled by another Methuselah. The acting vampire can enter combat with the attached vampire as a +1 stealth (D) action. If the attached vampire is burned or sent to torpor, this card is burned and the acting vampire gets +X votes, where X is the number of non-contested votes this vampire has....   [click here for more]
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Library - Possession - Action

Library - Possession - Action


[nec] Move a vampire from your ash heap to your uncontrolled region. [NEC] Move a vampire from your ash heap to your ready region with 1 blood....   [click here for more]
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Library - Power of One - Action Modifier

Library - Power of One - Action Modifier


Requires an Anarch. [obt] Only usable if this Anarch is blocked, before block resolution. The blocking minion burns 2 blood or life. [pot] Only usable during a bleed action. +1 bleed that does not count against the limit. [pre] Only usable during a bleed action. +1 bleed (limited), or +1 stealth and +1 bleed (limited)....   [click here for more]
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Library - Power Structure - Master

Library - Power Structure - Master


Unique. Put this card in play. Lock during the polling step of a political action to give each Lasombra you control +1 vote....   [click here for more]
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Library - Powerbase_ Cape Verde - Master

Library - Powerbase_ Cape Verde - Master


Unique location. Lock during any Methuselah's master phase to move 1 blood from a ready Giovanni or Laibon you control to your pool or from your pool to a ready vampire you control. Any Giovanni or Laibon can steal this location as a +1 stealth (D) action....   [click here for more]
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Library - Powerbase_ Rome - Master

Library - Powerbase_ Rome - Master


Unique location. You can use a master phase action to add 1 counter to this card. Any Giovanni you control can move up to 2 blood from themselves to this card as a +1 stealth action. Lock and burn X counters from this card during the polling step of a political action to get +X votes. Any minion can burn all counters from this card as a (D) action....   [click here for more]
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Library - Praxis Seizure_ Istanbul - Political Action

Library - Praxis Seizure_ Istanbul - Political Action


Title. Requires a Camarilla vampire. Successful referendum means this card is put on this vampire to represent the unique Camarilla title of Prince of Istanbul, and if this vampire is not an Assamite, lock all Assamites. In this referendum, each ready Assamite gets +1 vote....   [click here for more]
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Library - Priestess of Sekhmet - Retainer

Library - Priestess of Sekhmet - Retainer


Mortal with 1 life. This Follower of Set gets +1 bleed against a Methuselah who controls a ready Camarilla vampire. While the employer is bleeding, Camarilla vampires get -1 intercept. A vampire can have only one Priestess of Sekhmet....   [click here for more]
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Library - Principia Discordia - Action

Library - Principia Discordia - Action


+1 stealth action. Requires an Anarch. [aus] (D) Burn an equipment. [qui] (D) Burn 1 blood from an unlocked vampire and lock them. [ser] (D) Steal 1 blood from a ready vampire....   [click here for more]
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Library - Promise of 1528 - Action Modifier_Reaction

Library - Promise of 1528 - Action Modifier_Reaction


Only usable if this Giovanni is about to enter combat with a Camarilla vampire, or is the target of a Camarilla vampire's directed action, or during the polling step of a political action called by a Camarilla vampire in the terms of which this Giovanni is chosen. Usable by a locked Giovanni. End the action. (Do not lock this vampire if they are blocking.)...   [click here for more]
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Library - Provision of the Silsila - Action Modifier_Reaction

Library - Provision of the Silsila - Action Modifier_Reaction


Usable by a locked vampire. Only usable after a combat involving this Assamite and a minion with a contract naming this Assamite. Only usable if the opposing minion is not ready and this Assamite is ready. This Assamite gains enough blood from the blood bank to reach full capacity, and the contract is burned if still in play....   [click here for more]
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Library - Proxy Kissed - Master

Library - Proxy Kissed - Master


Out-of-turn. Only usable after you move a Giovanni from your uncontrolled region to your ready region during your influence phase. Put this card on that Giovanni and add 1 blood to them. This Giovanni gets +1 level of Potence [pot], +1 level of Fortitude [for], and +1 capacity...   [click here for more]
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Library - Puppeteer - Ally

Library - Puppeteer - Ally


Wraith with 1 life. 1 strength, 0 bleed. [nec] Puppeteer can take control of an ally or a vampire with capacity 4 or less until the end of your turn as a (D) action. [NEC] As above, but Puppeteer has 2 life....   [click here for more]
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Library - Purification - Action_Reaction

Library - Purification - Action_Reaction


[qui][ACTION] +1 stealth action. Add 1 life to an ally who has fewer life than his starting amount. [QUI][REACTION] Cause an action that requires Dominate [dom] or Presence [pre] and is directed at a minion you control to fail (no cost is paid)....   [click here for more]
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Library - Qetu the Evil Doer - Ally

Library - Qetu the Evil Doer - Ally


Unique mummy with 3 life. 1 strength, 2 bleed. Qetu gets 1 optional press each combat, only usable to end combat. If Qetu is burned, shuffle her into her owner's library....   [click here for more]
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Library - Quietus - Master

Library - Quietus - Master


Discipline. Put this card on a vampire. This vampire gets +1 level of Quietus [qui] and +1 capacity. Cannot be put on a vampire with superior Quietus [QUI]....   [click here for more]
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Library - Realm of the Black Sun, The - Master

Library - Realm of the Black Sun, The - Master


Unique. Put this card in play. If your prey gains 1 or more pool during their master phase, you can gain 1 pool. Any minion can burn this card as a (D) action; titled vampires get -1 stealth during that action....   [click here for more]
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Library - Reformation - Action

Library - Reformation - Action


+1 stealth action. Requires an Anarch. [chi] (D) Steal an equipment from your predator or prey. [dom] (D) Burn 1 blood to steal a hunting ground. [ser] (D) Put 1 corruption counter on any vampire. If the number of your corruption counters on the vampire equals or exceeds their capacity, you can burn those counters to steal the target vampire....   [click here for more]
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Library - Reliquary_ Shango Remains - Equipment

Library - Reliquary_ Shango Remains - Equipment


Choose an Assamite in your ash heap or burn 1 pool to choose an Assamite in your uncontrolled region. Remove the chosen Assamite from the game or burn this reliquary. Once each turn, except during combat, if the Assamite bearer is ready, they can burn 1 blood to give you +2 hand size until the end of the turn. ...   [click here for more]
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Library - Resilient Mind - Action

Library - Resilient Mind - Action


+1 stealth action. [for] Put this card on this vampire. As another minion plays an action or combat card requiring Dementation [dem], Dominate [dom], Obeah [obe] or Serpentis [ser], this vampire can burn 1 blood. If they do so, that card has no effect on them. [FOR] As above, and unlock this vampire at the end of this action....   [click here for more]
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Library - Resume the Coil - Action

Library - Resume the Coil - Action


+1 stealth action. [nec] Only usable by a vampire in torpor. Leave torpor. If this action is blocked, there is no combat and if the blocking minion can commit diablerie, they can diablerize this acting vampire. [NEC] Rescue a vampire from torpor....   [click here for more]
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Library - Retain the Quick Blood - Action

Library - Retain the Quick Blood - Action


+1 stealth action. [cel][qui] Put this card on this vampire. Blood this vampire spends to play cards requiring Celerity [cel] or Quietus [qui] is put on this card instead of the blood bank. During your unlock phase, move 1 blood from this card to this vampire. [CEL][QUI] As above, but move 2 blood from this card to this vampire during your unlock phase. ...   [click here for more]
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Library - Revelation of Desire - Action Modifier

Library - Revelation of Desire - Action Modifier


Only usable during a bleed action. [ser] +1 bleed (limited). [SER] Burn 1 of your corruption counters from a minion controlled by the target Methuselah to get +3 bleed against that Methuselah (limited)....   [click here for more]
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Library - Revelation of Despair - Reaction

Library - Revelation of Despair - Reaction


Only usable if this vampire blocks, before block resolution. [ser] The acting minion burns 1 blood or life. [SER] Put 1 corruption counter on the acting minion. If the number of your corruption counters on the minion equals or exceeds their capacity or cost, you can burn those counters to steal the target minion....   [click here for more]
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Library - Revelation of Ecstasy - Action

Library - Revelation of Ecstasy - Action


+1 stealth action. [ser] (D) Lock a ready minion controlled by your prey. [SER] As above, and put 1 corruption counter on the target minion. If the number of your corruption counters on the minion equals or exceeds their capacity or cost, you can burn those counters to steal the target minion....   [click here for more]
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Library - Revelation of Wrath - Combat

Library - Revelation of Wrath - Combat


Only usable at the end of a round of combat in which the opposing minion inflicted 2 or more damage or any aggravated damage (even if prevented). A vampire can play only one Revelation of Wrath each round. [ser] Put 1 corruption counter on the opposing minion. [SER] As above, and put 1 additional corruption counter if the opposing minion inflicted 3 or more damage or 2 or more aggravated damage this...   [click here for more]
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Library - Revocation of Tyre - Political Action

Library - Revocation of Tyre - Political Action


Successful referendum means this card is put in play and each Assamite can choose to become Camarilla. As any Assamite enters play, they can choose to become Camarilla....   [click here for more]
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Library - San Nicolás de los Servitas - Equipment

Library - San Nicolás de los Servitas - Equipment


While in play, this equipment card represents a location and does not count as equipment. Unique. Actions directed at this Lasombra cost 1 additional pool. If this location is burned, this Lasombra takes 2 unpreventable environmental damage. This card cannot be contested. If a card would contest this location, instead it is burned. ...   [click here for more]
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Library - Sargon Fragment, The - Equipment

Library - Sargon Fragment, The - Equipment


Unique. This vampire gets superior Necromancy [NEC]. This vampire can move a library card from your ash heap to your hand as an action that costs 1 blood (discard down afterward)....   [click here for more]
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Library - Scarlet Lore - Action

Library - Scarlet Lore - Action


+1 stealth action. [nec] Move a minion card from your ash heap to the top of your library. [myt] Search your library for a minion card (shuffle afterward), reveal it, and move it to the top of your library. [MYT] As [myt] above, with an additional +1 stealth....   [click here for more]
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Library - Scorpion's Touch - Combat

Library - Scorpion's Touch - Combat


[qui] Strike: hand strike or use a melee weapon strike and put this card on the opposing minion. This minion gets -1 strength (this does not affect the current strike resolution). Any vampire can burn this card as a +1 stealth action. A minion can have only one Scorpion's Touch. [QUI] As above, and this minion burns 1 blood or life during their unlock phase. ...   [click here for more]
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