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Doomtown Community Created Cards
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"black Jack" Jackson - Custom Card

"black Jack" Jackson - Custom Card


Shootout Pull, Boot: If the pull is lower than Jackson's bullets, ace one dude in the opposing posse. Noon: Call out a dude at this location. (Even if Jackson is booted)
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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"dimes" - Custom Card

"dimes" - Custom Card


Draft Reaction: When an oppoent gains a Control Point that would give them more than your Influence, "Dimes" gains +1 Influence until after Nightfall.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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"just A Kid" - Custom Card

"just A Kid" - Custom Card


Draft When playing lowball during the Gambling Phase, draw an additional card, then discard a card.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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"scoops" - Custom Card

"scoops" - Custom Card


Draft React: Anytime another dude gains at least+1 Influence, "Scoops" gains +1 Influence until after nightfall.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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"the Plan" - Custom Card

"the Plan" - Custom Card


Draft Noon Job, Boot: This job targets town square. If successfull, draw a card, then Pull. If the pull is higher than the number of dudes who opposed the job, you gain one Control Point. All dudes who joined "The Plan" gain one bounty.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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Agency Regulars - Custom Card

Agency Regulars - Custom Card


React: Use before making a Pull. Boot a Law Dog you control to add that Dudes value to the Pull. If this pull still fails, Ace the booted dude.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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All In - Custom Card

All In - Custom Card


Draft Choose two factions to count as Drifters for you. Noon, Boot: Ace your entire hand. If at least 4 cards were aced this way gain one Control Point. Whats the point of playing fast if you ain't gonna play loose?
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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Ambush! - Custom Card

Ambush! - Custom Card


Draft Reaction: When another players dude moves to a deed you control, boot a dude at that location. Your dude immedately calls out that dude. If your dude is still at this location after this action resolves the Deed gains +1 Permanent Control Point.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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Coyote Confederation - Custom Card

Coyote Confederation - Custom Card


Noon, Job: Boot one of your dudes to start a job that targets a non-Strike Out of Town Deed controlled by another player. If the job succeeds, the deed is aced and all Dudes in your posse gain 2 Bounty.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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Dr. Bones - Custom Card

Dr. Bones - Custom Card


Deputy Shootout, Boot: Send an opposing dude home booted.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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Guardian Angels - Custom Card

Guardian Angels - Custom Card


When you play a Cheatin' Resolution, your Blessed Dudes gain +1 Influence and +3 Value until after nightfall. React: Boot one of your Blessed Dudes when your opponent reveals an illegal hand to play a Cheatin' card from your discard pile. Ace that card after hands are discarded.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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Gunslinger - Custom Card

Gunslinger - Custom Card


Token Cannot be included in decks. Remove this token from the game after this shootout.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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Hawley's Ruins - Custom Card

Hawley's Ruins - Custom Card


Private • Strike • Non-Unique After this deed enters play, place 6 ghost rock on it. After each Upkeep phase, remove 1 ghost rock from this card. While this deed has no ghost rock on it, it has +2 control points and -2 production.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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Home On The Range - Custom Card

Home On The Range - Custom Card


Draft All your dudes count as drifters for the purposes of upkeep. Noon, Boot: Ace a card from your hand. Look at the top two cards of your deck. Choose one to put in your hand and put the other in your discard pile. Never seen such a strange group work together before...
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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Hunter's Office - Custom Card

Hunter's Office - Custom Card


All weapons you put into play have their cost halved, rounded won. Noon, Repeat: One of your dudes calls out a Wanted Dude at the same location.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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Lost Angels - Custom Card

Lost Angels - Custom Card


Your Mystical Goods have their cost reduced by 2 Reaction: Boot one of your Dudes immedately before a skill check for a spell is made. That spell fails.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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Maze Rats - Custom Card

Maze Rats - Custom Card


Each deed you control that is owned by another player that is worth at least 1 Control Point is worth +1 Control Point. During the Upkeep Phase, you ay collect Production for Deeds you control but do not own.
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Mysterious Stranger - Custom Card

Mysterious Stranger - Custom Card


Draft React: When Mysterious Stranger comes into play choose one of these traits to gain until it leaves play: Blessed: 0, Huckster: 0, Shaman: 0, Mad Scientist: 0, Kung Fu: 0, Harrowed, Abomination, or Grifter.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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Pot Of Greed - Custom Card

Pot Of Greed - Custom Card


React: Double the ante you put in during Gamblin' Phase (You double again for each Pot of Greed Played). Draw two cards.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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See-through Spectacles - Custom Card

See-through Spectacles - Custom Card


Mystical • Gadget Difficulty 6 This dude is a stud. Cheatin' Resolution: Discard a card from your draw hand, then replace it with one joker from your discard pile, hand, or Boot Hill. Shuffle that joker into your deck instead of acing or discarding it.
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Sioux Union - Custom Card

Sioux Union - Custom Card


Shootout: Boot one of your Shamans. Target one of your Sioux Dudes in this shootout. Until the shootout ends, that dude gains a bullet bonus equal to the Shaman's Shaman rating. Cancel this effect if either dude ever has a weapon with out the melee keyword or that has the Gadget keyword.
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Smith And Robards Catalog - Custom Card

Smith And Robards Catalog - Custom Card


Any player may play Gadgets at your ho- me by paying the cost and then paying you equal to the Gadget's difficulty instead of inventing it as normal. If you use this ability you instead pay to the reserves. Your Home has +1 Production for each Gadget in play you don't control. You may not call out Dudes at your home.
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Snake Oil Dispensary - Custom Card

Snake Oil Dispensary - Custom Card


Private Casino Controller Noon, Boot: Choose your dude and pull. If the pull is higher than the dude's value, unboot that dude. If the pull is lower than that dude's value, gain one ghost rock.
A community created card built with the DriveThruCards card creator. https://www.drivethrucards.com/builder/doomtown...   [click here for more]
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Stoker's Alliance - Custom Card

Stoker's Alliance - Custom Card


Each of your dudes with at least 1 Bounty gain +1 Influence. React: Immedately before the Upkeep Phase, target one of your dudes from another faction. Lower that dude's upkeep cost to 0 until after Nightfall.
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Tactical Surveillance - Custom Card

Tactical Surveillance - Custom Card


Draft Resolution: Ace a card in an opponent's draw hand that shares a value with another card in the same hand.
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The 'auld Woods - Custom Card

The 'auld Woods - Custom Card


Draft The 'Auld Woods has Control Points and Production euqal to the number of Dudes in its Controllers Boot Hill.
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The Coalition - Custom Card

The Coalition - Custom Card


Choose a faction other than your home. Your outfit is now both of them for the purposes of upkeep. Your maximum hand size is increased by one. While you have a dude of each of your chosen factions in your posse, each of your dudes have a -1 bullet penalty. While you have a dude of each chosen faction in play your home gains +1 Production.
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The Freemasons - Custom Card

The Freemasons - Custom Card


Noon: Target a Dude. Boot Hucksters with total skill rating higher than that Dudes Grit plus their Huckster skill. Gain control of that Dude until after Nightfall. Noon: Target a Dude. Boot Huck- sters with total skill rating greater than twice that Dudes Grit plus their Huckster skill. Gain control of that Dude until the end of the game.
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The Town Council - Custom Card

The Town Council - Custom Card


All Government buildings you control have an additonal 1 Control Point. Any jobs you start may use influence instead of bullets (Bullet type does not change). Noon, Job: Boot the leader of the job and mark the town square. If successfull the leader of the job gets +1 Control Point.
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There Will Be Blood - Custom Card

There Will Be Blood - Custom Card


Draft Two factions to count as drifters for your deck. Noon, Boot: Ace a card from your hand and boot a dude. That dude calls out another dude that can not be refused. Neither dude can be removed from the shoot out during its first round. Either dude that is still in the location at the end of the shoot out gains one control point.
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Tinhorn Gunslinger - Custom Card

Tinhorn Gunslinger - Custom Card


Draft · Non-Unique
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Union Blue - Custom Card

Union Blue - Custom Card


You may not play dudes with the Harrowed keyword. Harrowed dudes in posses with your dudes in them act like regular dudes for casualties in all ways. Noon: Pay Ghost Rock equal to the difficulty of a Gadget Goods in your play hand and atttach it to a dude in your home. (No Inventing is required.)
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Yer' Inn Mines - Custom Card

Yer' Inn Mines - Custom Card


Draft · Out of Town · Strike Dudes may move to Yer' Inn Mines regardless of movement restrictions. (They still must boot to move here) Dudes cannot refuse call outs while at this location.
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