The world of Contagion is a dark and terrifying place. On the surface it is no different than the world you and I live in. Most people go on about their lives never realizing the terrors that walk among them.
Despite humanity’s vast ignorance, the horrors are there. Angels demons, gods and Hellspawn make war in the shadows. Clergy and Slayers rise from the human flock to protect their brethren and work God's will.
Magi and Witches wield powerful magics in their pursuit of enlightenment.
There's a war in the shadows. Choose a side.
Contagion Second Edition utilizes a highly modified version of the 3.5 OGL. Contagion Second Edition provides a self-contained game system, unique in approach and design. The updated, streamlined system is familiar enough that seasoned OGL players and Gamemasters should be able to jump right in, while being simple enough for even novice gamers to quickly grasp.
The Contagion Second Edition corebook updates the Contagion game setting, with expanded information on the history of the setting, exposing the secrets of the universe and opening the setting up to entirely new worlds and worldviews.
New rules include an improved combat system, an all new take on magic, magic items and metamagic feats, the elimination of levels and introduction of a points-based character creation and advancement system, the inclusion of Contagion Points, which allow the characters greater flexibility and resilience when facing the terrors of the night and serve as a central narrative force within the game.