RPGs involve a lot of improvisation. Because of this, sometimes things can go in unplanned directions.
People are complicated things. Sometimes they have something that they're not happy dealing with, even in a fictional context.
These two factors can sometimes combine to cause what should be a fun activity to turn into something decidedly unfun. Maybe things go too far, and the game gets derailed.... [click here for more]
Sigil is a two player, abstract board game, along the lines of Mancala, Nine-Mens-Morris or Fox and Geese.
In it, both players move the same pieces around the board in an attempt to leave their opponent unable to take a turn.
Included are the full (English) rules to play, plus if you don't trust your drawing skills, there's a page you can print... [click here for more]