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Greatest of All Mountains

Greatest of All Mountains

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Greatest of All Mountains is a competitive Mountain building card game for 2-5 players that can be played in 45-90 minutes.

Why Greatest of All Mountains is Great  

• It's a Casual Game with Strategy- One of the best aspects of Greatest of All Mountains is that it's a fairly casual game but players can strategize as well. Luck does play a role, especially in the first phase, but even then players can make decisions and take risks by taking or passing up a card on the table. In the next two phases, decisions players make could win or lose the game for them.

• Gameplay That Suits Several Play Styles- While this game is competitive and there are more than a few ways to mess with your fellow players, Greatest of All Mountains does not force you to do so. It is a legitimate and sometimes winning strategy to focus on improving yourself. There's a life lesson in there somewhere.

• It's a Good Warm-up Game- Greatest of All Mountains is a great way to start off a game night. It's not terribly complicated but you need to make decisions too, making it a good primer for deeper strategy games later on.

Each player represents a mountain which is vying for the title of Greatest of All Mountains. To achieve this, players must acquire the most victory points in the three phases of the game, using various abilities and events to gain an advantage over the other players.

In hopes of achieving the high honor of being named Greatest of All Mountains, each player must first form the terrain of their mountain. By adding slopes, lakes, cliffs and more to their mountain they craft the foundation of their strategy. Players may also compete to gain the all or nothing "Tallest Mountain" award for additional VP.

Next, players must build facilities on their terrain. This is where strategy becomes very important as the facilities built greatly effect how the next phase will play out. Build the best facilities on the faces of your mountain or choose to build sub-par facilities on your opponent's mountains.

Finally, each player must attract tourists to their mountain. The goal is to get tourists to your mountain's "Safe Zone" where they will be scored at the end of the game. Tourists frequently change hands, so players must employ a variety of strategies and abilities to make sure their tourists are safe from the other players. With your support we can make Greatest of All Mountains a reality.

Be sure to download the rules via the View Rulebook link above.

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File Size:
12.11 MB
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
March 16, 2016
This title was added to our catalog on March 03, 2016.
Tim Obermueller Games