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with deckbox

Fruit is a trick-taking game, but not your garden-variety trick-taking game.

Instead of ranks and suits, the Fruit deck uses a binary tree as its structure, positing a magical tree with 32 different fruits, divided into groups by size, flavor, chroma, color, and type. Thus, you might have a "Large Sweet Bright Red Berry" or a "Small Tart Dull Yellow Drupe" or any combination of those traits. Each card represents either one fruit or one of the various branches of the tree, which each support either a pair of fruits, or a pair of smaller branches. The branches are cards like "Large...", "Small Tart...", "Large Sweet Dull...", "Small Sweet Bright Red...". There are also a handful of special cards (Sun, Moon, Stars, Rain, Leaf, and Trunk).

The game plays essentially like a normal trick-taking game, but in Fruit, "Follow" means play a card  in the same part of the tree. A card is considered to follow another card if one supports (or describes) the other, directly or indirectly, in the tree; you can think of it as being like shaking a branch of the tree and seeing what else moves. The simple question to ask is "Does one card's name contain all the words in the name of the other card?" So, if I lead "Small Tart Bright..." you might follow with "Small Tart Bright Red..." or "Small Tart Bright Yellow..." or any of their four fruits, or with "Small Tart..." or "Small..." but you could not follow with "Large...", any card that started with "Large", or the "Small Tart Dull..." card. Usually, the following card that is the most general wins, but of course, the special cards mix things up a bit.

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File Last Updated:
August 13, 2018
This title was added to our catalog on August 13, 2018.
Uncle Hat Games