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Isometric Map Tiles - Volume 2: The RuinsClick to magnify

Isometric Map Tiles - Volume 2: The Ruins

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Isometric Map Tiles - Volume 2: The Ruin

This is the Second Volume in our range of Isometric Map Tiles adventure map building art assets. This pack of art assets has been created to create fantasy-themed adventure maps with an isometric design theme.

The pack includes a wealth of art assets for creating stone floors and walls. Plus water features such as stone-lined canals, bridges, staircases, etc. There are also props and objects to fill in those dungeon rooms as you create them.

This edition of the Isometric Map Tiles – Volume 2: The Ruins pack is designed for use by advanced-level users who have access to graphics editing Applications such as Photoshop, Gimp, Affinity Photo, or Clip Studio (we recommend Gimp as it is free and quite powerful). The package contains a wealth of raw image files in WEBP file format. These image files form the building blocks which you can assemble into the form of a dungeon, fortress, or whatever kind of structure you desire inside your graphics editing application. Once your adventure map is completed, you can export it from your graphics editing application for printing or use in a virtual tabletop roleplaying App such as Fantasy Grounds, FoundryVTT, Roll20, or D20Pro.

Assets List

Within this package you will find the following assets that can be employed for building adventure maps:

  • Bridge - 20 assets for the creation of a stone bridge to cross over the canal water elements.
  • Water- 16 Assets depicting water map tiles.
    • Canal - 45 Assets for building a stone-lined water canal.
  • Dirt and Grass - 4 dirt tiles and 35 grass tile art assets.
  • Stone Floor- 62 art assets depicting a stone brick floor.
    • Dirt Channel Floor Tiles - 4 art assets for creating a dirt gap in a stone floor.
    • Platform - Level 1 - 8 assets for creating a raised section of stone floor, raised from level 0 to level 1.
    • Platform - Level 2 - 8 assets for creating a raised section of stone floor, raised from level 0 to level 2.
    • Platform - Low - 8 assets for creating a low raised section of stone floor, raised from level 0 to level 0.5.
    • Staircase- 46 assets for creating a stone staircase from level 0, to level 1 and level 2.
      • Cut Out - Both Walls - 8 Assets for creating a staircase with a gap added to permit the placement of walls on either side of the staircase elements.
      • Cut Out - One Wall - 8 Assets for creating a staircase with a gap added to permit the placement of background wall elements.
    • Steps to Low Platform - 8 Art assets depicting steps to the low-level platform.
    • Upper Levels - 8 Assets depicting a stone floor without the dirt ground texture below. Useful for adding in "upper level" floors.
    • Wall Edge - 32 Assets for split between 16 assets for adding a stone brick edge to dirt tiles and 16 assets for adding a single stone brick edge to stone floor tiles. For placing wall assets upon.
  • Structure Objects - 52 Assets depicting plinths, rubble, jungle vines, and stone columns.
  • Stone Walls- 87 Assets for adding stone brick walls to adventure maps.
    • Castle Walls - 12 Assets for building a castle wall that characters can look over.
    • Corners - 22 Assets that fulfil wall corners or cornerstones.
    • Doorway - 4 Assets for building doorways.
    • Fade 1 - Corners - The Corner assets are given a fade effect from level 1 to level 2 (22 Assets).
    • Fade 1 - Doorways - The Doorway assets are given a fade effect from level 1 to level 2 (4 Assets).
    • Fade 1 - Walls - The Walls assets are given a fade effect from level 1 to level 2 (87 Assets).
    • Fade 1 - Window - The Window assets are given a fade effect from level 1 to level 2 (4 Assets).
    • Fade 2 - Corners - The Corner assets are given a fade effect from level 0 to level 2 (22 Assets).
    • Fade 2 - Doorways - The Doorway assets are given a fade effect from level 0 to level 2 (4 Assets).
    • Fade 2 - Walls - The Walls assets are given a fade effect from level 0 to level 2 (87 Assets).
    • Fade 2 - Window - The Window assets are given a fade effect from level 0 to level 2 (4 Assets).
    • Horizontal Wall Fade - 10 Assets that fade a wall horizontally to act as a stand-in for foreground walls.
    • Level Transition - 8 Assets with a stepped top level for use in creating a wall that transitions from one level to a higher level.
    • Old Style Basic Walls - 13 Assets in the design style of the first volume of Isometric Map Tiles.
    • Rubble Walls - 25 Assets that depict rubble wall segments.
    • Window - 8 Assets that depict a window element, 4 are the standard window, while 4 are a broken rubble version.

Props and Objects

Within the pack, you will find a folder titled: Props and Objects, within which are several object folders each containing art assets of the specified object. Each object has been rendered on a turn table, with the object turned 45 degrees between each image, so that the object can be placed into your adventure map scene facing in almost any direction.

Sample Art: Isometric Chair Turn Table

The following is a list of the object folders within this pack:

  • Animal Skin Rug
  • Bed
  • Big Wardrobe
  • Book End
  • Book - Open
  • Books - Red
  • Cabinet 1
  • Cabinet 2
  • Cabinet 3
  • Candelabra - Floor Stand 1
  • Candelabra - Floor Stand 2
  • Candlestick - Wall Mount
  • Candlestick - Short
  • Candlestick - Tall
  • Chair 1
  • Chair 2
  • Chair 3
  • Chair 4
  • Chandeller - Ground 1
  • Chest 1
  • Chest 2
  • Chest - Small
  • Cupboard Set
  • Dresser
  • Fireplace Brazier
  • Foyer Bench
  • Ornamental Stand 1
  • Ornamental Stand 2
  • A pile of burnt wood
  • Potted Orchid 1
  • Potted Orchid 2
  • Silver Jug
  • Stool
  • Table - Ornamental
  • Table - Small
  • Table - Small Round
  • Torch - Wall Mount
  • Trunk
  • Weapons Rack - Wall Mount

The following props are included as single-asset objects:

  • Bottle (design A)
  • Bottle (design B)
  • Bottle (design C)
  • Bottle (design D)
  • Bird Cage 1
  • Bird Cage 2
  • Incense Censer 0
  • Incense Censer 1
  • Incense Censer 2
  • Tankard
  • Vase (short)
  • Vase (tall)

Isometric Map Tile Scale

Studio WyldFurr’s range of Isometric Map Tiles is different from our standard range of Map Tiles, the Isometric Map Tiles have been created with each asset having a print DPI of 300 (or 300 dots per inch), and designed so that a printed isometric adventure map grid is just a little bigger than a standard 25mm base for tabletop use.

Check out some of Studio WyldFurr's bestselling contributions:

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Jump into hyperspace with the Starship Crew pack of virtual tabletop character tokens. The pack consists of 15 science fiction character sets.

Sci-fi Map Tiles

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Create your science fiction adventure maps for the virtual tabletop with the art assets of the Sci-fi Map Tiles.

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Fill in those empty adventure map rooms with science fiction-themed furniture, props, and object token art assets.

Looking for more? Browse Studio WyldFurr's Product Categories

Index | Adventure Maps | Virtual Tabletop Tokens | Adventure Modules | Map Tiles Art Assets | Bundle Deals

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File Last Updated:
April 08, 2024
This title was added to our catalog on April 08, 2024.