This Review is represesantative for other SOLO - Title by Peter-Rudin Burgess.
I own several of them, bought them in a bundle through Humble, and I have to say he churns out good stuff at a high rate. For everyone who is a forever DM and wants to playtest his own ideas before nudging the players into a story that might suddenly seem not so involving as one though, his solo rules are a must have. For everyone with an itching for Adventure, and maybe irregular meetings with his "gang", this will scratch it - your itch that is. For everyone bound at home due to sickness, or other lives tragedies - here you go.
Yes the books are short, but for a person interested in solo games they can make a difference, offering a perspective into each Setting, System and providing good advices.
It's not a fully fledged EM emulator in the sense of Mythical, or others, but it gives you a good start.
Even more complicated systems can easily be learned with his simple rulesets and suggestions. Of course, I take the journalist approach, which means I note down what my characters, or group of characters encounter, and of course, this can get bothersome. But also it is a resource, which wouldn't exist if theses little zines wouldn't exist.
Keep on with your work, I am looking up regulary here, just to look if there was another game added that I have, and I have interest to solo - one good example is the "Gumshoe"-System, especially "Trail of Cthulhu", although there is a one on one system - I would rather have a fully solo option.
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