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5150 No Quarter - Mecha Combat
by Marco R. [Verified Purchaser] Date Added: 12/29/2018 10:32:09

Disclaimer: this is not a review of the game's rules. I didn't even get to the game part because this book is just awfully presented and I grow more enraged every time I pick it up.

Chapters should be concise and focused, instead they're broken into many numbered paragraphs and sub-paragraphs that interrupt the flow of reading. Some fundamentals aren't explained in detail (ie: movement). Some rules are not even used in the game but explained nonetheless (ie: star powers). Some rules that could be explained in one simple sentence are broken into bullet points and examples (ie: activation roll). Tables aren't organized. The book is littered with long and repeated explanations of things that shouldn't be explained at all (ie: how to use a table and my most hated feature of all: "Here's how we do it:" is written 63 times. A rulebook is exactly that, an explanation of how things work). Several fundamental rules of the Chain Reaction system are explained backwards.

I bought this book beacuse I thought that the authors might have put more effort than in the free Chain Reaction pdf (which suffers from the same issues), and worked on the criticism towards previous products (saw complaints similar to these of mine, several times online). No chance.

I want to believe that there's a good, solid game behind the Chain Reaction system, but I might never really know because I can't get to that. The book works against my patience as a reader.



Rating:
[1 of 5 Stars!]
5150 No Quarter - Mecha Combat
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Morale Napoleon
by Bob B. [Verified Purchaser] Date Added: 09/10/2018 03:43:53

We play Napoleonic tactical games but I wanted to try a Corps level game. Most of the Corps level rules are about £40, a lot for rules that I may not like/use. Then I saw these. I read comments on TMP and the blurb on the cover and bought them. I’ve read them several times and have a solo game on the table – a simple French Corps of 2 infantry divisions and 1Cavalry division attacking a Russian corps made up the same for this test game. Haven’t finished yet but moves have been fine. Just getting to melee. My figures are based differently to those recommended but hasn’t made any difference to my solo game. The mechanics and the feel are different to my normal games and it may take several games to get used to these – it looks like it will be worthwhile. As to the rules they are well written and understandable. There are examples of everything with a few line drawings. No full colour pictures of painted figures – don’t need them. There are extensive army lists covering the major and minor armies of the period. There is one major omission – the Ottomans, and I frequently play my Turks against Napoleonic Russians. There is, however a general list of stats which should allow me to field a Turkish army. No mention of the US war of 1812 – I don’t play this and so don’t mind. Very interesting rules – I can see me (us) playing Corps games but not all the time – which was one of the reasons I was loath to invest £40 upwards in a set of rules. As well as one-of games there is a campaign system. Reinforcements are catered for, solo option and lots more. Good value for money and well worth trying for something different. Recommended won't give it 5 stars until I have played a few games but will give 4 and think it will be worth the extra star in future



Rating:
[4 of 5 Stars!]
Morale Napoleon
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Day of The Scourge
by Dan P. [Verified Purchaser] Date Added: 06/01/2012 17:09:19

Great Little scenario. Runs well with the basic Chain Reaction 3.0 rules from THW. 5150 is not needed.



Rating:
[5 of 5 Stars!]
Day of The Scourge
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Red Ops 5
by Dan P. [Verified Purchaser] Date Added: 04/06/2012 14:15:40

The game is fun and fast playing. It is based on an older version of the Chain Reaction Rules from Two Hour Wargaming, but that dosn't distract from the play. Plus those rules can be found for free here at Drivethrurpg. Some of the rules seem disjointed, and not fully explained, but with the CR 3.0 rules, this shouldn't be a problem.



Rating:
[4 of 5 Stars!]
Red Ops 5
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Modern Havok
by Ricardo N. [Verified Purchaser] Date Added: 10/02/2011 11:48:19

This can be seen as a "lite" version of Chain Reaction 3.0, with some added information and three new scenarios. Overall, I'd say that it runs faster than the full CR 3.0 since there are less character states (for instance, no Hunker Down), simplified reactions and a modified melee system. As such, I think that it is worth for introducing the reaction system to new players or playing with larger numbers of figures while maintaining the speed of the game. The scenarios are also nice, especially the two for gangs and police.



Rating:
[4 of 5 Stars!]
Modern Havok
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