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SARAJEVO 28th June 1914
by ashley m. [Verified Purchaser] Date Added: 06/29/2020 19:07:57

I bought this game as I like how Marco designs his games. He is a prolific small game designer with several big games to his credits. One thing I have noticed is how inexpensive Lumaca Games are. One can collect pretty much every thing.

In this game, one plays the Serb assassins who murdered Archduke Ferdinand and his wife 106 years ago in Sarajevo (June 28th 1914). Sort of morbid, but honestly, what wargame isn't? And honestly, how in the heck did Marco come up with game?

There are no counters, but a game map that one prints out. Using 2D6 that the gamer supplies, one follows the short "turn sequence" until either the Archduke's automobile (a 1910 Gräf & Stift Double Phaeton touring car btw) exits at the end of the game or he is assassinated. Of course, luck followed Gavrilo Princip that day as his two wild shots killed the Archduke and his wife.

As mentioned above, no counters are provided and not needed as the only moving piece is the car and can be represented by a coin (I use an old Buffalo nickel). The coin is moved along the track, the dice is rolled and a table is consulted to see which each assassin does the dirty deed (the game map has the spots where each assassin stood in the crowds along the street.).

To save on printer ink and paper, I put my 8.5"x11" game map in plastic and used a water soluble pen to mark out whatever is needed. A quick erase with a paper towel and the game is ready again to see if history can be changed or not.

I have played the game a lot of times and it does have re-play value. IMHO, this game is recommended to get an idea what went on during that short time span on June 28th 1914.

Please note I entered my review in the wrong section. mea culpa.



Rating:
[5 of 5 Stars!]
SARAJEVO 28th June 1914
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IT IS A 48! Milan 1848
by John D. [Verified Purchaser] Date Added: 03/18/2020 19:41:16

Fun and lots of decisions! This is a surprisingly complex game because there are three ways for the Milanese rebels to win, and so the Austrians have to use three different approaches to stop the Milanese. The map is basic but works, the pieces are fine, the rules are clear, but the main point is that it is very fun and tricky for both sides! The use of action cards for each side adds variation like dice would. Nice approach. Many meaningful decisions in this game- Definitely worth the discount price :-)



Rating:
[5 of 5 Stars!]
IT IS A 48! Milan 1848
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Creator Reply:
Thank you John for getting the deep meaning and opportunities this game offers to the players. Even if a quite obscure topic, we are really happy that it is so enjoying and challenging! Take care and thank you once more. Marco & Lucrezia @ Lumaca Games
JU87 Stuka Jericho Trumpets
by Frederick E. [Verified Purchaser] Date Added: 07/27/2019 21:46:45

Originally bought this game on the strength of a couple other Lumaca games I have that I enjoy (and for 2 bucks it's hard to go wrong!). I have found it to be a fun little diversion. Simple, quick to play, engaging the imagination, it provides a fun narrative with the Stuka subject being great chrome. I look forward to the promised expansion; I want to do some East Front tank-busting!



Rating:
[4 of 5 Stars!]
JU87 Stuka Jericho Trumpets
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Creator Reply:
Thank you Frederick for your great feedback! Marco & Lucrezia @ Lumaca Games
Attacco a Malta
by ashley m. [Verified Purchaser] Date Added: 07/10/2019 16:40:56

this game is actually very good. I have it and it's companion game "Attacco a Suda', (Italian small craft attack on the Brits at Suda Bay, Crete, 26 march 1941.) This game concerns the ill-fated Italian attack on Malta by the Xª Flottiglia MAS on 25 and 26 July 1941. Xª Flottiglia MAS is considered the world's greatest underwater commando group ever assembled (these folks were tougher than the US Navy Seals of today. FYI - the Seals came from the USN UDT's which were formed after the USN found out about Xª Flottiglia MAS).

the game The print out was a little difficult, because US paper sizes are very different from European sizes. I had to go from European paper size to US by blowing up and shrinking the game and finally use 11"x17" to get the size of game map that I wanted. No big deal.

Once I had everthing printed out, then read the rules a couple of times and thank goodness I am learning Italian (thanks to Marco who has become a good friend), as I found a "portafortuna", or as known in English, a lucky charm, LOL!!!

I like this idea in Lumaca Games. And to be honest, the Xª Flottiglia MAS should have had 5 or 6 of these on those two fateful days. The game has search lights and a very good early warning detection for the British in the game that unfortunately got me. I have played the game 21 times and only won 5. Out of the 5 games won, 3 were because of the portafortuna. It is tough. But rightfully as it should be.

la fine della recensione The cost of the game is very resonable, VERY. It really isn't a very big download or prints out big, but I like my games HUGE (so I can see them), that's why I fiddled with the sizes. The game is not perfect, but there are NO perfect games. The game has a lot of very interesting ideas and concepts. For example, how Marco made the British searhlightes work in the game especially with the timing of the different areas.

It's a keeper and if you only play it a few times, it can be a real eye opener towards the Italian underwater commandos - Xª Flottiglia MAS was tough.

Thanks Marco for a very nice series of games.



Rating:
[5 of 5 Stars!]
Attacco a Malta
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Creator Reply:
Thank you Ashley so much for your review and your suggestions! We are happy that you are enjoying our games! Marco & Lucrezia @ Lumaca Games
SM79 Damned Hunchback PDF
by William G. [Verified Purchaser] Date Added: 01/08/2018 19:19:31

SM79 Damned Hunchback is a card game of low complexity. There are only a few rules to learn, and you can be playing a game in minutes of reading them. A game/mission takes a minute or two to complete, but the game is additctive. You will want to start another game/mission to try and get that torpedo hit after the last mission missed its target.

You're at the mercy of the shuffle of the deck, but knowing when to release the torpedo is key. You are not always gaurenteed a hit even when you make it to the target.I could see playing this game and tracking a group of aircraft attacking a target and seeing how many hits are scored.

The rules could use some clarity being that there are only a few rules. The cursive text on the "Damages" card is a bit hard to read for my eye sight. I could see combining the "Distance" and "Damages" cards into a single card and using a couple of tokens to track the respected values, but the two cards as is allows you to have a tokenless game to play.



Rating:
[3 of 5 Stars!]
SM79 Damned Hunchback PDF
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Creator Reply:
Dear William, Thank you for your review which hits perfectly the aim of the game. Glad you enjoy it’s replyability! Marco & Lucrezia @ Lumaca Games
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