I got both the PDF's and the physical cards. It was a nice surprise when I went through the online material and found quite a lot of usefull information. There's a guidebook on using the deck for generating quests ideas, NPC's personalities (and names) and other elements.
The cards have a lot of elements on them (see the sample image) so I was happy there was a quickstart guide that does a good job of detailing each field and adding some potential uses for it all.
I've found most of it very helpful already in generating ideas, generating quick names on the fly, providing some color to descriptions and as a good generic answer oracle.
Since I said most I'll point out one area I think may not have a long term use for me - the dice wheel. For some it may be useful, and it can be used for getting die rolls without telegraphing to your players that you are rolling. But for me, I just prefer rolling dice (honestly it's one of the things I really enjoy about gaming) and would have prefered something else use up that corner real estate. Also, I'm rolling so often about so much I don't think hiding rolls is that big an issue. YMMV.
Honesetly though this is a quibble and for some that may be a killer feature. There is so much on these cards, and with everything else so helpful I know I'll have them with me for a while.
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