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Micro Chapbook RPG: The Card Game $2.99 $2.69
Average Rating:3.7 / 5
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Micro Chapbook RPG: The Card Game
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Micro Chapbook RPG: The Card Game
Publisher: Micro RPG
by Stephen T. [Verified Purchaser]
Date Added: 11/19/2020 21:28:35

TO SUM IT UP: If you want to romp through a dungeon using a system that distills all the disparate elements of dungeon crawls into a card-flipping, dice-throwing jam done in about 20 minutes, you've found your game.

WHAT I LIKED THE MOST: Character upgrade systems. No worries about modifications to armour class, for example... Just increase a character's hits-to-kill.

WHAT I WOULD LIKE TO SEE MORE OF: Variable paths to success. I felt like the same characters would be needed to succeed and make it to the end of the game while others really had no chance (I'm looking at you, Bard!). The Wizard seems over-powered, specifically when armed with the staff.

I purchased and played the physical copy of the Card Game, with the PDF instructions printed out and referenced during my first play-through. After a few look-ups in subsequent plays, I could play from start to finish (with games of variable lengths) without needing to refer to the rulesheets.

I've been slowly chipping away at my growing collection of freebies and affordable small-scale, flexible games from the one-person game studio known as Micro RPG, and it's been consistently entertaining. The creator seems very generous with their free/low-cost/pay-what-you-can, fun games, so you should jump on their mailing list and find a way to send them some money for their efforts. This physical card game is an excellent opportunity to do so...!



Rating:
[4 of 5 Stars!]
Creator Reply:
Stephen, Thanks for the review! I always love to hear what people are playing and what they think of it! Glad you enjoyed the game and thanks for the tips and pointers! Noah
Micro Chapbook RPG: The Card Game
Publisher: Micro RPG
by Mark P. [Verified Purchaser]
Date Added: 10/11/2020 05:23:29

I've played through this fantastic little game about six times now - albeit some sessions lasted longer than others because it is DEADLY! It offers exactly what I hoped it would - an easy to manage, admin light, solo role playing experience. I'm a big fan of the 'Micro Chapbook' line as it scratches an itch I have for ttrpgs which require little set up time and can be easily transported for gaming 'on the road'. The card game version captures the essence of the core rules very well but makes the whole experience even more streamlined. I absolutely love the b/w artwork which adds to the game's OSR feel. I purchased the pnp version so do be prepared for some production time as you'll need to cut out and fold the cards. Once all that is done it's very easy to get up and running with a game as the rule book is coherant and easy to follow.

One word of warning: be prepared to die and die often! This game will suit you, if like me, you're a 'time poor' gamer. I have been setting this up and leaving it out on the desk in my gaming space then grabbing five minutes here and there to run a hero through a dungeon. They haven't lasted long yet, but that's ok - it's so quick to set up and play again.

Finally, I've only played this solo so far but look forward to getting it on the table for a coop game soon. I think this would be an excellent way to introduce kids (maybe 7 plus) to roleplaying since it's a very snappy experience with little down time. This game deserves a wider audience so I hope the now availiable 'pre-printed' version will attract people to giving it a try.



Rating:
[5 of 5 Stars!]
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