This is a pretty decent rules-light solo ruleset for the Tricube Tales one-page adventures. Bascially, pick up any of the one-page games (which are all self-contained), add these extra solo resources (stretching across 4 or 5 print-outs) and you've all the oracles and tables you need to generate RPG goodness on your own.
It's probably the best mini-RPG system I've come across - the simplicity of the ruleset alongside the very concise and helpful tables really work.
I did feel dedicating so much space to name generation was a little wasted - especially given the variety of themes on offer, several of which would not work with the names they suggest in my view. To be honest, so far I've ignored the mechanism using poker cards. And I didn't think the little symbols they offer were of much use in terms of helping progress the story either - I think you're meant to drop a dice on them, but that never seems to work so well in my view.
But all in all, a very well presented ruleset that you can literally pick up and play right off the bat. Perfect for newcomers to TTRPGs too - start on this and then see if you want to move onto a more complex solo RPG like Ironsworn or something. That's pretty much how I'm doing it!