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Steel and Glory, Set 1, Mini-Game #45 $4.49
Publisher: Avalon Game Company
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by Goran S. [Verified Purchaser] Date Added: 06/05/2007 00:00:00

I really like this game. It compares well to a similar skirmish game from a much bigger game producer

In this first set you get 20 different character cards, eight each of humans and orc & goblins, and then 4 ?solos? that are magical beasts and monsters. You also get a battle tiles with some moveable terrain and the rules of course. The cards hold all the information you need to be able to play the characters.

The combat resolution is fast as you only need one die roll to find out if you hit and how much damage you do. The characters are varied as there are five different stats plus health. And that is before you add the the special skill that really define the different races. In this first set there are humans and orcs and goblins. The humans seem to be pretty average and solid and the orcs and goblins are highly variable. The goblins are weak but fast and the orcs strong but easy to hit. The ogre and the troll are big and tough but slow and clumsy and have trouble hitting their foe.

Each character is defined by 9 different variables:

Attack, the only one that should be as LOW as possible. Defence Strength Speed, some characters can act two or even three times in a round. Movement Andrenal, defines how many times the special abilities can be used. Will, that is morale. Health, how many hit points the character has. Special Abilities, that is all the special moves and attacks the character can do at the cost of adrenal points. This is one of the really strong points in the game.

Combat is easy. You take the attackers attack stat and add it to the defenders defence stat, modify for weapon and sometimes armour. The number you get is what you have to roll over with usually two D6 and every point over the number is one damage point. When a characters runs out of hit points it is dead. Armour and special abilities can modify this as well.

The art on the cards and counters, I must say I like the delicate, almost fragile look. <br><br> <b>LIKED</b>: The combat system, that alone makes this game worth buying.<br><br><b>DISLIKED</b>: The only thing I didn't like about this game is the combat tile, it looks more like a chess board than some terrain. It will certainly do what is intended for though.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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Creator Reply:
Thanks for the review, you got a good handle on the combat system and described it for everyone with a easy to follow example. We tried to make a system that is both fun and fast to play, but which can be learned or taught with little difficulty. While Steel and Glory may not be as expansive, or detailed as some table-top systems, its much cheaper, and far more easy to carry around.

As to the Battle Tiles, yes they have a chessboard feel, but we wanted to make it easy for players to see what and where they needed to go and the like. You can of course turn the system into a table-top game, or even use other publishers 2-D tiles, E-Adventure tiles by Skeleton Key are great and easy to use, and far better then what we have provided with the game.


Regardless of what you use, we hope you enjoy the game and look at the other sets in the system which will expand the game with Dwarfs, Undead, Barbarians, Elves and then a lots of monster and magic. In the future we will be producing more sets with more races, more characters for the core factions and more tiles.


As always, have a good time and play a good game.
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Steel and Glory, Set 1, Mini-Game #45
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