It's a good tool for inspiring a situation in a medieval fantasy setting. You've still got some work to do to flesh out NPCs, scenes, locations, objects, and so on. This tool provides what is essentially a logline: a brief summary of the core conflict in the adventure. You're filling in the blanks on this template: "[Catalyst] just wants the party to [Quest] and thereby [Goal]. But when [Minor Hazards] and [Major Hazard] stand in their way, how can they possibly succeed? And they don't even know that [Plot Twist]!"
Catalyst, Quest, Goal, Minor Hazard, and Major Hazard are tables with 100 entries each. The Plot Twist table has 50 entries. Each table offers a good variety of stuff. A number of entries make direct references to PC connections, such as "the party warrior's brother."
What the tables don't offer is any sort of description. What's the Moon Cult? the Object of Power? the Fiery Maw? These are all "intentionally vague." It's up to you to decide what they mean, and how they're connected to other pieces of the situation. That's good news if that's all you need to get started, or bad news if you'd rather have the additional detail. The lack of description means you can easily change up the usage of each table. For example, maybe the Catalyst is the focus of the inciting incident instead of the quest-giver. Maybe you'll make a Minor Hazard your chief villain. Maybe you skip rolling on a table or two because you already have things in mind.
There are no location tables, but many of the entries imply locations (e.g. "a conclave of fairies" implying a fairy forest or meadow). Use your favorite session prep checklist to come up with locations and other situation elements (objects, supporting NPCs, scenes, connections between elements, and so on).
For those who hope (or fear) that something called "plotlibs" is going to generate a full plot outline, you're out of luck. It's just a summary of a core conflict. Anything you want to add on top of that is up to you.
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