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Wyrd Chronicles - Ezine - Issue 20 $0.00
Average Rating:4.6 / 5
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Wyrd Chronicles - Ezine - Issue 20
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Wyrd Chronicles - Ezine - Issue 20
Publisher: Wyrd Miniatures
by Adrian S. [Featured Reviewer]
Date Added: 03/12/2018 21:35:13

Whilst the contents of 'Wyrd Chronicles' is always interesting, I'll confine my review to the one section I actively used - the short adventure 'Good Faith'. It's a very straightforward, linear module that will take absolutely no more than one session - in fact, it may even serve as a fine introductory module to 'Through the Breach' as it contains many readily identifiable plot elements and locations that are easy to imagine(at least if you have seen more than one Western).

The job is simple - escort the eye-witness to a crime to the next town in time for his court hearing. Co-operative witness, good pay, clear directions - what could possibly go wrong? The plot progresses from the initial meeting with the Guild in a fairly predictable fashion, but this means there is plenty of leeway for the GM to add in wilderness encounters, extra hooks to future plots, and even allow established NPCs to stand in the role currently taken by others. The simplicity of the module is a strength as it offers a new GM a well-structured story, and has enough flexibility to be tailored and expanded by others. When combined with other source books, the location and encounters could easily be swapped out and the story kept intact. For example, transporting a witness from one side of the Quarantine Zone (using 'Uner Quarantine' for inspiration) would make for a harrowing evening.

Overall, the module is well worth a look.



Rating:
[3 of 5 Stars!]
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