One thing I love about good RPG books is that they make me feel excited about running a game. Thoughts on Fate is a good collection of Fate articles that achieve that same goal. There are about 22 pages in the book which about 60% of the book are good tips and tools that you can add to your games. The rest of the book is divided between magic systems and a custom made setting and an adventure. The magic systems I feel they need refinement but the design approach is very clear and quite simple to reply for your own games. On the other hand, the adventure/setting is not what I would be looking for but I see what someone who grew up in those times.
Great read overall, good tips and a gret relief of so much advice needed in the Fate RPG.
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