An adventure for AD&D 1st Edition (but billed as 2nd Edition compatible) in the Greyhawk setting (not that it's especially relevant to the plot). This lighthearted scenario has the player characters hired to help a pair of gargoyles find their stolen wings - a premise apparently based on an art error from the original Monster Manual. Unfortunately, while the adventure is adequately well-designed, it's trying too hard at times to be funny (did we really need so many random accident tables?) and much of the progress seems to depend on players doing things in just the right order. (The players also have very little direct influence on the finale.) Note, the adventure clearly intends for you to use the pre-generated characters in the book, so it might require some adjustment for original PCs. Not a bad adventure, if you're looking for something sillier, but this feels like it could have been executed better. (Originally posted on Goodreads)
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