The first half of the item is an almost complete copy pf the rules for Screenplay. I will ignore the rules since I a going to review them seperately. (Psst. I generally like thm.)
The second half gets to the Ironbound adventure. Which they suggest is the whole of their fantasy, uh, mini-campaign. In other words a single movie with no sequals. But then suggests your writing sequals. It is an anti-magic crusade lead by a guy who is secretly a magician. Magic is defined as sort of the Cthulhu Mythos type. I.E. it drives both the practitioner and the one putting it down nuts. So everyone has some nuroses and phobias, if not flat out demon possesed or needing a few trips to the rubber room.
Even if you don't plan on sequals, you will have a lot of writting a head of you as this is more of an outline than most scenarios. Which can be a good thing, as you and the players flesh it out, or a bad thing if your players aren't very inventive.
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