Publisher: Sorchi Games
Date Added: 04/20/2023 21:53:06
since there are no reviews i figured i'd throw out a crappy rambling one, cause it's the best i can do! have played 4 games, one with each character, so far. really ejoying it! there's a ton of cards so each run feels pretty fresh as there's such a HUGE amount of card combinations between the 30 rooms and 30 events. rules were really easy to pick up, too. if anyone always wonders about that kind of thing like i do. am gonna buy by ice lich game in the next few days, probably.
the only real complaint i can come up with is the number of 9 to hit for dice rolls seems a bit high. i made it to vampire and died there in one run, the other 3 ended on the "second floor" of the dungeon. but this is a relatively minor thing, as there are plenty of ways to house rule it (make it 8 or maybe give the characters 1 extra point in str/dex/int).
bottom line is this is a solid dungeon crawling game with a decent sized stack of cards to keep it from feeling like you are ...
This series of decks is, by far, the most used and most useful accessory I use in my games. When I run a game I lay out 4 or 5 so i can reference them discreetly (for example, when i need an NPC name or a location description). When I play solo games this is a fantastic all-in-one tool. I definitely recommend getting all of the themed decks, but starting with this basic set will give you a lot of mileage.
How to Host a Dungeon (2nd Ed.) has been a rather fun game thus far, however I cannot help but notice some issues with the editing and consistency of the product.
**The game and how it is played:** How to Host a Dungeon is played in several eras of the life of a dungeon, from the creation of the world, to whatever end becomes of it in the final era. First you design the stratum of your side-view dungeon, and the caves and resources that lie within them. The second era some great elder civilization inhabits the place, then dies out or ends in some manner. Then Monsters and small tribes of peoples move in and make a home in new caves and among the ruins of the old civilization. Then a villain rises up and becomes the master of the dungeon, ending the game differs based on what sort of villain takes over. You as the player create narratives, you draw the map using several pieces of paper, you decide what happens ultimately.
**What I liked about this game:**
I will admit I am not well-ver...
I absolutely loved seeing the iconics we've all known for so long literally leap off the page with this in-your-face evocative art style. I was completely drawn into the story and thoroughly enjoyed seeing classic spells and class abilities depicted. I can't recommend this enough.
I love this deck and it is very useful, especially as a solo tabletop player. However, I mainly use it for the dice rolls on the cards and for ease of use it would have been better to have used d4, d6 etc instead of pictures of the dice. If you are not familiar with the shapes of polyhedral dice it can be difficult to find which ones you want. I find it best to count in a clockwise directiin from the d4 dice.
These cards are great for playing on the go as they have most things you will need for GM inspiration while playing....
I don't seem to be able to post photos of the deck I was sent under either Review or Discussion, but since questions under Discussion requested images, I CAN point you to the guide book writer's unboxing video [https://www.youtube.com/watch?v=wXdHpm-Rp0E](http://) which shows the cards starting about the 3 minute mark. Watching it is how I made my decision to buy. The art is great and the guidebook is fun even if, like me, you haven't read the Hopeless, Maine comic. (I plan to read it now, though.) Minor arcana suits are Crows, Flames, Tentacles and Night Potatoes. Card stock and print quality is typical for DriveThruCards and this price point. ...
Publisher: Dā-Bar Games
Date Added: 02/23/2023 14:56:53
This game needs more love!!!
So far so good. I'm enjoying this game greatly. Easy to learn and fun to play! After solo adventuring, I'm looking forward to playing with 2 players when my son visits.
I, too, would love to see some expansions! (hint hint!!!)
Publisher: Emerald Legacy
Date Added: 02/08/2023 14:16:51
The Emerald Legacy is doing great work. These cards are fully compatible with L5R LCG and feature some great mechanics and superb art.
The L5R community has always been one of the best card game communities around and I feel like the game couldn't be in better hands.
All of the major clans get some cool new stuff here to explore, with cards *from* the fans *to* the fans.
Try some of these cards out to revive your L5R LCG collection, and rejoin the L5R community today!: https://discord.gg/l5r-discord-277330864868950018...
Publisher: Emerald Legacy
Date Added: 02/08/2023 14:15:26
The Emerald Legacy is doing great work. These cards are fully compatible with L5R LCG and feature some great mechanics and superb art.
The L5R community has always been one of the best card game communities around and I feel like the game couldn't be in better hands.
All of the major clans get some cool new stuff here to explore, with cards *from* the fans *to* the fans.
Try some of these cards out to revive your L5R LCG collection, and rejoin the L5R community today!: https://discord.gg/l5r-discord-277330864868950018...
i play ironsworn starforged and the GMA deck is a valuable addition to my solo experience, especially when travelling. On one card I get many inspirations (smell, hear, oracles, locations, etc.) that help me to flesh out my solo game. In addition to the cards, there is an adventure guide. The guide helps me to tell my solo star wars story!